Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lifelink
If Constant Haunt is in your graveyard at the beginning of your upkeep you exile two creatures from your graveyard. If you do , you may cast Constant Haunt from your graveyard until end of turn. 2/2
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Pay 1 life, tap a non-token creature: Put a 1/1 black human child token with lifelink onto the battlefield.
Through spells of impulse and time Usher found the one who whispered to him.
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Destroy target artifact.
Add ![]() to your mana pool.First attempts in recreating former luxuries performed by those who were unskilled often turned out disastrous.
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Exile a non-land card from a player's graveyard, then return all cards with the same name as the exiled card to their owners' hands.
Retrace |
At the beginning of your upkeep create a 1/1 white soldier token.
One soldier reported for guard duty. Their bravery inspired another soldier each day.
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Lonely- If Gloomful Immortal is the only spell you cast this turn sacrifice another creature you control and gain life equal to its toughness at the beginning of the endstep.
As she aged relationships felt more and more emphemeral.
2/3
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped. 2/3
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Choose 1
-Deal 4 damage to target creature. -Deal 2 damage to two creatures at random. In the empty, nameless hills lightning finds whatever rods it can.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Wandering Winterwhite enters the battlefield with a +1/+1 counter if you control more portals than each opponent. Temdaquish's unattended biopools were becoming a hazard.
3/4
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Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
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: Add to your mana pool.
: Aquaculture Lake becomes an island. (Aquaculture Lake loses the ability " : Add to your mana pool.) |
Lonely- At the beginning of your endstep, if Distraught Parent is the only spell you cast this turn, you may gain 2 life.
He knew he would never see his son again.
1/1
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Hexproof
When Great Ocean's Lurker enters the battlefield draw a card. Those that attempted to cross the Great Ocean or had been warped there found that the monsters of lore were real.
3/4
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Target creature can't block this turn.
If that creature had a +1/+1 counter on it Ialma's Impishness deals 3 damage to that creature. |
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Constant Haunt
(rare)
Manifest the Twin
(uncommon)
Haphazard Stove
(uncommon)
Purge the Nostalgia
(uncommon)
Report for Duty
(common)
Gloomful Immortal
(common)
Henbane Herbalist
(common)
Sky-Whitening Bolts
(common)
Wandering Winterwhite
(common)
Nightshade Archer
(common)
Aquaculture Lake
(common)
Distraught Parent
(common)
Great Ocean's Lurker
(common)
Ialma's Impishness
(common)
Forest
(basic)








: Add
to your mana pool.