Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Trampled Heirloom enters the battlefield tapped.

Put the top card of your library into your graveyard, {t}: Add one mana of any color to your mana pool.
 
 R 
Legendary Artifact
Tap a creature, {t}: Gain 3 life draw a card, put +1/+1 counter on the creature you tapped, and you gain hexproof until the beginning of your next upkeep.
Ziyin had more vision than a settlement- she wanted a symbol of civilization's true greatness.
 U 
Instant
Until end of turn whenever an instant or sorcery spell you cast other than Chronomancy would be put into the graveyard exile that spell instead.

At the beginning of your next upkeep but an instant or sorcery spell exiled by Chronomancy on top of your library.
 U 
Instant
Destroy target artifact.

Add {r}{r} to your mana pool.
First attempts in recreating former luxuries performed by those who were unskilled often turned out disastrous.
 U 
Creature – Vampire Wizard
Sacrifice a creature: target creature gets -0/-2 until end of turn. Activate this ability only during your main phase.
Without the proper consultation there was confusion between natural and magical ailments.
3/4
 C 
Creature – Vedalken Rogue
{t}: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.
The biomancers from Temdaquish had the faulty arrogance think that design was their proeprty.
1/1
 C 
Creature – Elk
When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
 C 
Creature – Vampire Warrior
Lonely- If Gloomful Immortal is the only spell you cast this turn sacrifice another creature you control and gain life equal to its toughness at the beginning of the endstep.
As she aged relationships felt more and more emphemeral.
2/3
 C 
Creature – Goblin
When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
 C 
Creature – Human Scout
When Kindred Explorer enters the battlefield you may untap target land if you control another green creature.
Exploring Quinnesheen, he met friends that he otherwise never would have connected with.
2/1
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
 C 
Sorcery
Target player puts the top 7 cards of their library into their graveyard.

Retrace
Tjoreesh found that unlearing old skills and habits was as hard as learning new ones.
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Lumberlands becomes a forest. (Lumberlands loses the ability "{t}: Add {c} to your mana pool.)
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control.
Plains
 
 B 
Basic Land – Plains

Trampled Heirloom (common, foil)
Ylgeng, the Tower of Hope (rare)
Chronomancy (uncommon)
Haphazard Stove (uncommon)
Sanguine Witch (uncommon)
Siphoner of Whispers (common)
Ambercrest Elk (common)
Gloomful Immortal (common)
Kindred Hedonist (common)
Kindred Explorer (common)
Sudden Ferocity (common)
Brain Pain (common)
Lumberlands (common)
Pulse of Ambs (common)
Plains (basic)