Tornipuch: Seeking the Abstruse: Virtual Booster

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Mechanics | Tornipuch Concept | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Soldier
Whenever you sacrifice Fervored Duty Goblin, you may pay {r}. If you do, deal 2 damage to any target.

{1}{r},{t}- Sacrifice Fervored Duty Goblin: Discard a card, then draw two cards.
2/1
 U 
Creature – Goblin Druid
First strike
When Karvey Woods Druid dies, you may put a Mountain or Forest from your hand onto the battlefield tapped. Then deal X damage to target creature, where X is the number of basic lands you control.
3/1
 U 
Instant
Consume (As you cast this spell, you may sacrifice a creature.)

Put a +1/+1 counter on target creature you control. If Wildcat Run consumed, it gains indestructible and trample until end of turn. Then, it fights another target creature.
 U 
Instant
Consume (As you cast this spell, you may sacrifice a creature.)

Exile target creature. Then, return that creature to the battlefield. If Taste the Broken Rule consumed, you have that creature's enter as a 4/4 Sphinx with flying or as a 1/1 Frog until end of turn.
 C 
Land
This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {b} or {r}.
 C 
Creature – Insect
Whenever you cast an instant or sorcery spell you may pay {1} and 1 life. If you do, return Corpse Beetle from your graveyard to your hand.
Those given purpose by demons are not subject to only demonic use.
1/1
 C 
Sorcery
Draw three cards, then discard two cards. Each opponent loses 1 life for each instant or sorcery card discarded this way.
The rhymes and reasons of magic itself require more study than a lifetime can offer.
 C 
Creature – Goblin
Whenever Thundergut Goblin dies, up to one target dragon gains haste and prowess until end of turn.
1/1
 C 
Sorcery
Replicate {1}{g}{g} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Target creature gets +4/+4 until end of turn.
 C 
Sorcery
Deal 5 damage to target creature. If excess damage was dealt this way, exile the top card of your library. Until the end of your next turn, you may play that card.
Reverb {r},- Exile this card from your graveyard: Exile the top card of your library. Until the end of your next turn you play that card. Activate this ability only if Prophecy Pyre didn't enter your graveyard this turn.
 C 
Instant
Replicate {1}, Tap an untapped Angel or Human (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gets +2/+1 and gains first strike until end of turn.
 C 
Land
This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {r} or {g}.
 C 
Instant
Tap up to one target creature. If it doesn't have a stun counter on it, put a stun counter on it.

Untap up to one target creature you control. It gains first strike until end of turn.
 C 
Land
This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {g} or {w}.
Forest
 
 B 
Basic Land – Forest

Fervored Duty Goblin (rare)
Karvey Woods Druid (uncommon)
Wildcat Run (uncommon)
Taste the Broken Rule (uncommon)
Bloodfell Caves (common)
Corpse Beetle (common)
Sink While Seeking (common)
Thundergut Goblin (common)
Mystic Brawn (common)
Prophecy Pyre (common)
Host's Battle Grace (common)
Rugged Highlans (common)
Flexing Sigil (common)
Blossoming Sands (common)
Forest (basic)