Tornipuch: Seeking the Abstruse: Virtual Booster
| Tornipuch: Seeking the Abstruse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Tornipuch Concept | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast your first instant or sorcery spell each turn, choose one —
• Create X 1/1 green Elf tokens, where X is that spell's mana value. • Create a Hydra token that enters with X +1/+1 counters, where X is that spell's mana value. |
Angel spells you cast during your turn cost
less.
, : Gain 2 life. If a creature card left your graveyard or you control died this turn, gain 4 life instead. |
Exile target opponent's graveyard. If at least two instant or sorcery cards were exiled this way you may search your library for up to one basic land and up to one creature card with a mana value of 2 or less and add those cards to your hand. Then, shuffle.
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Reach
Whenever a creature with flying dies, reveal the top card of your library. If a land is revealed this way, you may add it to your hand. Otherwise, exile the card. Until end of turn, you may play that card. 2/2
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Whenever Uchnirk Scout deals combat damage to a player, you may scry 1.
Allies and honor are nothing compared to knowledge.
1/1
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Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target creature card from your graveyard to your hand. If a nonvampire, nonzombie card was returned to your hand this way, you lose 1 life. |
This land enters tapped.
When this land enters, you gain 1 life. : Add or . |
Replicate
, Tap an untapped Angel or Human (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gets +2/+1 and gains first strike until end of turn. |
Prowess
Goblin prophecy believes the flame magic will save Tornipuch's sides.
3/1
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Reach
Whenever Scribed Glove Master blocks or becomes blocked you may discard an instant or sorcery card. If you do, Scribed Glove Master put a +1/+1 counter on Scribed Glove Master. 4/4
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Draw three cards, then discard two cards. Each opponent loses 1 life for each instant or sorcery card discarded this way.
The rhymes and reasons of magic itself require more study than a lifetime can offer.
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Deathtouch
Whenever Deathbringer Deep Dweller attacks you may exile target card from an opponent's graveyard. If an instant or sorcery was exiled this way, you may scry 2. 2/1
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Consume (As you cast this spell, you may sacrifice a creature.)
Put a +1/+1 counter on each creature you control. If Martyr's Empowerment consumed, prevent all damage that black or red sources would deal to permanents you control until end of turn. |
Whenever Thundergut Goblin dies, up to one target dragon gains haste and prowess until end of turn.
1/1
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Call the Cult
(rare)
Ledger of Vows
(uncommon)
Reject the Amazement
(uncommon)
Ragewood Archer
(uncommon)
Uchnirk Scout
(common)
Unfinished Work
(common)
Dismal Backwater
(common)
Host's Battle Grace
(common)
Palmglyph Novice
(common)
Scribed Glove Master
(common)
Sink While Seeking
(common)
Deathbringer Deep Dweller
(common)
Martyr's Empowerment
(common)
Thundergut Goblin
(common)
Forest
(basic)



: Gain 2 life. If a creature card left your graveyard or you control died this turn, gain 4 life instead.

