Tornipuch: Seeking the Abstruse
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Showing 21 of 71 Multicolour cards
Go to section: White (27) Blue (25) Black (25) Red (24) Green (23) Multicolour (71) Artifact (3) Land (10)
Show rarities: C U R M
Haste, trample
"Tall peoples are not worthy of goblin magic- pointy sticks will do." -Bubancz, Strool Clan Matron
5/5
0 comments
Prowess, trample, ward 

Goblins may be readily available, but to dragons, they're trail rations at best.
6/6
Create two 1/1 green Elf tokens and two 1/1 red Goblin tokens.
Until end of turn, creature tokens you control have haste and "
: Add
or
."
Until end of turn, creature tokens you control have haste and "
: Add
or
."Consume (As you cast this spell, you may sacrifice a creature.)
Search your library for a basic land card and put it onto the battlefield tapped. Then, deal X damage to target creature, where X is the number of lands sharing a type with that you control. If Wildwarp consumed, you may have that land enter untapped and deal that damage may be dealt to any target instead.
Search your library for a basic land card and put it onto the battlefield tapped. Then, deal X damage to target creature, where X is the number of lands sharing a type with that you control. If Wildwarp consumed, you may have that land enter untapped and deal that damage may be dealt to any target instead.
Search your library for up to two basic lands, reveal them, and put them onto the battlefield tapped. Then, deal X damage to target opponent, where X is the number of basic lands you control.
Consume (As you cast this spell, you may sacrifice a creature.)
Put a +1/+1 counter on each creature you control. Creatures you control gain trample and ward
until end of turn. If Bewitching Celebration consumed, creatures you control gain lifelink and and prowess until end of turn.
Put a +1/+1 counter on each creature you control. Creatures you control gain trample and ward
until end of turn. If Bewitching Celebration consumed, creatures you control gain lifelink and and prowess until end of turn.Put a +1/+1 counter on target creature. Until end of turn, it gains "When this creature dies, create a 1/1 green Elf token or a 1/1 white Human token."
Death is not the only path a mortal can choose for knowledge. Whether it's still their path is a different question.
Tap up to one target creature. If it doesn't have a stun counter on it, put a stun counter on it.
Untap up to one target creature you control. It gains first strike until end of turn.
Untap up to one target creature you control. It gains first strike until end of turn.
Flying
Whenever another creature you control deals combat damage to a player or planeswalker, put that many +1/+1 counters on Fractal Faced Cherub unless an opponent has you gain twice that much life instead.
Whenever another creature you control deals combat damage to a player or planeswalker, put that many +1/+1 counters on Fractal Faced Cherub unless an opponent has you gain twice that much life instead.
5/5
Whenever you cast an instant or sorcery spell, you gain X life, where X is Glade's Hopegiver's power.
"When light slips from one's grasp, fear not. Your light will rise again like the sun."
2/3
Gain 7+X life.
If you gained ten or more life this way, draw a card and create a 1/1 green Elf token. If you gained fifteen or more life this way, draw three cards and create three 1/1 green Elf tokens instead.
If you gained ten or more life this way, draw a card and create a 1/1 green Elf token. If you gained fifteen or more life this way, draw three cards and create three 1/1 green Elf tokens instead.
Multipath Initiate enters with three +1/+1 counters.
Remove a +1/+1 counter,
: Add one mana of any color and gain 1 life.
Remove a +1/+1 counter,
: Add one mana of any color and gain 1 life.0/0
Consume (As you cast this spell, you may sacrifice a creature.)
Put a +1/+1 counter on target creature. A creature targeted this way gains protection form the color of your choice until end of turn. If Powercult Salvation consumed, each creature you control with a counter on it gains protection from the color you chose this way.
Put a +1/+1 counter on target creature. A creature targeted this way gains protection form the color of your choice until end of turn. If Powercult Salvation consumed, each creature you control with a counter on it gains protection from the color you chose this way.
Lifelink
Whenever Pure Pastures Oblate becomes the target of a spell you control, gain life equal to Pure Pastures Oblate's power.
Whenever Pure Pastures Oblate becomes the target of a spell you control, gain life equal to Pure Pastures Oblate's power.
There are the few who believe seeking the highest magics is folly.
2/2
Exile target opponent's graveyard. If at least two instant or sorcery cards were exiled this way you may search your library for up to one basic land and up to one creature card with a mana value of 2 or less and add those cards to your hand. Then, shuffle.
Choose two —
•Gain 7 life.
•Distribute two +1/+1 counters among creatures you control.
•Prevent all damage that would be dealt to you and permanents you control this turn.
•Create a 1/1 white Human token and a 1/1 green Elf token.
•Gain 7 life.
•Distribute two +1/+1 counters among creatures you control.
•Prevent all damage that would be dealt to you and permanents you control this turn.
•Create a 1/1 white Human token and a 1/1 green Elf token.
Reach
Whenever Scribed Glove Master blocks or becomes blocked you may discard an instant or sorcery card. If you do, Scribed Glove Master put a +1/+1 counter on Scribed Glove Master.
Whenever Scribed Glove Master blocks or becomes blocked you may discard an instant or sorcery card. If you do, Scribed Glove Master put a +1/+1 counter on Scribed Glove Master.
4/4
Gain X life and distribute up to X +1/+1 counters among any number of target creatures, where X is the number of attacking or blocking creatures you don't control.
Whenever Spellhorn Brute becomes the target of an instant or sorcery spell you control, put a +1/+1 counter on Spellhorn Brute, and it gains vigilance until end of turn.
4/4
Replicate 
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gains first strike and trample until end of turn.

(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gains first strike and trample until end of turn.
Reveal the top four cards of your library. You may add a creature or enchantment revealed this way to your hand. If a card was added to your hand this way, you may put a +1/+1 counter on a creature you control. Put all other cards revealed this way on the bottom of your library in any order.
Go to section: White (27) Blue (25) Black (25) Red (24) Green (23) Multicolour (71) Artifact (3) Land (10)
Show rarities: C U R M
| Tornipuch: Seeking the Abstruse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Tornipuch Concept | Skeleton |




