Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Artificer
If you control a creature with a +1/+1 counter on it, Scrap Glider has flying.

{4}{w}:Put a +1/+1 counter on Scrap Glider.
2/2
 
 M 
Legendary Creature – Human
Indestructible
[Renown]
Whenever Marie, Unyielding Hero deals combat damage to a player, if Marie is renowned you win the game at the beginning of the next end step.
1/1
 U 
Enchantment – Aura
Enchant creature you don't control
Whenever enchanted creature deals damage to you or a creature you control, draw two cards.
 U 
Creature – Human Rogue
[Revolution]
My quick tongue and my sharp knife are the only friends I’ll ever need.
3/3
Parliamentary Officer
 
 U 
Creature – Human Advisor
Creatures with revolution you control enter the battlefield transformed.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
4/4
 U 
Creature – Human Assassin
Deathtouch, hexproof
2/2
 C 
Creature – Human Artificer
Flying
[Revolution]
Blah! Short sighted state. How dare they cut my funding.
2/1
Aeronautic Genius
 
 C 
Creature – Human Artificer
Flying, prowess
Creatures with revolution you control enter the battlefield transformed.
3/2
 C 
Creature — Citizen
When Tinker Tailor enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
0/1
 C 
Creature – Human Rogue
Deathtouch
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
1/2
 C 
Creature – Human Rogue
Haste
When Supply Runner enters the battlefield, [bolster 1]
2/2
 C 
Creature – Human Knight
Border Patrol has first strike as long as you control a token.
The Counsel’s power is not only based on their oppressive authority, but their iron grip on the thopters and canisters.
3/3
 C 
Artifact Creature – Core
{2}: [Combine Core]
3/2
Siege
 
 C 
Artifact Creature
This creature gets +1/+0 and has trample.
Whenever this creature attacks,
 C 
Sorcery
Explosive Conception deals 3 damage to target creature. Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
 C 
Artifact Creature – Bird
Flying
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Sorcery
[Envision 3]
Put up to one land card and up to one creature card from your vision pile into your hand.
Plains
 
 B 
Basic Land – Plains

Scrap Glider (common, foil)
Marie, Unyielding Hero (mythic)
Consul Spy-Tag (uncommon)
Alley Scoundrel (uncommon)
Shadowblade Assassin (uncommon)
Bazaar-Street Tinkerer (common)
Tinker Tailor (common)
Sewer Urchin (common)
Supply Runner (common)
Border Patrol (common)
Siege Core (common)
Explosive Conception (common)
Adaptive Thrummer (common)
Ecological Survey (common)
Plains (basic)