Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike, vigilance
When Lorel, Peacekeeper enters the battlefield, put two 1/1 white Citizen creature tokens onto the battlefield. Creature tokens you control have first strike and vigilance. 2/2
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As long as Noble Phalanx is boarded, creatures you control get +1/+1 and have vigilance.
Board ( : Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.) |
Transform all creatures with revolution you control. Target creature you control fights target creature you don't control.
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Whenever a creature aboard Reconnaissance Vessel deals combat damage to a player, draw a card.
Board ( : Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.) |
Menace
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 4/2
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Bleed (Whenever an opponent is dealt combat damage you may pay
. If you do, that opponent loses 1 life.)3/2
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Haste
When Responsive Artificer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. It gains haste until end of turn. 2/2
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Target player puts the top five cards from his or her library into his or her graveyard.
[Decipher ![]() ] |
Fusion Experiment deals damage to target creature equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
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: Target creature you control gains haste until end of turn.
Full Crew 3 (If you control exactly 3 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.) |
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As long as your advancement is 4 or greater, Guardian of Kaladesh gets +2/+2. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)
1/1
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[Envision 3]
Put up to one land card and up to one creature card from your vision pile into your hand. |
Full Crew V2 (If you control exactly V2 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
As long as Goblin Tank is crewed, it gets +3/+3 and gains menace. 3/3
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When Wrench-Jockey enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/4
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Lorel, Peacekeeper
(rare)
Noble Phalanx
(uncommon)
Fist of the Uprising
(uncommon)
Reconnaissance Vessel
(uncommon)
Highway Thug
(common)
Outlands Cutthroat
(common)
Responsive Artificer
(common)
Memory Leak
(common)
Fusion Experiment
(common)
Redline Coupe
(common)
Guardian of Kaladesh
(common)
Ecological Survey
(common)
Goblin Tank
(common)
Wrench-Jockey
(common)
Plains
(basic)


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. If you do, that opponent loses 1 life.)