Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Discard two cards, then draw two cards and add
![]() to your mana pool.Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
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Target player reveals their hand. You choose a non-land card from that player's hand. That player discards that card, then search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
Retrace |
Pay 1 life, tap a non-token creature: Put a 1/1 black human child token with lifelink onto the battlefield.
Through spells of impulse and time Usher found the one who whispered to him.
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Enchant creature
Put a +1/+1 counter on the enchanted creature. The enchanted creature gains "whenever this creature attacks you gain life equal to the number of +1/+1 counters on enchanted creature." |
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Remove two +1/+1 counters from Chioric Hazard: Chioric Hazard gains doublestrike until end of turn. 2/3
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Target creature gets +1/+1 and gains first strike until end of turn.
Draw a card. Gamar thought it was just his old guard instincts but others read his actions as having more heart.
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Enchant creature
Enchanted creature gains flying and Shirk 1 ![]() (![]() : Prevent the next 1 damage that would be dealt to this creature). |
Discard two cards, then draw two cards and add
![]() to your mana pool.Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
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Destroy target artifact or enchantment. Gain 5 life.
The founders of Tulm would take praise any sign they could find in hopes it meaning they bestowed upon it would empower them.
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Whenever Violent Footsteps deals combat damage to a player you may exile a card from that player's graveyard and gain 1 life.
Some nights he still hears the footsteps of his former lover.
1/1
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: Add to your mana pool.
: Aquaculture Lake becomes an island. (Aquaculture Lake loses the ability " : Add to your mana pool.) |
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste. 4/3
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Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
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Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
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Insightful Inspiration
(common, foil)
Abandon the Future
(rare)
Manifest the Twin
(uncommon)
Successful Foraging
(uncommon)
Chioric Hazard
(uncommon)
Overprotective Charge
(common)
Wings of Freedom
(common)
Insightful Inspiration
(common)
Nothing Left but Hope
(common)
Violent Footsteps
(common)
Aquaculture Lake
(common)
Beauty of Grusheel
(common)
Diaspora
(common)
Sudden Ferocity
(common)
Plains
(basic)





: Add
to your mana pool.