Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Sacrifice a land, {t}: Put four 0/2 colorless artifact creature-wall tokens with defender onto the battlefield.
Walls can protect against monsters outside, but they cannot bolster morale of those inside.
 U 
Instant
Untap up two two target creatures you control. They get +1/+4 until end of turn.
The runac charged the two, and one lived to tell the other's story.
 U 
Creature – Ogre Warrior
Prowess

At the beginning of your endstep if Mingaf Hardheart's power is 2 or greater you may put a +1/+1 counter on Mingaf Hardheart.
0/2
{1}{w}
 
 U 
Enchantment
Creatures you control get Shirk 1 {w} ({w}: Prevent the next 1 damage that would be dealt to this creature).
Dhelnin reasoned that 10 wolves couldn't kill all 60 of the fleeing villagers.
 C 
Sorcery
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
 C 
Creature – Bird Scout
Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn.
2/2
 C 
Artifact
{t}: Target tapped creature gains hexproof until end of turn.
Time and resources limited the capabilities of architectural productions.
 C 
Creature – Gorgon Cleric
When Kindred Cultist enters the battlefield you may have target opponent lose 1 life and gain 1 life if you control another black creature.
The Doomspeaker's prophecies had been realized. The cultist's final task was to cement the truth into history.
2/1
 C 
Sorcery
Choose 1

-Deal 4 damage to target creature.
-Deal 2 damage to two creatures at random.
In the empty, nameless hills lightning finds whatever rods it can.
 C 
Sorcery
Search your library for a basic land and add it to your hand. If that land shares a type with a land you control you may gain 3 life. Shuffle your library afterwards.
Even if it only looks like home.
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Fields of Black Gold becomes a swamp. (Fields of Black Gold loses the ability "{t}: Add {c} to your mana pool.)
 C 
Sorcery
Discard two cards, then draw two cards and add {r}{r} to your mana pool.
Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
 C 
Creature – Human
Shirk 1 {w} ({w}:Prevent the next 1 damage that would be dealt to this creature.)
Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
 C 
Instant
Counter target instant or sorcery spell.

If a spell with retrace was countered this way you may draw a card.
"Or we could not."- Ziyin
Swamp
 
 B 
Basic Land – Swamp

House Foundations. (rare)
Face the Charge (uncommon)
Mingaf Hardheart (uncommon)
Scatter (uncommon)
Feast in the Night (common)
Craquim Aeronaut (common)
Log Cabin (common)
Kindred Cultist (common)
Sky-Whitening Bolts (common)
Familiar Setting (common)
Fields of Black Gold (common)
Insightful Inspiration (common)
O Ott Escapee (common)
Genius Inspiration (common)
Swamp (basic)