Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon
Flying, trample
At the beginning of your upkeep, if you do not have the greatest advancement among all players, Archfiend of Ambition deals 7 damage to you (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
7/7
 U 
Creature – Human Artificer
When Nefarious Researcher enters the battlefield, search your library for an instant or sorcery card with research, reveal it, put it into your hand, then shuffle your library.
2/3
 U 
Instant
Exile target nonartifact creature you control, then Choose target artifact card in your graveyard. Return that card and the exiled card to the battlefield under your control at the beginning of your next upkeep. Exile Artificer's Journey.
 U 
Artifact Creature – Golem
You may cast this card from your Vision Pile.
6/6
 C 
Creature – Human Warrior
{2}{b}: Wasteland Brawler gets +1/+0 and gains menace until end of turn.
2/1
 C 
Creature – Spirit
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
Battle Ghost can’t be blocked.
1/1
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
5/5
Juggernaut Mecha
 
 C 
– Mecha
Trample
When this creature dies, you may return either half of it to its owner's hand.
6/6
 C 
Creature – Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
 C 
Creature — Pilot
Flying
Vehicles crewed by Blue Pilot have flying.
1/2
 C 
Creature — Pilot
Vehicles crewed by Green Pilot get +2/+2.
2/2
 C 
Creature – Human Citizen
Whenever Daring Pilot becomes tapped, target creature gains first strike until end of turn.
2/1
 C 
Socery
Target creature gets +2/-2 until end of turn.
 C 
Artifact Creature — Construct
Battle-Forge 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
As long as Nullarmor Guardian is fully forged, it has hexproof.
3/3
 C 
Sorcery
Target player discards two cards.
[Consolidate] — As long as you didn't lose any life since your last turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards.
Swamp
 
 B 
Basic Land – Swamp

Archfiend of Ambition (rare)
Nefarious Researcher (uncommon)
Artificer's Journey (uncommon)
Mechanized Ideal (uncommon)
Wasteland Brawler (common)
Battle Ghost (common)
Juggernaut Chassis (common)
Fearless Fighter (common)
Blue Pilot (common)
Green Pilot (common)
Daring Pilot (common)
AEther Surge (common)
Nullarmor Guardian (common)
Network Infiltration (common)
Swamp (basic)