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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact – Vehicle
As long as Noble Phalanx is boarded, creatures you control get +1/+1 and have vigilance.
Board {3} ({3}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 
 M 
Legendary Creature – Human Knight
First strike, lifelink
Sacrifice a creature: You may cast Baral the Scarred from your graveyard until end of turn.
"I will find you, pyromancer. And I will end you."
3/2
 U 
Artifact — Vehicle
Whenever a creature aboard Reconnaissance Vessel deals combat damage to a player, draw a card.
Board {4} ({4}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 U 
Creature – Elf Warrior
Haste
[Revolution]
2/2
Revolutionary Charger
 
 U 
Creature – Elf Warrior
Trample, haste
Creatures you control with revolution enter the battlefield transformed.
4/4
 U 
Creature – Human Rogue
When Underground Dealer enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
{t}: Target opponent loses 1 life and you gain 1 life.
3/3
 C 
Creature – Goblin Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
{3}: Goblin Ruinmaker gets +X/+0 until end of turn, where X is its power.
1/1
 C 
Creature – Elf Mutant
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
When Tortured Sylvan dies, if it was renowned, draw a card.
4/2
 C 
Creature – Centaur Artificer
When Heretical Courser enters the battlefield, Put a token onto the battlefield that's a copy of a token you control
3/3
 C 
Creature – Human Knight
Border Patrol has first strike as long as you control a token.
The Counsel’s power is not only based on their oppressive authority, but their iron grip on the thopters and canisters.
3/3
 C 
Creature – Human Rogue
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
1/3
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
1/3
Seeker Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
scry 1.
2/4
 C 
Instant
Destroy target creature.
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text]
 C 
Creature – Elf Citizen
[Revolution]
2/2
Vinewhip Mage
 
 C 
Creature – Elf Druid
Creatures with revolution you control enter the battlefield transformed.
Reach
3/3
 C 
Creature — Pilot
Flying
Vehicles crewed by Blue Pilot have flying.
1/2
Forest
 
 B 
Basic Land – Forest

Noble Phalanx (uncommon, foil)
Baral the Scarred (mythic)
Reconnaissance Vessel (uncommon)
Wilds Raider (uncommon)
Underground Dealer (uncommon)
Goblin Ruinmaker (common)
Tortured Sylvan (common)
Heretical Courser (common)
Border Patrol (common)
Battle Scamp (common)
Seeking Chassis (common)
Harvest Soul (common)
Rope Maker (common)
Blue Pilot (common)
Forest (basic)