Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kicker
![]() ![]() (You may pay an additional ![]() ![]() as you cast this spell.)
Name a nonland card. Search target opponent's hand, graveyard, and library for a card of the chosen name and exile it. Then that player shuffles his or her library. If Process of Elimination was researched, you may exile any number of cards of the chosen name instead. |
Return target instant or sorcery card from your graveyard to your hand.
[Charge] |
: Add to your mana pool. Spend this mana only to cast artifacts spells or activate abilities of artifacts. If your advancement is 4 or more, add to your mana pool instead. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)1/2
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Menace
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 2/1
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Haste
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 4/4
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Artillery Volley deals damage to target creature equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
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Destroy target artifact. Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
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When Consul Officer enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
2/5
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Exile up to two target creatures, then return them to the battlefield tapped under their owner's control.
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Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
3/1
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It is against the law to block Consul Investigator.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, target creature you control can’t be blocked this turn. 2/3
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Gunsmith’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Gunsmith’s Workshop or tap a red creature you control: Gunsmith’s Workshop deals 1 damage to target opponent. |
: Add to your mana pool.
If your advancement is 4 or greater, add ![]() instead. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)1/2
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: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)3/2
When this creature dies, you may return either half of it to its owner’s hand.
You may discard a card. If you do, draw a card. 4/3
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Process of Elimination
(rare)
Run on Fumes
(uncommon)
Networked Sage
(uncommon)
Evasive Knifehand
(uncommon)
Minotaur Bruiser
(common)
Artillery Volley
(common)
Scrap for Parts
(common)
Consul Officer
(common)
Relocate
(common)
Battle Brat
(common)
Consul Investigator
(common)
Gunsmith’s Workshop
(common)
Sylvan Progressive
(common)
Raiding Chassis
(common)
Mountain
(basic)



: Add
to your mana pool instead. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)

