Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target artifact or creature card from a graveyard to the battlefield.
[Decipher {5}{b}{b}]
 U 
Sorcery
Tap all creatures. Your opponent's creatures do not untap during their controller's next untap step.
 U 
Instant
Exile target nonartifact creature you control, then Choose target artifact card in your graveyard. Return that card and the exiled card to the battlefield under your control at the beginning of your next upkeep. Exile Artificer's Journey.
 U 
Artifact
Access ({7}: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Information Dias is granted access to the Machine, draw two cards.
 C 
Sorcery
[Envision 4]
Put up to two cards from your vision pile into your hand. You lose 2 life.
 C 
Instant
Counter target spell unless it's controller pays {4}.
[Consolidate] – If you haven't lost life since your last turn, instead, counter that spell.
 C 
Creature – Human Soldier
It is against the law for an opponent to control three or more creatures
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, you may tap target creature.
3/3
 C 
Land
{t}: Add 1 to your mana pool.
{3}, {t}, Sacrifice Frontline Repair Shop: Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
 C 
Creature – Human Citizen
When Underclass Protestor enters the battlefield, [bolster 1]
1/1
 C 
Creature — Goblin Rigger
When Goblin Rigger enters the battlefield, assemble. (Put a colorless Contraption artifact onto the battlefield, or grant this creature’s component ability to a Contraption you control.)
< COMPONENT — Sacrifice this artifact: This artifact deals 1 damage to target creature or player. >
1/1
 C 
Creature – Elf Citizen
[Revolution]
4/4
Outlands Vigilante
 
 C 
Creature – Elf Shaman
Trample
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
5/3
Hunter Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
target creature blocks this turn if able.
6/4
 C 
Creature — Goblin
When Tinker Goblin enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature."
Plains
 
 B 
Basic Land – Plains

Memory Exploit (rare)
Solar Flash (uncommon)
Artificer's Journey (uncommon)
Information Dias (uncommon)
Monster Study (common)
Spellbind (common)
Census Enforcer (common)
Frontline Repair Shop (common)
Underclass Protestor (common)
Goblin Rigger (common)
Outlands Outcast (common)
Hunting Chassis (common)
Tinker Goblin (common)
War Profiteering (common)
Plains (basic)