Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Rogue Wizard
Flying, deathtouch
Whenever you would cast a copy of an instant or sorcery card, copy it. You may choose new targets for the copy.
2/2
{4}{w}
 
 U 
Creature – Wall
Defender
When Border Blockade dies, put three 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
0/6
 U 
Creature – Pilot
When Mecha Salvage Pilot enters the battlefield, return up to one target Core card and one target Chassis card from your graveyard to your hand.
2/2
 U 
Creature — Pilot
Sacrifice Mecha Repair Pilot: Target Mecha gains indestructible and hexproof until end of turn.
2/2
 C 
Creature – Human Cleric
As long as your advancement is 4 or greater, Celestial Student has flying. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/4
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
1/3
Seeker Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
scry 1.
2/4
 C 
Creature — Human Artificer
When Aspiring Technomancer enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Sorcery
Draw two cards. You may put a charge counter on target artifact.
 C 
Creature – Centaur Artificer
When Heretical Courser enters the battlefield, Put a token onto the battlefield that's a copy of a token you control
3/3
 C 
Artifact Creature – Core
{2}: [Combine Core]
2/1
Molten
 
 C 
Artifact Creature
This creature has "{2}: This creature gets +1/+0 until end of turn."
Whenever this creature attacks,
 C 
Creature – Human Artificer
Advance (Tap ten untapped creatures, artifacts, and/or lands you control: You become advanced.)
Whenever you become advanced or Revolutionary Firebrand attacks while you’re advanced, it deals 2 damage to each opponent.
2/2
 C 
Creature – Human Shaman
Natural — {r}: Add {1} to your mana pool. If this is the third time you activated a nonland ability this turn, Outlands Collector deals 1 damage to target creature or player.
2/1
 C 
Creature – Human Rogue
Deathtouch
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
1/2
 C 
Creature – Rat Rogue
When Canister Hoarder dies, charge. (Put a colorless Canister artifact token onto the battlefield. It has “{t}, Sacrifice this artifact: Untap target permanent. Activate this ability only any time you could cast a sorcery.”)
2/1
Forest
 
 B 
Basic Land – Forest

Agent of Treachery (rare)
Border (uncommon)
Mecha Salvage Pilot (uncommon)
Mecha Repair Pilot (uncommon)
Celestial Student (common)
Seeking Chassis (common)
Aspiring Technomancer (common)
Due Diligence (common)
Heretical Courser (common)
Molten Core (common)
Revolutionary Firebrand (common)
Outlands Collector (common)
Sewer Urchin (common)
Canister Hoarder (common)
Forest (basic)