Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control have hexproof and skulk.
: Target creature you control gets -1/+1 until end of turn. |
Whenever Infiltrator Agent enters the battlefield, you may return target exiled card with decipher you own to your hand.
2/3
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[Envision 1]
You may play cards from your vision pile until end of turn. Whenever you do, envision 1. |
[Jury-Rig
]
Improvised Juggernaut doesn't untap during your untap step. Exile an artifact card from your graveyard: Untap Improvised Juggernaut. 4/4
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Enchant creature
Whenever an artifact enters the battlefield under your control, enchanted creature gets +1/+1 uand gains flying ntil end of turn. |
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It is against the law for an opponent to control three or more creatures
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, you may tap target creature. 3/3
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Casting spells during combat is against the law.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, draw a card, then discard a card. 2/2
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Connection (Whenever you activate a nonland activated ability with
in its cost, this creature gets +1/+1 until end of turn.)2/2
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Artillery Volley deals damage to target creature equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
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Trashman’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Trashman’s Workshop or tap a black creature you control: Target player puts the top two cards of his or her library into his or her graveyard. |
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As an additional cost to cast Double Double, sacrifice an artifact.
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text] |
![]() : Face in the Crowd gains hexproof until end of turn.2/2
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Flying
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.) 0/1
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[Jury-Rig NC
]
Equipped creature gets +2/+0. Equip ![]() |
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Covert Operations
(rare)
Infiltrator Agent
(uncommon)
Improvise
(uncommon)
Improvised Juggernaut
(uncommon)
Artificer's Skill
(common)
Census Enforcer
(common)
Consul Investigator
(common)
Druidic Companion
(common)
Artillery Volley
(common)
Trashman’s Workshop
(common)
Double Double
(common)
Face in the Crowd
(common)
Adaptive Thrummer
(common)
Improvised Weapon
(common)
Island
(basic)


]

in its cost, this creature gets +1/+1 until end of turn.)