Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If a nontoken land would enter the battlefield under an opponent's control except the first one they play during their turn, instead exile it and you put a Forest land token onto the battlefield tapped.
Elfhome's title was no misnomer.
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Vigilance
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.) Mystery of Craquim and lands Mystery of Craquim is settled to have hexproof. 2/2
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Defender
When Doubleblast Bomb dies deal 2 damage to up to two target creatures. "Weapons are our greatest legacy, and should be built before houses."- Kjegg, Hraki-Hraki escapee.
1/3
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Deal 1 damage to all creatures. Whenever a creature dealt damage this way dies this turn, add
.Perhaps none felt more despair than the Doomspeakers once the Usher removed the voice and cast aside the twin.
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: Add to your mana pool.
: Lumberlands becomes a forest. (Lumberlands loses the ability " : Add to your mana pool.) |
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Destroy target non-creature permanent.
Retrace Gintrusse thought he charted a footroute from Stelg to the newly founded Hammaran. All the relics salvaged ened up destroyed.
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Target creature gets +1/+1 and gains first strike until end of turn.
Draw a card. Gamar thought it was just his old guard instincts but others read his actions as having more heart.
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When Kindred Cultist enters the battlefield you may have target opponent lose 1 life and gain 1 life if you control another black creature.
The Doomspeaker's prophecies had been realized. The cultist's final task was to cement the truth into history.
2/1
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Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn. 2/2
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Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste. 4/3
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When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
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When Kindred Researcher enters the battlefield you may tap or untap target creature if you control at least one other blue creature.
Numbers and equations share a great universality.
1/2
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Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
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Unending Forest
(rare)
Mystery of Craquim
(uncommon)
Doubleblast Bomb
(uncommon)
Suicidal Pyre
(uncommon)
Lumberlands
(common)
Thorned Ruin
(common)
Overprotective Charge
(common)
Kindred Cultist
(common)
Craquim Aeronaut
(common)
Feast in the Night
(common)
Beauty of Grusheel
(common)
Kindred Hedonist
(common)
Kindred Researcher
(common)
Sudden Ferocity
(common)
Plains
(basic)




: Add
to your mana pool.