Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Sky District enters the battlefield, put a colorless [Charge] artifact token with [Canister_text] onto the battlefield under target opponent's control.
: Add or to your mana pool. |
[Bolster 3()], then [bolster 2()], then [bolster 1()].
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When Mecha Joy Rider enters the battlefield, gain control of target Mecha artifact creature until Mecha Joy Rider leaves the battlefield. That creature gains haste until end of turn.
3/2
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Look at target player's hand.
Draw a card. [Decipher ![]() ] |
When Tinker Tailor enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
0/1
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When Test Victim enters the battlefield or dies, [Envision 1].
As long as you have a black card in your vision pile, Test Victim has deathtouch. 1/1
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Essence — Whenever you spend four or more mana to cast a spell or activate an ability, put a +1/+1 counter on Essential Shaman.
2/2
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Full Crew V2 (If you control exactly V2 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
Mooring Steamboat doesn’t untap during your untap step. Whenever Mooring Steamboat becomes crewed, untap it. 6/4
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As long as your advancement is 4 or greater, Mecha-Halberdier has first strike. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/1
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As long as your advancement is 4 or greater, Celestial Student has flying. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/4
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Sacrifice Automated Repair Bot: Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
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Target player discards two cards.
[Consolidate] — As long as you didn't lose any life since your last turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards. |
When Wrench-Jockey enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/4
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[Surge] — Whenever you activate a nonland ability, you may pay
. If you do, put a +1/+1 counter on Attuned Outlander.The natural magics and the old ways may have been crushed by the consul in the cities, but they live on elsewhere.
2/2
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Sky District
(rare)
Resolve of the Meek
(uncommon)
Mecha Joy Rider
(uncommon)
Data Mining
(uncommon)
Tinker Tailor
(common)
Test Victim
(common)
Essential Druid
(common)
Mooring Steamboat
(common)
Mecha-Halberdier
(common)
Celestial Student
(common)
Automated Repair Bot
(common)
Network Infiltration
(common)
Wrench-Jockey
(common)
Attuned Outlander
(common)
Forest
(basic)
: Add
or
to your mana pool.



