Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Illusion
Shuffle four permanents you control into their owner's libraries: Gain control of target non-land permanent.
Everything familiar seemed fearsome and foreign.
4/4
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains vigilance and first strike.

Lonely- If Guard Position is the only spell you cast this turn put two +1/+1 counters on enchanted creature at the beginning of the next endstep.
 U 
Sorcery
Look at the top 3 cards of your library. Add one to your hand and exile the other two. Whenever you cast a spell sharing a name with any card exiled by Shape the Future shuffle the exiled spell into your library and draw a card.
 U 
Sorcery
Target creature you control gets +0/+3 until end of turn and then fights target creature.

Retrace
Everyone can take their confusion and grief and swallow it, or punch with it.
 C 
Sorcery
Choose 1

-Deal 4 damage to target creature.
-Deal 2 damage to two creatures at random.
In the empty, nameless hills lightning finds whatever rods it can.
 C 
Creature – Human
Shirk 1 {w} ({w}:Prevent the next 1 damage that would be dealt to this creature.)
Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
 C 
Sorcery
Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
 C 
Sorcery
Discard two cards, then draw two cards and add {r}{r} to your mana pool.
Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Aquaculture Lake becomes an island. (Aquaculture Lake loses the ability "{t}: Add {c} to your mana pool.)
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and gains vigilance.

Equip {2}
Epoma had an idea after she how her livestock reacted when chewing the wild herb.
 C 
Sorcery
Destroy target artifact or enchantment. Gain 5 life.
The founders of Tulm would take praise any sign they could find in hopes it meaning they bestowed upon it would empower them.
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control.
 C 
Creature – Elf Warrior
Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
 C 
Instant
Draw 2 cards.

Retrace
The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
Swamp
 
 B 
Basic Land – Swamp

Lying Memory (mythic)
Guard Position (uncommon)
Shape the Future (uncommon)
Aggressor's Challenge (uncommon)
Sky-Whitening Bolts (common)
O Ott Escapee (common)
Diaspora (common)
Insightful Inspiration (common)
Aquaculture Lake (common)
Energy Chew (common)
Nothing Left but Hope (common)
Pulse of Ambs (common)
Nightshade Archer (common)
New Logs (common)
Swamp (basic)