Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Gorgon Cleric
Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
 
 R 
Creature – Wall
Defender

Whenever a creature you control is dealt combat damage and doesn't leave the battlefield you may draw a card.
As the wall crumbles you get your tools back.
1/4
 U 
Creature – Fish
Shirk 1 {u}{w} ({u}{w}: Prevent the first point of damage that would be done to this creature each turn.)

Whenever Shoal of Minnows shirks target creature gets -2/-0 until end of turn. If that creature was attacking it gets -4/-0 until end of turn instead.
2/2
 U 
Creature – Elf Druid
Flash
When Earthsculptor enters the battlefield you may return a land you control to your hand an then put a land onto the battlefield tapped. If either land is a portal put a +1/+1 counter on Earthsculptor.
1/1
 U 
Creature – Beast
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
{t}: Gain 1 life for each creature you control with a +1/+1 counter.
Runac flesh is lean filling and sustaining
3/4
 C 
Creature – Giant Child
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)

{1}{r}: Target blue or white creature can't block Outbursting Youth until end of turn.
1/2
 C 
Creature – Gorgon Cleric
Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
 C 
Creature – Human Wizard
Shirk 1 {2}{u} ({2}{u}: Prevent the next 1 damage that would be dealt to this creature).

Whenever damage that would be dealt to Iceheart Scholar is prevented you may untap Iceheart Scholar.
2/4
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Iron Veins becomes a mountain. (Iron Veins loses the ability "{t}: Add {c} to your mana pool.)
 C 
Instant
Exile target player's graveyard.

If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield.
 C 
Creature – Merfolk Wizard
Flash
Time stood still may feel more impending than time moving forward.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains +0/+1 and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.).
 C 
Sorcery
Search your library for a basic land and add it to your hand. If that land shares a type with a land you control you may gain 3 life. Shuffle your library afterwards.
Even if it only looks like home.
 C 
Creature – Human
Lonely- At the beginning of your endstep, if Distraught Parent is the only spell you cast this turn, you may gain 2 life.
He knew he would never see his son again.
1/1
Plains
 
 B 
Basic Land – Plains

Occult Medic (common, foil)
Wall of Utensils (rare)
Shoal of Minnows (uncommon)
Earthsculptor (uncommon)
Meaty Runac (uncommon)
Outbursting Youth (common)
Occult Medic (common)
Iceheart Scholar (common)
Iron Veins (common)
Truth of the Necropolis (common)
Freezeframe Sage (common)
Runac Parenting (common)
Familiar Setting (common)
Distraught Parent (common)
Plains (basic)