Multiverse Feedback: Recent Activity
Multiverse Feedback: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Upcoming releases | Skeleton |
Recent updates to Multiverse Feedback: (Generated at 2025-05-13 13:11:38)
I click the "edit" button above the card when viewing its page, and at that step the attempt to edit fails.
It also occurs with Chrome and Opera on Windows 8.
Yeep! No, I get an error trying to edit your cards too! (In Safiria.) Something's very wrong with that cardset. I'll look into it.
Suggestion: Explain in detail exactly what things you are clicking, and what the result is. At what step does the edit fail?
There IS a known bug involving preview - if you've previewed a card you can't then submit the edit (it gets stuck in "I am previewing" mode, somehow). The workaround for that is listed somewhere else in this feedback set; but the workaround I remember is just "Never ever hit the preview button"
"Cardset options look like that shouldn't be the case. If it happens again, let me know in a comment and I'll check it out."
It keeps happening. Why. :(
"The way that publicly editable sets have a blue box on the cardsets page where normal ones are green."
That's still not useful when you can't have a single listing of all sets on one page anyway.
Hmm. Mostly that ought to be addressed by "Special" cardsets on front page, then. Or the way that publicly editable sets have a blue box on the cardsets page where normal ones are green. But nonetheless, it'd be sensible to have a view of all cardsets other than the recent activity view.
Might could be. Editing cards works fine in Windows, but that has a separate thing where it'll just stop internetting after a few hours, so I'm reticent to reboot into it right now.
And if Ubuntu is the problem, then I've no idea where to go next. :/
Edit: When I try to edit this card, it works just fine. >:?
For context, I was trying to look at community sets (i.e. either publicly editable sets or larger sets) to make sure the design challenge I was creating did not already exist.
Heh. This actually used to be a feature, but I removed it in the course of speeding up the "Recent updates" page. I guess I should bring back a separate cardsets list that's sortable.
You could always generate just one or two lines of the skeleton, and then just edit it to link to whatever codes you wanted. Or equivalently generate a large skeleton, then delete most of it. After you generate it, a skeleton is just a details page with a little bit of extra shiny formatting.
That's odd. I use a CR-48 myself, running Google Chrome on my Chromium. I haven't had this issue... could Ubuntu be causing this problem? It seems unlikely from my scant knowledge on the subject...
"not everybody wants to use skeletons." I noticed. I was making sets where I needed codes, but a skeleton was out of the question because card code represented chronological events, and the skeleton generates "wrong" card codes for that.
Wow. Yes, indeed it does. That's a horrible error message - marking as a bug. I'll get this fixed up.
Yikes. Was that really 2011 those comments were posted? I need to make this a priority.
A comment on a card serves as a bump and an upvote, anyway. So you've accomplished your aim.
That's what the "active" status is meant to be used for. Although I agree giving a card a code from a skeleton is rather similar to setting its active status to true, not everybody wants to use skeletons.
It's all too sad there's no easy way to upvote this. Searching by users is a very important function in any forum- or wiki-like system. As soon as you start contributing comments and things outside of your own sets, this becomes a definite need.
Maybe I'm crazy but a way to have set files that have both "locked cards" (i.e. cards "in" the set) and cards "in design" that are not "officially" part of the set would do something similar and avoid designers needing to have multiple card sets for every set. Skeletons already provide a simple way to assign cards to a set, too.
Heh. I could do that, yes. I think Circeus's approach is a lot simpler though :)
Since you already have flavoured markdown, could you interpret a comment on entry to see if it contains a cross-reference, then store the database ID of the referant, then re-interpret it to the current number of that comment on display?
Did that make sense?
Can't deleted comment simply be replaced by a "comment deleted/hidden" message that maintains numbering? (plus having the kind of notice is helpful if someone somehow answered to a deleted comment).
My hope is that "Special" cardsets on front page ought to alleviate a lot of this, yeah. (Which is actually implemented at home already, just pending me getting my connection to Heroku sorted out.)
I might have suggested this before, but maybe a more explicit landing page with sections for:
It's also the case that what people often want to do is create a bunch of cards which are related somehow. I don't suggest it urgently, but I wonder if it would helpful to have some way of defining subsets (of complete cardsets or cards with no home), eg. "cards related to such-and-such a mechanical theme", "cards designed by X", "cards from shard Y", "cards inspired by Batman characters", etc, etc. Obviously you could do that with details pages, but if the interface urged people towards it, it might allow what they want without creating a separate cardset.
Alternatively, just add a "cardset type" for "cardset" and "staging area", and have only cardsets show up on the front page?