Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Target player draws two cards
[Consolidate] – If you haven't lost life since your last turn, that player draws three cards instead.
"We have seen your every move. We know your next one. No, your little 'surprise' is of no consequence the Consul." -Vaen Orun
 
 R 
Sorcery
Return target artifact or creature card from a graveyard to the battlefield.
[Decipher {5}{b}{b}]
 U 
Artifact Creature – Chassis
Stealth Chassis can't be blocked.
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
1/1
Stealth Mecha
 
 U 
– Mecha
Stealth Mecha can't be blocked
When this creature dies, you may return either half of it to its owner’s hand.
2/2
 U 
Sorcery
[Envision 2]
You may play a card from your envision pile this turn.
 U 
Artifact Creature — Construct
Vigilance
At the beginning of combat on each turn, untap each equipment attached to Spring-Engine Nexus.
1/4
 C 
Creature – Ogre
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
3/3
 C 
Artifact – Vehicle
Boarded creatures get +1/+1 and have flying.
Board {2} ({2}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 C 
Creature – Human Artificer
When Rebel Tinkerer enters the battlefield, choose one:
• Put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
• Rebel Tinkerer deals 1 damage to target creature.
2/1
 C 
Creature – Human Advisor
Vigilance
Whenever another creature enters the battlefield under your control this turn, put a +1/+1 counter on it.
2/1
 C 
Artifact Creature – Construct
[Revolution]
2/2
Autonomous Automaton
 
 C 
Artifact Creature – Construct
Creatures you control with revolution enter the battlefield transformed.
4/4
 C 
Socery
Kicker {4}{u}{u} (You may pay an additional {4}{u}{u} as you cast this spell.)
Look at the top three cards of your library. Put one of those cards into your hand, and the rest into your graveyard.
If Unlock The Mind was researched, draw 3 cards instead.
 C 
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
[Decipher {2}{g}]
 C 
Creature – Human Artificer
Flying
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Sky Pirate can't block.
2/1
 C 
Sorcery
Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
Then put two +1/+1 counters on target artifact creature.
Island
 
 B 
Basic Land – Island

Thought Conjuration (common, foil)
Memory Exploit (rare)
Stealth Chassis (uncommon)
Quick Intuition (uncommon)
Spring-Engine Nexus (uncommon)
Battle Ogre (common)
Scrappy Dogfighter (common)
Rebel Tinkerer (common)
Diplomat of the Commons (common)
Conveyor Worker (common)
Unlock The Mind (common)
Procure Arms (common)
Sky Pirate (common)
Upgraded Tinker (common)
Island (basic)