Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Warrior
Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
 
 M 
Sorcery
As an additional cost to cast Obscure Truths pay 3 life.

Search your library for a card and put that card into your hand. Then shuffle your library.

Retrace
 U 
Creature – Hellion
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Remove two +1/+1 counters from Chioric Hazard: Chioric Hazard gains doublestrike until end of turn.
2/3
 U 
Creature – Fox
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
If Lifewater Diviner is settled you may gain 1 life at the beginning of your upkeep. If Lifewater Diviner is settled to a portal you may gain 3 life at the beginning of your upkeep instead.
0/3
 U 
Creature – Gnome
Vigilance
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)

Mystery of Craquim and lands Mystery of Craquim is settled to have hexproof.
2/2
 C 
Creature – Merfolk Wizard
When Kindred Researcher enters the battlefield you may tap or untap target creature if you control at least one other blue creature.
Numbers and equations share a great universality.
1/2
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Fields of Black Gold becomes a swamp. (Fields of Black Gold loses the ability "{t}: Add {c} to your mana pool.)
 C 
Sorcery
Discard two cards, then draw two cards and add {r}{r} to your mana pool.
Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
 C 
Artifact
{t}: Target tapped creature gains hexproof until end of turn.
Time and resources limited the capabilities of architectural productions.
 C 
Creature – Human
Lonely- At the beginning of your endstep, if Distraught Parent is the only spell you cast this turn, you may gain 2 life.
He knew he would never see his son again.
1/1
 C 
Enchantment
At the beginning of your upkeep create a 1/1 white soldier token.
One soldier reported for guard duty. Their bravery inspired another soldier each day.
 C 
Creature – Elf Warrior
Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
 C 
Sorcery
Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
 C 
Instant
Exile target player's graveyard.

If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield.
Forest
 
 B 
Basic Land – Forest

Nightshade Archer (common, foil)
Obscure Truths (mythic)
Chioric Hazard (uncommon)
Lifewater Diviner (uncommon)
Mystery of Craquim (uncommon)
Kindred Researcher (common)
Fields of Black Gold (common)
Insightful Inspiration (common)
Log Cabin (common)
Distraught Parent (common)
Report for Duty (common)
Nightshade Archer (common)
Diaspora (common)
Truth of the Necropolis (common)
Forest (basic)