Tornipuch: Seeking the Abstruse
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| Mechanics | Tornipuch Concept | Skeleton |
Showing 38 of 38 Multicolour cards
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Show rarities: C U R M
Up to X target creatures you control become 4/4 white Angels with flying until end of turn. Put a +1/+1 counter on each Human and Merfolk targeted this way.
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Counter target creature or planeswalker spell.
You gain 4 life.
You gain 4 life.
Knowledge is power, and power is the key to life.
Flash, flying
When Cloud Council Messenger enters, another target creature you control gets +1/+2 and gains flying until end of turn.
When Cloud Council Messenger enters, another target creature you control gets +1/+2 and gains flying until end of turn.
1/1
Exile all nonland permanents and all spells.
The pursuit of arcane knowledge is eternal. Anything false findings along the way are best forgotten.
Target creature gains vigilance and can't be blocked until end of turn.
Reverb
- Exile Personal Space-Time from your graveyard: Target creature gains indestructible until end of turn. Activate this ability only if Personal Space-Time didn't enter your graveyard this turn.
Reverb

- Exile Personal Space-Time from your graveyard: Target creature gains indestructible until end of turn. Activate this ability only if Personal Space-Time didn't enter your graveyard this turn.Choose two —
•Exile target permanent that entered the battlefield from anywhere other a player's hand or library this turn.
•Tap target creature and put a stun counter on it.
•Exile target permanent, then return it to the battlefield.
•Up to one target creature gains flying and vigilance until end of turn.
•Exile target permanent that entered the battlefield from anywhere other a player's hand or library this turn.
•Tap target creature and put a stun counter on it.
•Exile target permanent, then return it to the battlefield.
•Up to one target creature gains flying and vigilance until end of turn.
Whenever you cast your first instant or sorcery spell each turn you may untap Sleepcraft Mage.
,
: Tap target creature.
,
: Tap target creature.Some pursue the core mysteries of the arcane arts. Some just want a good night's rest.
1/1
Lifelink, ward
: Draw a card, then discard a card.
, Pay 1 life: Draw a card. Activate this ability only if an instant or sorcery card entered your graveyard this turn and only once each turn.


: Return target instant or sorcery spell that wasn't put into your graveyard this turn to your hand. Activate this ability only once each turn when you could cast a sorcery.
: Draw a card, then discard a card.
, Pay 1 life: Draw a card. Activate this ability only if an instant or sorcery card entered your graveyard this turn and only once each turn.


: Return target instant or sorcery spell that wasn't put into your graveyard this turn to your hand. Activate this ability only once each turn when you could cast a sorcery.1/3
Flying
When Bargainer of Futures enters, you may search your library for up to three instant or sorcery cards with different names and different mana values and reveal them and exile them. For each card exiled this way, add it to your hand unless an opponent pays 3 life.
When Bargainer of Futures enters, you may search your library for up to three instant or sorcery cards with different names and different mana values and reveal them and exile them. For each card exiled this way, add it to your hand unless an opponent pays 3 life.
6/6
Flying, prowess

: Graveport Grief-Feeder gains lifelink and hexproof until end of turn. Activate this ability only if you cast an instant or sorcery spell this turn.

: Graveport Grief-Feeder gains lifelink and hexproof until end of turn. Activate this ability only if you cast an instant or sorcery spell this turn.1/1
Choose one—
•Tap target creature and put a stun counter on it.
•Destroy target tapped creature.
•Tap target creature and put a stun counter on it.
•Destroy target tapped creature.
Choose two —
•Target creature gets -2/-2 until end of turn.
•Target creature gets -5/-0 until end of turn.
•Target creature loses all abilities until end of turn.
•Exile target player's graveyard.
•Target creature gets -2/-2 until end of turn.
•Target creature gets -5/-0 until end of turn.
•Target creature loses all abilities until end of turn.
•Exile target player's graveyard.
Counter target noncreature spell. It's controller may draw a card and discard a card. If they do, you may draw two cards and discard two cards.
"You asinine cubs thought you could rise from Councilors in only decades? There are humans who've yet to even hit their prime and yet you think yourselves great! -Minister Pojalirk
Draw three cards, then discard two cards. Each opponent loses 1 life for each instant or sorcery card discarded this way.
The rhymes and reasons of magic itself require more study than a lifetime can offer.

,
- Sacrifice Spellbane Inured: Counter target instant or sorcery spell. Its controller loses 2 life.3/1
Target creature can't be blocked until end of turn. Whenever this creature deals combat damage to a player this turn, that player discard and you draw a card.
Consume (As you cast this spell, you may sacrifice a creature.)
Target creature gets +3/+1 and gains deathtouch until end of turn. If Death by Violence consumed, put a +1/+1 counter on that creature.
Target creature gets +3/+1 and gains deathtouch until end of turn. If Death by Violence consumed, put a +1/+1 counter on that creature.
Deal 2 damage to target creature or planeswalker. That permanent's controller loses two life.
Reverb

,- Exile this card from your graveyard: Create a 2/2 black Zombie token. It gains haste until end of turn. Activate this ability only if Hellfire Punishment didn't enter your graveyard this turn.
Reverb


,- Exile this card from your graveyard: Create a 2/2 black Zombie token. It gains haste until end of turn. Activate this ability only if Hellfire Punishment didn't enter your graveyard this turn.Consume (As you cast this spell, you may sacrifice a creature.)
Destroy target artifact or creature with mana value 2 or less. If Magmatic Ruin consumed a creature, you may exile target artifact or creature with a mana value of 4 or less instead.
Destroy target artifact or creature with mana value 2 or less. If Magmatic Ruin consumed a creature, you may exile target artifact or creature with a mana value of 4 or less instead.
Choose two —
•Deal 3 damage to any target.
•Lose 1 life and draw a card.
•Remove all counters from target permanent you don't control.
•until end of turn, whenever a creature you don't control blocks, its controller loses 2 life.
•Deal 3 damage to any target.
•Lose 1 life and draw a card.
•Remove all counters from target permanent you don't control.
•until end of turn, whenever a creature you don't control blocks, its controller loses 2 life.
Flying, flash, first strike
Sacrifice a Goblin, Vampire, or Zombie: Add
or
.
,Sacrifice a land,
: Deal 3 damage to target creature or planeswalker. That permanent's controller loses 3 life.
Sacrifice a Goblin, Vampire, or Zombie: Add
or
.
,Sacrifice a land,
: Deal 3 damage to target creature or planeswalker. That permanent's controller loses 3 life.8/5
Deathtouch, prowess
When Spellslasher Clown dies, Spellslasher Clown deals 1 damage to each player.
When Spellslasher Clown dies, Spellslasher Clown deals 1 damage to each player.
"Even in death she seeks magical power. It's embarrassing really." -Demon Prince Ivgni
1/2
Draw a card. You may put a land from your hand onto the battlefield.
Deal 1 damage to target creature. If you control three or more basic lands, deal 3 damage to that creature instead.
Deal 1 damage to target creature. If you control three or more basic lands, deal 3 damage to that creature instead.
Choose two —
•Double up to one target creature's power and toughness until end of turn.
•Return target card with a mana value of two or less from your graveyard to your hand.
•Add



•Destroy target artifact or enchantment
•Double up to one target creature's power and toughness until end of turn.
•Return target card with a mana value of two or less from your graveyard to your hand.
•Add




•Destroy target artifact or enchantment
First strike
When Karvey Woods Druid dies, you may put a Mountain or Forest from your hand onto the battlefield tapped. Then deal X damage to target creature, where X is the number of basic lands you control.
When Karvey Woods Druid dies, you may put a Mountain or Forest from your hand onto the battlefield tapped. Then deal X damage to target creature, where X is the number of basic lands you control.
3/1
Prowess, trample, reach
Dragons may rule the peaks of the Kellick range, but the forests in the valleys are so thick that even dragonfire won't clear the trees.
1/1
Reach
Whenever a creature with flying dies, reveal the top card of your library. If a land is revealed this way, you may add it to your hand. Otherwise, exile the card. Until end of turn, you may play that card.
Whenever a creature with flying dies, reveal the top card of your library. If a land is revealed this way, you may add it to your hand. Otherwise, exile the card. Until end of turn, you may play that card.
2/2
Create a two 1/1 green Elf tokens and two 1/1 red Goblin tokens.
Until end of turn, creature tokens you control have haste and "
: Add
or
."
Until end of turn, creature tokens you control have haste and "
: Add
or
."Consume (As you cast this spell, you may sacrifice a creature.)
Search your library for a basic land card and put it onto the battlefield tapped. Then, deal X damage to target creature, where X is the number of lands sharing a type with that you control. If Wildwarp consumed, you may have that land enter untapped and deal that damage may be dealt to any target instead.
Search your library for a basic land card and put it onto the battlefield tapped. Then, deal X damage to target creature, where X is the number of lands sharing a type with that you control. If Wildwarp consumed, you may have that land enter untapped and deal that damage may be dealt to any target instead.
Tap up to one target creature. If it doesn't have a stun counter on it, put a stun counter on it.
Untap up to one target creature you control. It gains first strike until end of turn.
Untap up to one target creature you control. It gains first strike until end of turn.
Flying
Whenever another creature you control deals combat damage to a player or planeswalker, put that many +1/+1 counters on Fractal Faced Cherub unless an opponent has you gain twice that much life instead.
Whenever another creature you control deals combat damage to a player or planeswalker, put that many +1/+1 counters on Fractal Faced Cherub unless an opponent has you gain twice that much life instead.
5/5
Whenever you cast an instant or sorcery spell, you gain X life, where X is Glade's Hopegiver's power.
"When light slips from one's grasp, fear not. Your light will rise again like the sun."
2/3
Lifelink
Whenever Pure Pastures Oblate becomes the target of a spell you control, gain life equal to Pure Pastures Oblate's power.
Whenever Pure Pastures Oblate becomes the target of a spell you control, gain life equal to Pure Pastures Oblate's power.
There are the few who believe seeking the highest magics is folly.
2/2
Exile target opponent's graveyard. If at least two instant or sorcery cards were exiled this way you may search your library for up to one basic land and up to one creature card with a mana value of 2 or less and add those cards to your hand. Then, shuffle.
Choose two —
•Gain 7 life.
•Distribute two +1/+1 counters among creatures you control.
•Prevent all damage that would be dealt to you and permanents you control this turn.
•Create a 1/1 white Human token and a 1/1 green Elf token.
•Gain 7 life.
•Distribute two +1/+1 counters among creatures you control.
•Prevent all damage that would be dealt to you and permanents you control this turn.
•Create a 1/1 white Human token and a 1/1 green Elf token.
Whenever Spellhorn Brute becomes the target of an instant or sorcery spell you control, put a +1/+1 counter on Spellhorn Brute, and it gains vigilance until end of turn.
4/4
Replicate 
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gains first strike and trample until end of turn.

(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature you control gains first strike and trample until end of turn.
Gain X life and distribute up to X +1/+1 counters among any number of target creatures, where X is the number of attacking or blocking creatures you don't control.
Go to section: White (14) Blue (15) Black (14) Red (14) Green (14) Multicolour (38) Artifact (1) Land (10)
Show rarities: C U R M
| Tornipuch: Seeking the Abstruse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Tornipuch Concept | Skeleton |


