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Mechanics | Skeleton |
Showing 28 of 28 Black cards
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Show rarities: C U R M
At the beginning of your upkeep you lose 3 life.
Opponents can't cast spells with a converted mana cost equal to or higher than your life total.
: Each opponent sacrifices a permanent that has a converted mana cost higher than your life total.
Opponents can't cast spells with a converted mana cost equal to or higher than your life total.

6/7
Lonely if Charismatic Doomspeaker is the only spell you cast this turn you may have target opponent sacrifice a creature at the beginning of your next endstep.
The Twin had many agents, some more capable than Usher, but none as close.
0/2
Lifelink
If Constant Haunt is in your graveyard at the beginning of your upkeep you exile two creatures from your graveyard. If you do , you may cast Constant Haunt from your graveyard until end of turn.
If Constant Haunt is in your graveyard at the beginning of your upkeep you exile two creatures from your graveyard. If you do , you may cast Constant Haunt from your graveyard until end of turn.
2/2
Whenever you retrace a spell you may pay 
. If you do create a 2/2 black zombie token.


Not all the dead shambled out of the walls of Ambs. Some descended into the halls into the necropolis only to find a portal.
Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
For each creature each player controls that player chooses to either sacrifice it or pay 4 life.
"Choices must be made" Selk said, looking hungrily at the elven babes.
Fatalist Wayfarer can't block.
Whenever Fatalist Wayfarer attacks you may sacrifice a creature. If you do destroy all tapped creatures with the same toughness as the sacrificed creature.
Whenever Fatalist Wayfarer attacks you may sacrifice a creature. If you do destroy all tapped creatures with the same toughness as the sacrificed creature.
He ensures hopelessness remains.
4/3
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
Whenever Flesheating Beetles deals combat damage to a player you pay 2 life. If you do put a +1/+1 counter on Flesheating Beetles.
THe beetles were always dangerous, Temdaquish only made them larger.
3/3
Lonely- If Gloomful Immortal is the only spell you cast this turn sacrifice another creature you control and gain life equal to its toughness at the beginning of the endstep.
As she aged relationships felt more and more emphemeral.
2/3
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped.
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped.
2/3
Destroy target creature with a counter on it.
Even crimes of greed and wrath may comfort the perpetrator, but crimes of envy leave only a void to reemerge.
When Kindred Cultist enters the battlefield you may have target opponent lose 1 life and gain 1 life if you control another black creature.
The Doomspeaker's prophecies had been realized. The cultist's final task was to cement the truth into history.
2/1
Pay 1 life, tap a non-token creature: Put a 1/1 black human child token with lifelink onto the battlefield.
Through spells of impulse and time Usher found the one who whispered to him.
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Lands settled by Marblemaker have "

, sacrifice this land: Destroy target creature"
Lands settled by Marblemaker have "



5/3
Menace
Lonely- If Necropolis Breaker was the only spell you cast this turn target player loses life equal to the number of lands they control at the beginning of your next endstep.
Lonely- If Necropolis Breaker was the only spell you cast this turn target player loses life equal to the number of lands they control at the beginning of your next endstep.
6/6
As an additional cost to cast Obscure Truths pay 3 life.
Search your library for a card and put that card into your hand. Then shuffle your library.
Retrace
Search your library for a card and put that card into your hand. Then shuffle your library.
Retrace
Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
If Predator on the Town is the only black creature you control Predator on the Town gains +2/+0 and menace.
Eszweic was the only vampire in the settlement. No one else knew there were any vampires in the hamlet.
4/3
Enchant creature
Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control.
Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control.
Sacrifice a creature: target creature gets -0/-2 until end of turn. Activate this ability only during your main phase.
Without the proper consultation there was confusion between natural and magical ailments.
3/4
Exile target player's graveyard.
If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield.
If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield.
Whenever Violent Footsteps deals combat damage to a player you may exile a card from that player's graveyard and gain 1 life.
Some nights he still hears the footsteps of his former lover.
1/1
Creatures get -1/-1 until end of turn.
Retrace
Retrace
The heavy heart of sorrow pumps despair through the body. The despair so desperately desires to escape the body.
Put a 2/2 black vampire token with flying onto the battlefield.
Retrace
Retrace
Some vampires went wild and terrorized fledgling towns.
As an additional cost to cast Xihadru Draining pay 3 life unless an opponent controls a portal.
Target creature gets -X/-X until end of turn, where X is the number of swamps you control.
Target creature gets -X/-X until end of turn, where X is the number of swamps you control.
Deathtouch
Xolti Predator can't attack or block unless you sacrifice a creature.
Xolti Predator can't attack or block unless you sacrifice a creature.
Xolt Caya always was home to vicious predators, but no natural disasters warped the Grim Grove.
4/4
Go to section: White (28) Blue (28) Black (28) Red (27) Green (28) Multicolour (6) Artifact (13) Land (7)
Show rarities: C U R M
Diaspora: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Retrace