Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Multiple creatures can settle the same land.
As long as Slumfounder is settled, Slumfounder gets +1/+1 for each other creature settled to the same land.
1/1
 U 
Instant
Exile each creature you control, then return those creatures to the battlefield under their owner's control. For each creature exiled this way target player puts the top card of their library into their graveyard.
 U 
Creature – Merfolk Soldier
Shirk 1 {2}{u} ({2}{u}: Prevent the first 1 point of damage that would be done to this creature each turn.)

Whenever Stelgian Deepdiver shirks you may tap target creature.
3/2
 U 
Enchantment
Whenever a non-token green creature enters the battlefield under your control you may scry 1.

Whenever a forest enters the battlefield under your control you may scry 1.
 C 
Creature – Insect
Whenever Flesheating Beetles deals combat damage to a player you pay 2 life. If you do put a +1/+1 counter on Flesheating Beetles.
THe beetles were always dangerous, Temdaquish only made them larger.
3/3
 C 
Creature – Elf Druid
Hexproof

{t}: Untap target portal.
The dominion of exiles became a beacon of survival.
1/1
 C 
Creature – Bear
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)

Wandering Winterwhite enters the battlefield with a +1/+1 counter if you control more portals than each opponent.
Temdaquish's unattended biopools were becoming a hazard.
3/4
 C 
Creature – Ox
Shirk 2 {3}{w} ({3}{w}: Prevent the next 2 damage that would be dealt to this creature).
It's not a beast of burden- it is the burden.
3/4
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Lumberlands becomes a forest. (Lumberlands loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Giant Child
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)

{1}{r}: Target blue or white creature can't block Outbursting Youth until end of turn.
1/2
 C 
Creature – Merfolk Wizard
When Kindred Researcher enters the battlefield you may tap or untap target creature if you control at least one other blue creature.
Numbers and equations share a great universality.
1/2
 C 
Creature – Human Assassin
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped.
2/3
 C 
Creature – Fox Knight
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Ice-Edge Retiree has +1/+1 as long as its settled.
If Ice-Edge Retiree is settled to a plains Ice-Edge Retiree gains lifelink.
2/2
 C 
Creature – Viashino Shaman
Lonely- If Cataclysm Caller was the only spell you cast this turn Cataclysm Caller deals 1 damage to all creatures you don't control at the beginning of the next endstep.
Though the Portal Crisis was a natural event, some still feel guilt over the tragedies that occurred.
3/5
Forest
 
 B 
Basic Land – Forest

Slumfounder (rare)
Expel From Memory (uncommon)
Stelgian Deepdiver (uncommon)
Mystic Rootknot (uncommon)
Flesheating Beetles (common)
Guardian of Xolt Cayha (common)
Wandering Winterwhite (common)
Wandering Ox (common)
Lumberlands (common)
Outbursting Youth (common)
Kindred Researcher (common)
Henbane Herbalist (common)
Ice-Edge Retiree (common)
Cataclysm Caller (common)
Forest (basic)