Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Reveal the top card of your library. If a land is revealed this way put it onto the battlefield. Otherwise, put it into your graveyard.
-3: Deal X damage to target creature or player, where X is the number of lands you control. -3: Until end of turn whenever you cast a spell you may sacrifice a land. If you do, that spell deals an additional 2 damage to target creature or player. 3
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
If Lifewater Diviner is settled you may gain 1 life at the beginning of your upkeep. If Lifewater Diviner is settled to a portal you may gain 3 life at the beginning of your upkeep instead. 0/3
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Creatures you control get Shirk 1
( : Prevent the next 1 damage that would be dealt to this creature).Dhelnin reasoned that 10 wolves couldn't kill all 60 of the fleeing villagers.
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Prowess
At the beginning of your endstep if Mingaf Hardheart's power is 2 or greater you may put a +1/+1 counter on Mingaf Hardheart. 0/2
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Equipped creature gets +1/+0 and gains vigilance.
Equip ![]() Epoma had an idea after she how her livestock reacted when chewing the wild herb.
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When Kindred Cultist enters the battlefield you may have target opponent lose 1 life and gain 1 life if you control another black creature.
The Doomspeaker's prophecies had been realized. The cultist's final task was to cement the truth into history.
2/1
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Draw 2 cards.
Retrace The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
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At the beginning of your upkeep create a 1/1 white soldier token.
One soldier reported for guard duty. Their bravery inspired another soldier each day.
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Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn. 2/2
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When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste. 4/3
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Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
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Until end of turn creatures you control gain prowess.
Retrace |
: Add to your mana pool.
: Iron Veins becomes a mountain. (Iron Veins loses the ability " : Add to your mana pool.) |
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Zyana the Worldwarper
(mythic)
Lifewater Diviner
(uncommon)
Scatter
(uncommon)
Mingaf Hardheart
(uncommon)
Energy Chew
(common)
Kindred Cultist
(common)
New Logs
(common)
Report for Duty
(common)
Craquim Aeronaut
(common)
Kindred Hedonist
(common)
Beauty of Grusheel
(common)
Nightshade Archer
(common)
United Interests
(common)
Iron Veins
(common)
Island
(basic)





: Add
to your mana pool.