Diaspora: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a player casts a spell that player flips a coin. If that player called incorrectly shuffles that spell into his or her library, then reveals cards from the top of his or her library until he or she reveals a spell with a converted mana cost equal to or less than the spell cast, then casts that spell without paying its mana cost.
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![]() ![]() ![]() Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.) 4/4
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Remove two +1/+1 counters from Chioric Hazard: Chioric Hazard gains doublestrike until end of turn. 2/3
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Shirk 1
![]() ![]() ![]() ![]() Whenever Stelgian Deepdiver shirks you may tap target creature. 3/2
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When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
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Lonely- If Heartbroken Goblin is the only spell you cast this turn Heartbroken Goblin deals 2 damage to target creature you control at the beginning of the endstep.
Goblin hordes inspire confidence, courage, camaraderie. Others rarely understand the true complexity of goblin communities and relationships.
2/1
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Draw 2 cards.
Retrace The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
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Enchant creature
Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control. |
Shirk 1
![]() ![]() Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
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Choose 1
-Deal 4 damage to target creature. -Deal 2 damage to two creatures at random. In the empty, nameless hills lightning finds whatever rods it can.
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Until end of turn creatures you control gain prowess.
Retrace |
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Wandering Winterwhite enters the battlefield with a +1/+1 counter if you control more portals than each opponent. Temdaquish's unattended biopools were becoming a hazard.
3/4
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When Kindred Explorer enters the battlefield you may untap target land if you control another green creature.
Exploring Quinnesheen, he met friends that he otherwise never would have connected with.
2/1
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End of Reason
(rare)
Bloomheart Troll
(uncommon)
Chioric Hazard
(uncommon)
Stelgian Deepdiver
(uncommon)
Ambercrest Elk
(common)
Cropfields
(common)
Heartbroken Goblin
(common)
New Logs
(common)
Pulse of Ambs
(common)
O Ott Escapee
(common)
Sky-Whitening Bolts
(common)
United Interests
(common)
Wandering Winterwhite
(common)
Kindred Explorer
(common)
Plains
(basic)