Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prowess
Scouts of Tudaal Attuni found Elfhome within a reasonable distance from the settlement. The viashino would count the few remaining elves among the game creatures of the woods.
4/3
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Flash
When Ziyin, Steam Anticipator enters the battlefield instants you cast cost less until end of turn.
Whenever you cast an instant you may pay . If you do, return Ziyin to your hand."As a time mage, I can extend my own."
1/2
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Creatures get -1/-1 until end of turn.
Retrace The heavy heart of sorrow pumps despair through the body. The despair so desperately desires to escape the body.
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Whenever a non-token green creature enters the battlefield under your control you may scry 1.
Whenever a forest enters the battlefield under your control you may scry 1. |
Emberseer can't block.
Lonely- if Emberseer is the only spell you cast this turn you may discard a card and draw two cards at beginning of the next end step. The smolders foretold many ill omens, but they did not tell an end.
2/2
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Destroy target non-creature permanent.
Retrace Gintrusse thought he charted a footroute from Stelg to the newly founded Hammaran. All the relics salvaged ened up destroyed.
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Choose 1
-Deal 4 damage to target creature. -Deal 2 damage to two creatures at random. In the empty, nameless hills lightning finds whatever rods it can.
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Shirk 1
( :Prevent the next 1 damage that would be dealt to this creature.)Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
If they knew the ancient tongue of the Arbormen they could hear the stories passed down from the Arbormen's elders of how the portal crisis had happened before and how the short-lived survived.
6/6
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: Add to your mana pool.
: Iron Veins becomes a mountain. (Iron Veins loses the ability " : Add to your mana pool.) |
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Lonely- If Gloomful Immortal is the only spell you cast this turn sacrifice another creature you control and gain life equal to its toughness at the beginning of the endstep.
As she aged relationships felt more and more emphemeral.
2/3
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Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn. 2/2
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Exile target player's graveyard.
If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield. |
Until end of turn creatures you control gain prowess.
Retrace |
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Mounter of Ears
(common, foil)
Ziyin, Steam Anticipator
(rare)
Wallow in Misery
(uncommon)
Mystic Rootknot
(uncommon)
Emberseer
(uncommon)
Thorned Ruin
(common)
Sky-Whitening Bolts
(common)
O Ott Escapee
(common)
Ancient Arborfolk
(common)
Iron Veins
(common)
Gloomful Immortal
(common)
Craquim Aeronaut
(common)
Truth of the Necropolis
(common)
United Interests
(common)
Plains
(basic)





: Add
to your mana pool.