Diaspora: Virtual Booster

Diaspora: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Shaman
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Explorer of the Unknown is settled to a portal Explorer of the Unknown and that land gain "{t}: Add two mana to of any color to your mana pool."
1/2
 U 
Sorcery
Put a 2/2 black vampire token with flying onto the battlefield.

Retrace
Some vampires went wild and terrorized fledgling towns.
 U 
Creature – Crocodile
Deathtouch

Xolti Predator can't attack or block unless you sacrifice a creature.
Xolt Caya always was home to vicious predators, but no natural disasters warped the Grim Grove.
4/4
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains vigilance and first strike.

Lonely- If Guard Position is the only spell you cast this turn put two +1/+1 counters on enchanted creature at the beginning of the next endstep.
 C 
Creature – Vedalken Rogue
{t}: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.
The biomancers from Temdaquish had the faulty arrogance think that design was their proeprty.
1/1
 C 
Creature – Unicorn
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste.
4/3
 C 
Creature – Fox Cleric
When Kindred Medic enters the battlefield if you control another white creature you may have target creature you control gain lifelink until end of turn.
The simplest cures and remedies were the easiest to replicate when resources were scarce.
1/2
 C 
Instant
Target creature can't block this turn.

If that creature had a +1/+1 counter on it Ialma's Impishness deals 3 damage to that creature.
 C 
Creature – Gorgon Cleric
Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
 C 
Creature – Merfolk Wizard
Flash
Time stood still may feel more impending than time moving forward.
2/2
 C 
Creature – Human Scout
When Kindred Explorer enters the battlefield you may untap target land if you control another green creature.
Exploring Quinnesheen, he met friends that he otherwise never would have connected with.
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and gains vigilance.

Equip {2}
Epoma had an idea after she how her livestock reacted when chewing the wild herb.
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Cropfields becomes a plains. (Cropfields loses the ability "{t}: Add {c} to your mana pool.)
 C 
Sorcery
Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
Mountain
 
 B 
Basic Land – Mountain

Explorer of the Unknown (rare)
Whiff of Blood (uncommon)
Xolti Predator (uncommon)
Guard Position (uncommon)
Siphoner of Whispers (common)
Beauty of Grusheel (common)
Kindred Medic (common)
Ialma's Impishness (common)
Occult Medic (common)
Freezeframe Sage (common)
Kindred Explorer (common)
Energy Chew (common)
Cropfields (common)
Diaspora (common)
Mountain (basic)