Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Revolution]
First strike, lifelink 2/2
Creatures you control with revolution enter the battlefield transformed.
Creatures you control get +1/+1 and gain first strike and lifelink |
Haste
[Revolution] 2/2
Trample, haste
Creatures you control with revolution enter the battlefield transformed. 4/4
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When Mecha Salvage Pilot enters the battlefield, return up to one target Core card and one target Chassis card from your graveyard to your hand.
2/2
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Return target instant or sorcery card from your graveyard to your hand.
[Charge] |
Analyst’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
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Destroy target land. Creatures without flying can't block this turn.
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Target untapped nonartifact creature gets -4/-4 until end of turn.
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[Revolution]
3/5
Hexproof
Creatures you control with revolution enter the battlefield transformed. 4/6
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Sky Sloop’s operators have flying.
At the beginning of each combat, if Sky Sloop has exactly three or four operators, those creatures get +1/+1 until end of turn. Operate ( : Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.) |
When Pressgang Tinkerer enters the battlefield, choose one:
• Put a charge counter on target artifact. • Pressgang Tinkerer deals 1 damage to target creature. 2/1
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Blow Fuse deals 4 damage to target creature.
You may put a charge counter on target artifact. |
When Vapour Researcher enters the battlefield, if your advancement is 4 or greater, you may return target creature to its owner's hand. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/2
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Prevent all damage that would be dealt to target creature this turn. Untap that creature.
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When Elixir Developer enters the battlefield, you gain life equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/5
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Champion of the People
(rare)
Wilds Raider
(uncommon)
Mecha Salvage Pilot
(uncommon)
Run on Fumes
(uncommon)
Analyst’s Workshop
(common)
Tectonic Rift
(common)
Choking Smog
(common)
Outlands Recluse
(common)
Sky Sloop
(common)
Pressgang Tinkerer
(common)
Blow Fuse
(common)
Vapour Researcher
(common)
Reforge in Light
(common)
Elixir Developer
(common)
Plains
(basic)


Enchantment



, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)