Urthona
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Mechanics | Urthona | Skeleton |
Showing 15 of 15 Green cards
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Show rarities: C U R M
When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
Trample, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
Put two 3/3 green Centaur creature tokens with Horsemanship onto the battlefield.
2/2
+1:put a 2/2 green Cat Warrior creature token onto the battlefield.
-2:Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
-7:You gain an emblem with “Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost as that creature and put it onto the battlefield, then shuffle your library.”
-2:Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
-7:You gain an emblem with “Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost as that creature and put it onto the battlefield, then shuffle your library.”
4
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
Trample
While you're searching your library, you may cast Panglacial Wurm from your library.
While you're searching your library, you may cast Panglacial Wurm from your library.
As the ice spread so too did dangers previously unknown.
9/5
When Penumbra Centaur dies, put a 3/3 black Centaur creature token onto the battlefield.
The growing darkness began to affect those with a strong connection to the world.
3/3
: Add to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with ": Add to your mana pool." onto the battlefield.
When Penumbra Elf dies, put a 1/1 black Elf creature token with ": Add to your mana pool." onto the battlefield.
1/1
Trample
Whenever Stampeding Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Stampeding Aurochs power and toughness are each equal to 2 plus the number of other Aurochs creatures you control.
Whenever Stampeding Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Stampeding Aurochs power and toughness are each equal to 2 plus the number of other Aurochs creatures you control.
2+*/2+*
Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
Trample
Whenever Wild Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Whenever Wild Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
2/3
Go to section: White (19) Blue (12) Black (10) Red (13) Green (15) Artifact (13) Land (5)
Show rarities: C U R M
Urthona: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Urthona | Skeleton |
2011-02-23 03:15:54 by Camruth