Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Venil, Craquim's Protector enters the battlefield exile target creature with a power of 4 or greater.
Whenever Venil would die as a result of combat damage from a creature with a power of 4 or greater exile that creature. 3/2
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Trample
Lonely At the beginning of your end step, if Unchallenged Gladiator is the only spell you cast this turn you may have Unchallenged Gladiator fight target creature. The last of Hraki-Hraki's champions.
4/2
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
When Icebreaker Bowhead enters the battlefield you may draw a card if an opponent controls 2 or more tapped creatures. 2/4
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Novice Phytomancer is settled and tapped you may put a 1/1 green saproling token onto the battlefield at the beginning of your endstep. 1/2
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Exile target player's graveyard.
If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield. |
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When Kindred Researcher enters the battlefield you may tap or untap target creature if you control at least one other blue creature.
Numbers and equations share a great universality.
1/2
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste. 4/3
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Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
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When Scrap Helper enters the battlefield you may put a +1/+1 counter on Scrap Helper if you have two or more artifacts in your graveyard.
1/2
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Discard two cards, then draw two cards and add
![]() to your mana pool.Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Ice-Edge Retiree has +1/+1 as long as its settled. If Ice-Edge Retiree is settled to a plains Ice-Edge Retiree gains lifelink. 2/2
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At the beginning of your upkeep create a 1/1 white soldier token.
One soldier reported for guard duty. Their bravery inspired another soldier each day.
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: Add to your mana pool.
: Fields of Black Gold becomes a swamp. (Fields of Black Gold loses the ability " : Add to your mana pool.) |
Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
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Venil, Craquim's Protector
(rare)
Unchallenged Gladiator
(uncommon)
Icebreaker Bowhead
(uncommon)
Novice Phytomancer
(uncommon)
Truth of the Necropolis
(common)
Kindred Researcher
(common)
Beauty of Grusheel
(common)
Sudden Ferocity
(common)
Scrap Helper
(common)
Insightful Inspiration
(common)
Ice-Edge Retiree
(common)
Report for Duty
(common)
Fields of Black Gold
(common)
Diaspora
(common)
Swamp
(basic)






: Add
to your mana pool.