Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
[Envision 3]
Put all cards in your envision pile into your hand. You lose 1 life for each card put into your hand this way.
 U 
Creature – Human Artificer Wizard
{1}, {t}, Tap an untapped canister you control: Tap target permanent.
2/4
 U 
Artifact Creature — Construct
Vigilance
At the beginning of combat on each turn, untap each equipment attached to Spring-Engine Nexus.
1/4
 U 
Creature – Human Rogue
Whenever Underground Smuggler attacks, [bolster 1].
2/1
 C 
Creature – Human Mutant
When Lab Experiment dies, envision 2, then put a card from your vision pile into your hand. (To envision 2, exile the top two cards of your library into your vision pile.)
1/2
 C 
Artifact — Equipment
Equipped creature has haste.
{t}: Target creature can’t block equipped creature this turn.
Equip {1}
 C 
Creature – Ogre
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
3/3
 C 
Creature — Rogue
Flying
Tinker Spy can block only creatures with flying.
When Tinker Spy enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/1
 C 
Creature – Human Soldier
As long as your advancement is 4 or greater, Mecha-Halberdier has first strike. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/1
 C 
Creature – Human Monk
If Pacifist would deal combat damage, gain that much life instead.
3/3
 C 
Creature – Horse
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/3
 C 
Creature – Beast
{r}: Escaped Baloth gains trample until end of turn.
4/3
 C 
Artifact
[Jury-Rig NC — Discard an artifact card.]
{t}: Add {c} to your mana pool.
 C 
Creature – Rhino
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
4/4
Plains
 
 B 
Basic Land – Plains

Prophecy of Waste (rare)
Aether Siphoner (uncommon)
Spring-Engine Nexus (uncommon)
Underground Smuggler (uncommon)
Lab Experiment (common)
Spring-Speed Chassis (common)
Battle Ogre (common)
Tinker Spy (common)
Mecha-Halberdier (common)
Pacifist (common)
Battle Horse (common)
Escaped Baloth (common)
Glittering Totem (common)
Battle Rhox (common)
Plains (basic)