Tornipuch: Seeking the Abstruse: Card List

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Mechanics | Tornipuch Concept | Skeleton

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Cloud Council Jurisdiction White Rare 6{4}{w}{w} Sorcery Consume (As you cast this spell, you may sacrifice a creature.)
Cloud Council Jurisdiction costs {2} less to cast if Cloud Council Jurisdiction consumed a creature.

Each player may phase out up to one target Angel, Sphinx, Demon, Dragon, or Hydra, Then, exile all creatures.
0
2 Divine Ranseur of Glory White Rare 3{1}{w}{w} Instant Exile target attacking or blocking creature.

{w}{w}- Exile Divine Ranseur of Glory and a Human card from your graveyard: Create a 4/4 white angel token with flying. Activate this ability only when you could cast a sorcery.
0
3 Host's Battle Grace White Common 2{1}{w} Instant Replicate {1}, Tap an untapped Angel or Human (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gets +2/+1 and gains first strike until end of turn.
0
4 Incantation Crossbowman White Rare 2{1}{w} Creature – Human Wizard Archer 1 3 Prowess, vigilance
{t}: Deal X damage to target attacking or blocking creature, where X is Incantation Crossbowman's power.
0
5 Josienni's Corsair White Common 2{1}{w} Creature – Human Soldier 2 1 When Josienni's Corsair dies, up to one target creature you control gets +1/+1 until end of turn. 0
6 Kashdaw Shieldmage White Common 3{2}{w} Creature – Human Wizard 2 3 {1}{w},{t}: Prevent the next 3 damage that would be dealt to target permanent. 3 1768415936 about 7 hours ago by SecretInfiltrator
7 Mana Ascension White Uncommon 2{1}{w} Sorcery Exile target artifact or enchantment. If an artifact or enchantment with a mana value of 3 or greater was exiled this way, you may pay {w}{w} and exile a Human from your graveyard. If you do, create a 4/4 white Angel token with flying. 0
8 Nolliel Host Adherent White Uncommon 2{1}{w} Creature – Human Cleric 1 2 Whenever you cast an instant or sorcery spell, you gain 1 life.

When Nolliel Host Adherent dies, gain X life, where X is the number of instant and sorcery cards in your graveyard.
0
9 Actualization Rejection Blue Common 4{2}{u}{u} Instant Consume (As you cast this spell, you may sacrifice a creature.)
Counter target spell. If Actualization Rejection consumed a creature, scry 2, then draw a card.
0
10 Drenth, Isolated (Drenth, One Becomes Many) Blue Mythic 2 {u}{u} Legendary Artifact Planeswalker – Drenth
‑‑‑‑
Legendary Planeswalker – Drenth
3
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0
+1:Until the beginning of your next upkeep, upkeep, whenever an opponent would draw a card or add a card to their hand, that player reveals that card.
-1:Until your next upkeep, Drenth, Isolated becomes a copy of target artifact with ward {2}.
-1: Name a nonland card. Each opponent gains an emblem with “Whenever a card with this name enters under your control, gain an Influence counter and draw a card. Whenever an opponent has three or more Influence counters, transform Drenth.
‑‑‑‑
+1: Drenth, One Becomes Many becomes a copy of target creature or planeswalker with ward {2} and it has all of Drenth’s loyalty abilities.
-3: Create a token copy of target creature except it’s an artifact Hydra in addition to its other types.
-4: Create a token copy of Drenth except its not legendary. It enters with as many loyalty counters as this card has.
1 1764531922 on 30 Nov 2025 by Sorrow
11 Fate Finder Blue Uncommon 2{1}{u} Creature – Merfolk Wizard 1 3 Whenever you cast an instant or sorcery, you may scry 1. 0
12 Galiska, Fatebinder Blue Uncommon 5{3}{u}{u} Legendary Creature – Sphinx Wizard 1 5 Flying
At the beginning of your upkeep, you may sacrifice a Merfolk. If you do, draw two cards, then discard a card.
0
13 Insulting Dominance Blue Rare 6{3}{u}{u}{u} Instant Consume (As you cast this spell, you may sacrifice a creature.)

Counter target spell. If a spell was countered this way, draw 3 cards, then discard 3 cards. If Insulting Dominance consumed, scry 6 before you draw cards this way.
0
14 Sky-Sea Scholar Blue Rare 3{2}{u} Creature – Merfolk Wizard 1 4 Flying
Whenever Sky-Sea Scholar is consumed, copy the spell that consumed Sky-Sea Scholar X times, where X is Sky-Sea Scholar's power.
0
15 Slothful Sphinx Blue Common 6{4}{u}{u} Creature – Sphinx 0 8 Flying, defender 0
16 Taste the Broken Rule Blue Uncommon 3{2}{u} Instant Consume (As you cast this spell, you may sacrifice a creature.)

Exile target creature. Then, return that creature to the battlefield. If Taste the Broken Rule consumed, you have that creature's enter as a 4/4 Sphinx with flying or as a 1/1 Frog until end of turn.
0
17 Bloodbound Arcanist Black Common 2{1}{b} Creature – Vampire Wizard 1 2 Whenever you cast an instant or sorcery spell during your turn, each opponent loses 1 life and you gain 1 life.

{2}{b}{b},{t}- Sacrifice Bloodbound Arcanist: Each opponent loses 3 life.
0
18 Bloodrite Miser Black Uncommon 4{3}{b} Creature – Vampire Warlock 1 4 Lifelink
At the beginning of your upkeep you may sacrifice Bloodrite Miser and pay 3 life. If you do the first instant or sorcery spell you cast this turn costs {1} less and has “You lose1 life and draw a card.”
0
19 Corpse Beetle Black Common 1{b} Creature – Insect 1 1 Whenever you cast an instant or sorcery spell you may pay {1} and 1 life. If you do, return Corpse Beetle from your graveyard to your hand. 0
20 Demon Lord Neraltis Black Rare 6{4}{b}{b} Legendary Creature – Demon 3 6 Flying
Instant and sorceries you cast have Consume (As you cast this spell, you may sacrifice a creature.).
Whenever you consume a creature, put a +1/+1 counter on Demon Lord Neraltis. Then, X draw cards and lose X life, where X is the number of counters on Demon Lord Neraltis.
0
21 Demonic Guffaw Black Rare 2{b}{b} Instant Replicate {1}{b}{b} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Each opponent sacrifices a creature or planeswalker.
0
22 Gilzep, Contract Broker Black Mythic 2{b}{b} Legendary Planeswalker – Gilzep 2 Whenever a nonshapeshifter Demon you own is exiled, put a loyalty counter on Gilzep, Contract Broker.
+1: Exile target card from a graveyard, lose 1 life, and draw a card.
-2: Target creature gets -X/-X until end of turn, where X is the number of cards in exile.
-5: Search your library for up to three cards and add them to your hand. Then, shuffle.
0
23 Hollowbound Zombie Black Uncommon 2{1}{b} Creature – Zombie 1 1 Deathtouch

Whenever damage would be dealt to Hollowbound Zombie, you may discard an instant or sorcery card. If you do, put a +1/+1 counter on Hollowbound Zombie and it gains indestructible until end of turn.
0
24 Shambling Offering Black Common 1{b} Creature – Zombie 1 1 Whenever you sacrifice Shambling Offering, scry 2. 0
25 Spectrell Insanity Black Common 3{1}{b}{b} Sorcery Target opponent discards two cards. That player loses 1 life for each land card discarded this way. 0
26 Unbound Drude Black Common 3{1}{b}{b} Creature – Demon 4 4 Flying
At the beginning of your upkeep, exile Unbound Drude unless you sacrifice another creature and discard an instant or sorcery card.
0
27 Akuendo, Protector of the Small Red Uncommon 4{2}{r}{r} Legendary Creature – Dragon 3 3 Flying
Whenever you cast your first instant or sorcery spell each turn, create a 1/1 red Goblin token.
Goblins you control have Ward—Pay 1 life.
0
28 Fervored Duty Goblin Red Rare 1{r} Creature – Goblin Soldier 2 1 Whenever you sacrifice Fervored Duty Goblin, you may pay {r}. If you do, deal 2 damage to any target.

{1}{r},{t}- Sacrifice Fervored Duty Goblin: Discard a card, then draw two cards.
0
29 Fire Arrow Diversion Red Uncommon 3{2}{r} Instant Replicate -Tap an untappted Goblin (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Change the target of target spell with a single target.
0
30 Howlmage's Incantation Red Common 1{r} Sorcery Target creature can't block this turn.

Reverb {1}{r},- Exile this card from your graveyard: Target creature you control gets +2/+0 until end of turn.. Activate this ability only if Howlmage's Incantation didn't enter your graveyard this turn.
0
31 Prophecy Pyre Red Common 2{r}{r} Sorcery Deal 5 damage to target creature. If excess damage was dealt this way, exile the top card of your library. Until the end of your next turn, you may play that card.
Reverb {r},- Exile this card from your graveyard: Exile the top card of your library. Until the end of your next turn you play that card. Activate this ability only if Prophecy Pyre didn't enter your graveyard this turn.
0
32 Sernbangi Crater Guard Red Common 5{3}{r}{r} Creature – Dragon 4 2 Flying, defender

Whenever you cast an instant or sorcery spell, Sernbangi Crater Guard loses defender until end of turn.
0
33 Sudden Regret Red Common 4{3}{r} Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Reverb {r},- Exile this card from your graveyard: Target creature you control gains haste until end of turn. Activate this ability only if Sudden Regret didn't enter your graveyard this turn.
0
34 Thundergut Goblin Red Common 1{r} Creature – Goblin 1 1 Whenever Thundergut Goblin dies, up to one target dragon gains haste and prowess until end of turn. 0
35 Wishbone Dragon Red Rare 7{4}{r}{r}{r} Creature – Dragon 7 7 Flying, trample
Whenever you cast an instant or sorcery spell with a mana value of seven, you may sacrifice Wishbone Dragon and six other nontoken creatures. If you do, copy that spell seven times. You may choose new targets for each copy.
0
36 Bloomkin Elf Green Uncommon 3{2}{g} Creature – Elf Hydra 3 3 Whenever you cast an instant or sorcery spell for first time each turn, you may put a +1/+1 counter on up to one target creature you control with no counters on it. 0
37 Desgall Glade Nurturer Green Common 2{1}{g} Creature – Elf Shaman 1 1 When Desgall Glade Nurturer enters, draw a card.
When Desgall Glade Nurturer dies, put a +1/+1 counter on up to one target creature you control. A creature that gained one or more counters this way gains ward {1} until end of turn.
0
38 Hidden Elf Trail Green Common 1{g} Instant Replicate {g},Tap an untapped Elf you control (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Target creature you control gains hexproof until end of turn.
0
39 Mairdoct Valley Elementalist Green Rare 1{g} Creature – Elf Druid 1 1 {t}: Add {g}.
{t}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
0
40 Mystic Brawn Green Common 2{1}{g} Sorcery Replicate {1}{g}{g} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Target creature gets +4/+4 until end of turn.
0
41 Scale Amongst the Heavens Green Common 2{1}{g} Enchantment Creatures you control with counters on them have reach.

Sacrifice Scale Amongst the Heavens: Destroy target creature with flying. Activate this ability only when you could cast a sorcery.
0
42 Sigiled Skull Hydra Green Rare 2{g}{g} Creature – Hydra Wizard 1 1 Whenever you cast your first instant or sorcery spell each turn, put a +1/+1 counter on Sigiled Skull Hydra.
Whenever you cast your second instant or sorcery spell each turn, double the number of counters on Sigiled Skull Hydra.
Whenever you cast your third instant or sorcery spell each turn, Sigiled Skull Hydra gains indestructible until end of turn and fights up to one target creature.
0
43 Wildbloom Hydra Green Uncommon 3{2}{g} Creature – Hydra 3 3 The first time you cast an instant or sorcery spell during your turn, put a +1/+1 counter on Wildbloom Hydra. 0
44 Wildcat Run Green Uncommon 2{1}{g} Instant Consume (As you cast this spell, you may sacrifice a creature.)

Put a +1/+1 counter on target creature you control. If Wildcat Run consumed, it gains indestructible and trample until end of turn. Then, it fights another target creature.
0
45 Blessing of the Sky Tyrants Multicolour Rare 3{x}{1}{w}{u} Instant Up to X target creatures you control become 4/4 white Angels with flying until end of turn. Put a +1/+1 counter on each Human and Merfolk targeted this way. 0
46 Cloud Council Messenger Multicolour Common 2{w}{u} Creature – Human Wizard 1 1 Flash, flying
When Cloud Council Messenger enters, another target creature you control gets +1/+2 and gains flying until end of turn.
0
47 Mystical Erasure Multicolour Mythic 6{2}{w}{w}{u}{u} Instant Exile all nonland permanents and all spells. 0
48 Personal Space-Time Multicolour Uncommon 2{w}{u} Sorcery Target creature gains vigilance and can't be blocked until end of turn.

Reverb {w}{u}- Exile Personal Space-Time from your graveyard: Target creature gains indestructible until end of turn. Activate this ability only if Personal Space-Time didn't enter your graveyard this turn.
0
49 Sky Sea Command Multicolour Rare 3{1}{w}{u} Instant Choose two —
•Exile target permanent that entered the battlefield from anywhere other a player's hand or library this turn.
•Tap target creature and put a stun counter on it.
•Exile target permanent, then return it to the battlefield.
•Up to one target creature gains flying and vigilance until end of turn.
0
50 Morose Command Multicolour Rare 3{1}{u}{b} Instant Choose two —
•Target creature gets -2/-2 until end of turn.
•Target creature gets -5/-0 until end of turn.
•Target creature loses all abilities until end of turn.
•Exile target player's graveyard.
0
51 Sink While Seeking Multicolour Common 3{1}{u}{b} Sorcery Draw three cards, then discard two cards. Each opponent loses 1 life for each instant or sorcery card discarded this way. 0
52 Spellbane Inured Multicolour Common 3{1}{u}{b} Creature – Merfolk Zombie 3 1 {u}{b},{t}- Sacrifice Spellbane Inured: Counter target instant or sorcery spell. Its controller loses 2 life. 0
53 Tear Away Tomorrow Multicolour Uncommon 3{1}{u}{b} Sorcery Target creature can't be blocked until end of turn. Whenever this creature deals combat damage to a player this turn, that player discard and you draw a card. 0
54 Magmatic Ruin Multicolour Common 2{b}{r} Instant Consume (As you cast this spell, you may sacrifice a creature.)
Destroy target artifact or creature with mana value 2 or less. If Magmatic Ruin consumed a creature, you may exile target artifact or creature with a mana value of 4 or less instead.
0
55 Molten Command Multicolour Rare 3{1}{b}{r} Instant Choose two —
•Deal 3 damage to any target.
•Lose 1 life and draw a card.
•Remove all counters from target permanent you don't control.
•until end of turn, whenever a creature you don't control blocks, its controller loses 2 life.
0
56 Siveroff, Magma Tyrant Multicolour Mythic 8{4}{b}{b}{r}{r} Legendary Creature – Demon Dragon 8 5 Flying, flash, first strike
Sacrifice a Goblin, Vampire, or Zombie: Add {b} or {r}.
{b/r},Sacrifice a land,{t}: Deal 3 damage to target creature or planeswalker. That permanent's controller loses 3 life.
0
57 Spellslasher Clown Multicolour Common 2{b}{r} Creature – Zombie Clown 1 2 Deathtouch, prowess

When Spellslasher Clown dies, Spellslasher Clown deals 1 damage to each player.
0
58 Burn Scar Command Multicolour Rare 3{1}{r}{g} Instant Choose two —
•Double up to one target creature's power and toughness until end of turn.
•Return target card with a mana value of 3 or less from your graveyard to your hand.
•Add {c}{r}{r}{g}{g}
•Destroy target artifact or enchantment
0
59 Karvey Woods Druid Multicolour Uncommon 3{1}{r}{g} Creature – Goblin Druid 3 1 First strike
When Karvey Woods Druid dies, you may put a Mountain or Forest from your hand onto the battlefield tapped. Then deal X damage to target creature, where X is the number of basic lands you control.
0
60 Kellick Valleys Scout Multicolour Common 2{r}{g} Creature – Elf Warrior 1 1 Prowess, trample, reach 0
61 Wildwarp Multicolour Uncommon 4{2}{r}{g} Sorcery Consume (As you cast this spell, you may sacrifice a creature.)

Search your library for a basic land card and put it onto the battlefield tapped. Then, deal X damage to target creature, where X is the number of lands sharing a type with that you control. If Wildwarp consumed, you may have that land enter untapped and deal that damage may be dealt to any target instead.
0
62 Flexing Sigil Multicolour Common 2{g}{w} Instant Tap up to one target creature. If it doesn't have a stun counter on it, put a stun counter on it.

Untap up to one target creature you control. It gains first strike until end of turn.
0
63 Rustic Command Multicolour Rare 3{1}{g}{w} Instant Choose two —
•Gain 7 life.
•Distribute two +1/+1 counters among creatures you control.
•Prevent all damage that would be dealt to you and permanents you control this turn.
•Create a 1/1 white Human token and a 1/1 green Elf token.
0
64 Spellhorn Brute Multicolour Uncommon 4{2}{g}{w} Creature – Rhino 4 4 Whenever Spellhorn Brute becomes the target of an instant or sorcery spell you control, put a +1/+1 counter on Spellhorn Brute, and it gains vigilance until end of turn. 0
65 Truth of Strength Multicolour Common 2{g}{w} Instant Replicate {g}{w} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gains first strike and trample until end of turn.
0
66 Manaweft Talisman Artifact Common 4{4} Artifact {t}: Add one mana of any color.
{4},{t}- Sacrifice Manaweft Talisman: Search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle and draw a card.
0
67 Bloodfell Caves Land Common 0 Land This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {b} or {r}.
0
68 Blossoming Sands Land Common 0 Land This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {g} or {w}.
0
69 Dismal Backwater Land Common 0 Land This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {u} or {b}.
0
70 Rugged Highlans Land Common 0 Land This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {r} or {g}.
0
71 Tranquil Cove Land Common 0 Land This land enters tapped.

When this land enters, you gain 1 life.

{t}: Add {w} or {u}.
0
Tornipuch: Seeking the Abstruse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Tornipuch Concept | Skeleton