Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Dragon
Flying
Renown 5 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever Sky Tyrant attacks, if it is renowned, Sky Tyrant deals 5 damage to each creature without flying defending player controls.
5/5
 U 
Instant
Kicker {4}{b}{b} (You may pay an additional {4}{b}{b} as you cast this spell.)
Target creature gets -3/-3 until end of turn. If Gas Attack was researched, all creatures get -3/-3 until end of turn instead.
 U 
Instant
Transform all creatures with revolution you control. Target creature you control fights target creature you don't control.
 U 
Artifact
Access ({7}: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Information Dias is granted access to the Machine, draw two cards.
 C 
Creature – Human Monk
[Surge] — Whenever you activate a nonland ability, you may pay {1}. If you do, put a +1/+1 counter on Attuned Outlander.
The natural magics and the old ways may have been crushed by the consul in the cities, but they live on elsewhere.
2/2
 C 
Artifact – Equipment
[Jury-Rig NC {1}]
Equipped creature gets +2/+0.
Equip {2}
 C 
Sorcery
Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
Then put two +1/+1 counters on target artifact creature.
 C 
Creature – Human Scout
When Eager Prospector enters the battlefield, [Envision 1].
As long as there is a land card in your vision pile, Eager Prospector gets +1/+1 and has haste.
3/3
 C 
Sorcery
Kicker {5}{b} (You may pay an additional {5}{b} as you cast this spell.)
Target player discards two cards. If Insidious Transaction was researched, that player loses 4 life.
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
1/3
Seeker Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
scry 1.
2/4
 C 
Creature – Elf Citizen
[Revolution]
2/2
Elvish Rallier
 
 C 
Colour indicator G Creature – Elf Warrior
Creatures you control with revolution enter the battlefield transformed.
Other transformed creatures you control get +1/+1
3/3
 C 
Creature – Bird
Flying
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
1/2
 C 
Creature – Human Rogue
Deathtouch
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
1/2
 C 
Sorcery
[Envision 3]
Put up to two cards from your vision pile into your hand.
Swamp
 
 B 
Basic Land – Swamp

Sky Tyrant (mythic)
Gas Attack (uncommon)
Fist of the Uprising (uncommon)
Information Dias (uncommon)
Attuned Outlander (common)
Improvised Weapon (common)
Upgraded Tinker (common)
Eager Prospector (common)
Insidious Transaction (common)
Seeking Chassis (common)
Elvish Pauper (common)
Battle Aven (common)
Sewer Urchin (common)
Inevitable Conclusion (common)
Swamp (basic)