Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Relentless Mercenary enters the battlefield tapped. When Relentless Mercenary dies, if it was renowned, return it to the battlefield. 2/1
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Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
As long as Mutated Brigand is renowned, it has " ![]() : Regenerate Mutated Brigand"2/3
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, tap two untapped creatures you control: Tap target creature.1/2
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Exile target creature you control and target creature you don't control into their owners' vision piles.
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It is against the law for an opponent to control three or more creatures
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, you may tap target creature. 3/3
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![]() : Natural Pinger deals 1 damage to each opponent. If this is the third time you activated this ability this turn, automate it. (If this isn’t automated, put a charge counter on it and it becomes automated. At the beginning of your upkeep, if this is automated, you may activate its abilities without paying its mana cost.)2/3
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Vigilance
When Tinker Knight enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.) 1/2
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Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
Flying Battle Vulture can't block. 1/1
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Destroy up to one target artifact or enchantment. [Bolster 1]
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Analyst’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
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When Fieldworker enters the battlefield, [Charge].
: You may put a land card from your hand onto the battlefield.2/1
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: [Combine Core]3/2
This creature gets +1/+0 and has trample.
Whenever this creature attacks, |
Target opponent loses 2 life.
[Decipher ![]() ] |
Connection (Whenever you activate a nonland activated ability with
in its cost, this creature gets +1/+1 until end of turn.)2/1
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Relentless Mercenary
(rare)
Mutated Brigand
(uncommon)
Snare Squad General
(uncommon)
Disperse to the Net
(uncommon)
Census Enforcer
(common)
Natural Pinger
(common)
Tinker Knight
(common)
Battle Vulture
(common)
Crush the Foundries
(common)
Analyst’s Workshop
(common)
Fieldworker
(common)
Siege Core
(common)
Slicing Strike
(common)
Canister Channeler
(common)
Swamp
(basic)




, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)