Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player reveals their hand. You choose a non-land card from that player's hand. That player discards that card, then search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
Retrace |
+1: Reveal the top card of your library. If a land is revealed this way put it onto the battlefield. Otherwise, put it into your graveyard.
-3: Deal X damage to target creature or player, where X is the number of lands you control. -3: Until end of turn whenever you cast a spell you may sacrifice a land. If you do, that spell deals an additional 2 damage to target creature or player. 3
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As an additional cost to cast Suffer Apathy discard a card.
Counter target spell unless its controller pays X, where X was the discarded card's converted mana cost. |
Flash
When Social Gibbons enters the battlefield you may put a +1/+1 counter on target creature. Samoset exampled the gibbons, wild animals that were adept at success through cooperation.
3/2
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Creatures get -1/-1 until end of turn.
Retrace The heavy heart of sorrow pumps despair through the body. The despair so desperately desires to escape the body.
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste. 4/3
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Counter target instant or sorcery spell.
If a spell with retrace was countered this way you may draw a card. "Or we could not."- Ziyin
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When Scrap Helper enters the battlefield you may put a +1/+1 counter on Scrap Helper if you have two or more artifacts in your graveyard.
1/2
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Shirk 1
![]() (![]() : Prevent the next 1 damage that would be dealt to this creature).
Whenever damage that would be dealt to Iceheart Scholar is prevented you may untap Iceheart Scholar. 2/4
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Discard two cards, then draw two cards and add
![]() to your mana pool.Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
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Lonely- If Gloomful Immortal is the only spell you cast this turn sacrifice another creature you control and gain life equal to its toughness at the beginning of the endstep.
As she aged relationships felt more and more emphemeral.
2/3
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Shirk 3
( : Prevent the next 3 damage that would be dealt to this creature).
Whenever damage to Element Evader from a non-instant source would be prevented sacrifice Element Evader instead. 1/1
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Destroy target artifact or enchantment. Gain 5 life.
The founders of Tulm would take praise any sign they could find in hopes it meaning they bestowed upon it would empower them.
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Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
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Abandon the Future
(rare, foil)
Zyana the Worldwarper
(mythic)
Suffer Apathy
(uncommon)
Social Gibbons
(uncommon)
Wallow in Misery
(uncommon)
Beauty of Grusheel
(common)
Genius Inspiration
(common)
Scrap Helper
(common)
Iceheart Scholar
(common)
Insightful Inspiration
(common)
Gloomful Immortal
(common)
Element Evader
(common)
Nothing Left but Hope
(common)
Sudden Ferocity
(common)
Forest
(basic)




