| Tornipuch: Seeking the Abstruse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Tornipuch Concept | Skeleton |
| Tornipuch: Seeking the Abstruse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Tornipuch Concept | Skeleton |
This feels really similar to Powercult Salvation. Is the need for a
instant that puts a +1/+1 counter on a creature that strong that you add it twice to the set?
The death trigger seems more complicated than necessary. The tribal component of the set doesn't seem developed enough to make you want to care too much about having the choice between two so similar tokens. You'd easily get away with pre-defining one of the tokens here.
Also at the cost of
the need for the creature to die before you get the token is quite a hoop to jump through. At that cost you could get the token and the +1/+1 counter with no hoop - like a Backup Agent with flash.