Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target artifact or creature card from a graveyard to the battlefield.
[Decipher ![]() ![]() ] |
: Add to your mana pool. Spend this mana only to cast artifacts spells or activate abilities of artifacts. If your advancement is 4 or more, add to your mana pool instead. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)1/2
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Deathtouch, hexproof
2/2
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Defender
When Border Blockade dies, put three 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. 0/6
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[Revolution]
3/5
Hexproof
Creatures you control with revolution enter the battlefield transformed. 4/6
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: Draw a card, then discard a card. Activate this ability only if your advancement is 4 or greater. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)2/1
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When Tinker Titan enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
3/3
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Enchant creature
Whenever an artifact enters the battlefield under your control, enchanted creature gets +1/+1 uand gains flying ntil end of turn. |
When Elixir Developer enters the battlefield, you gain life equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/5
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Horseless Buggy’s operators have haste.
At the beginning of each combat, if Horseless Buggy has exactly two or three operators, those creatures gain first strike until end of turn. Operate ( : Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.) |
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Battle-Forge 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
As long as Nullarmor Guardian is fully forged, it has hexproof. 3/3
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When Lab Experiment dies, envision 2, then put a card from your vision pile into your hand. (To envision 2, exile the top two cards of your library into your vision pile.)
1/2
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
When Tortured Sylvan dies, if it was renowned, draw a card. 4/2
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When Forge Brute enters the battlefield, [Envision 3].
Forge Brute attacks each turn if able unless you have an artifact card in your vision pile. 2/2
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Memory Exploit
(rare)
Networked Sage
(uncommon)
Shadowblade Assassin
(uncommon)
Border
(uncommon)
Outlands Recluse
(common)
Progressive Scholar
(common)
Tinker Titan
(common)
Artificer's Skill
(common)
Elixir Developer
(common)
Horseless Buggy
(common)
Nullarmor Guardian
(common)
Lab Experiment
(common)
Tortured Sylvan
(common)
Forge Brute
(common)
Mountain
(basic)




: Add
to your mana pool instead. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)