Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Phoenix Elemental
Flying
Whenever Eruption Phoenix deals combat to a player who controls more lands than you destroy target land that player controls.
Sacrifice 3 lands: return Eruption Phoenix from your graveyard to your hand.
3/3
 U 
Creature – Boar
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)

A land settled by Mudhappy Swine loses abilities and then gains gains "{t}: Untap target creature. It gains +1/+1 until end of turn."
3/4
 U 
Creature – Crocodile
Deathtouch

Xolti Predator can't attack or block unless you sacrifice a creature.
Xolt Caya always was home to vicious predators, but no natural disasters warped the Grim Grove.
4/4
 U 
Creature – Elf Druid
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Novice Phytomancer is settled and tapped you may put a 1/1 green saproling token onto the battlefield at the beginning of your endstep.
1/2
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and gains vigilance.

Equip {2}
Epoma had an idea after she how her livestock reacted when chewing the wild herb.
 C 
Creature – Elf Druid
Hexproof

{t}: Untap target portal.
The dominion of exiles became a beacon of survival.
1/1
 C 
Creature – Vedalken Rogue
{t}: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.
The biomancers from Temdaquish had the faulty arrogance think that design was their proeprty.
1/1
 C 
Creature – Elk
When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
 C 
Enchantment
At the beginning of your upkeep create a 1/1 white soldier token.
One soldier reported for guard duty. Their bravery inspired another soldier each day.
 C 
Creature – Unicorn
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste.
4/3
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Cropfields becomes a plains. (Cropfields loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Goblin
When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
 C 
Instant
Exile target player's graveyard.

If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield.
 C 
Creature – Insect
Whenever Flesheating Beetles deals combat damage to a player you pay 2 life. If you do put a +1/+1 counter on Flesheating Beetles.
THe beetles were always dangerous, Temdaquish only made them larger.
3/3
Plains
 
 B 
Basic Land – Plains

Eruption Phoenix (rare)
Mudhappy Swine (uncommon)
Xolti Predator (uncommon)
Novice Phytomancer (uncommon)
Energy Chew (common)
Guardian of Xolt Cayha (common)
Siphoner of Whispers (common)
Ambercrest Elk (common)
Report for Duty (common)
Beauty of Grusheel (common)
Cropfields (common)
Kindred Hedonist (common)
Truth of the Necropolis (common)
Flesheating Beetles (common)
Plains (basic)