Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Relentless Mercenary enters the battlefield tapped. When Relentless Mercenary dies, if it was renowned, return it to the battlefield. 2/1
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Put a 1/1 colorless Thopter artifact creature token with flying into the battlefield.
[Decipher ![]() ![]() ] |
[Bolster 3()], then [bolster 2()], then [bolster 1()].
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Sacrifice Mecha Repair Pilot: Target Mecha gains indestructible and hexproof until end of turn.
2/2
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When Test Victim enters the battlefield or dies, [Envision 1].
As long as you have a black card in your vision pile, Test Victim has deathtouch. 1/1
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First Strike
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 1/3
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Target creature gets +3/+3 until end of turn.
[Consolidate] – If you haven't taken damage since your last turn, that creature gets +5/+5 until end of turn instead. |
Put a +1/+1 counter on each of up to two target creatures.
[Decipher ![]() ] |
It is against the law to block Consul Investigator.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, target creature you control can’t be blocked this turn. 2/3
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Prevent all damage that would be dealt to target creature this turn. Untap that creature.
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First strike
Prowess 2/1
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Full Crew V2 (If you control exactly V2 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
Mooring Steamboat doesn’t untap during your untap step. Whenever Mooring Steamboat becomes crewed, untap it. 6/4
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, that players discards a card. 3/2
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Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
Steam-powered Juggernaut attacks each turn if able. The engine is easy to start up, but much harder to bring to a stop.
3/3
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Relentless Mercenary
(rare)
Launch Thopter
(uncommon)
Resolve of the Meek
(uncommon)
Mecha Repair Pilot
(uncommon)
Test Victim
(common)
Consul Veteran
(common)
Break Binds
(common)
Procure Arms
(common)
Consul Investigator
(common)
Reforge in Light
(common)
Nimble Vanara
(common)
Mooring Steamboat
(common)
Consul Interrogator
(common)
Steam-powered Juggernaut
(common)
Plains
(basic)


