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Recent updates to Diaspora: (Generated at 2025-05-01 15:43:03)
Page 1 - Older activity
Page 1 - Older activity
fixed flavortext
instants cost
less instead of 
Thanks!
Sorry for the necroposting, but I love this card :)
This card seems cool, maybe a bit too cheap, I don't know what portal do though, I just know that effect is usually super expensive and also in
(see: Rise of the Dark Realms), though this might be an acceptable bend.
The reason I'm commenting is that the flavor text is weird. Did you mean, "Portals have always been part of our lives" or "Portals have always been and always will be part of our lives"
Also, if this is a quote, it should probably be in quotations and say ' - Kerduuth' underneath. It could simply be a statement, but I don't know why a statement would ever use 'our', a replacement could be, "their" or "Diasporan", but it might read better to say, "a part of the lives of Diasporans", maybe.
Increased p/t from 1/3 to 2/4
That is definitely a pretty difficult card to design for a cycle, and I feel ya. I always struggle with cycles, so I tend to avoid them unless I've planned them ahead of time.
Hm... This is definitely more black than green... It might not be appropriate for green either, but it's definitely not way out of color pie.
The flavor on this is pretty good, I'd definitely stick with something that 'simplifies' combat... as long as it gives an advantage somehow. This card is super strong in token decks, but not overpowered (IMO).
I looked at the rest of the cycle, and even though this card isn't in pie, it's my favorite. I like the flavor, and this effect is much simpler than the other ones, which is appealing. Though, that's not to say the other cards are bad, I don't mean that.
Maybe you could just make this a static Overrun that's symmetrical? Something like, "All creatures get +3/+3 and have Trample" would definitely be harzardous, but even in a multiplayer game, it might make it possible for you to kill all your opponents in the same turn, so worth playing.
Maybe something like, "combat damage cannot be prevented" could work, but that feels a bit more
, considering Fog exists.
The static overrun is my suggestion, if you do want to change this card if you're unhappy with it.
This was part of a cycle of sorcery or enchantment spells where I wanted to create an impending sense of oblivion. Green was the most challenging color for me to do this in, since green's aggressions rarely puts everyone (yourself included) at risk. Giving all creatures deathtouch was me giving up, because it was the only way I felt green could invoke the concept.
Green does get deathtouch. But mainly by the route of "Lots of creatures in nature have venom, we'll represent that by giving them deathtouch". Giving deathtouch to all and sundry feels like it should be in black first. Which, well, it was :)
Still, given enough flavour this can work in green too. I guess you'd couple this with a lot of smaller creatures, token makers, and tramplers? I can see that being a nice deck.
increased cost. I don't know why I didn't listen to people on that before.
Reminds me of Skeletal Scrying. Seems strong in the right deck.
Spells replaced with cards.
Getting a lot temp mana against a weenie deck is probably fine. I don't know if suiciding your own weenie field might be a setup for a combo, but I'll risk it.
Just swapping "if" for "when" wouldn't work since now you would enter something like stated-based delayed trigger land, which is high-octane rules complication.
The hard part is making the effect happen immediately, but not during the resolution of the spell, but also not multiple times.
It would be way easier to word something like "Whenever a creature dealt damage this way dies this turn, add
."
Well, in that case maybe the cardname and/or mechanics should reflect that theme better e. g. a great effect here would be "Distribute two +1/+1 counters among them." Which in-universe could represent why only one of them could prevail. A name change to Bar the Way would lend itself more to a story where the two creatures focus on an end beyond their own survival (e. g. stopping the runac to trample over a camp) without actually implying that the blockers are strong.
Maybe just Stand Defiant or Face the Charge.
Stand Strong and high toughness just don't fit the story the flavor text wants to tell.
Updated based on jmgariepy's suggestion
Exiled by Shape the Future, or exiled by any card named Shape the Future? I just thought I'd ask because they both seem like valid effects.

to 

Four Permanente instead of three and made cost more blue heavy
Diaspora isn't a happy set, they worked together, but there was still a casualty.
If possible, would replacing "if" with "when" (and subsequently adjusting the wording to make sense) solve that problem?
SBAs are not checked during the resolution of a spell, so creatures won't die to the damage until the next time a player would gain priority.
Weird flavor text forthe effect. You'd expect something like "but together they prevailed" from such a toughness boost.
should use an intervening if-clause. As is the wording is kinda ambiguous.
Gotta give you kudos Sorrow. That was a really good compromise.
Diaspora just doesn't feel like a rar name. The word could appear in potentially any place where people are displaced.
This seems fair. Pretty similar to Davriel's Shadowfugue
Although SI's original point still stands; I'd expect a card named after the set to be rare at least (with a splashiness to match)
Was
"Target player reveals his or her hand. You may choose a land from it. That player discards that card and reveals the top card of their library. If a land was revealed that way put that card into that player's graveyard. Otherwise, that player adds the card to their hand."