Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain control of target artifact.
[Decipher ![]() ![]() ] |
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
As long as Mutated Brigand is renowned, it has " ![]() : Regenerate Mutated Brigand"2/3
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[Envision 2]
You may play a card from your envision pile this turn. |
Vigilance
Voice of the People enters the battlefield with a +1/+1 counter for each other Citizen creature you control. 3/3
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, put a +1/+1 counter on Border Captain. 2/1
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As an additional cost to cast Naturally Resourceful, tap a creature you control and put a +1/+1 counter on that creature.
Search your library for a basic land card, put it onto the battlefield, then shuffle your library. |
[Envision 4]
Put up to two cards from your vision pile into your hand. You lose 2 life. |
Analyst’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
Tinker. Tinker again, then tinker a third time. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again. And again.)
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When Aethersniper enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
: Aethersniper deals 1 damage to each opponent.2/1
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Reach
[Revolution] 2/3
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed. 3/4
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War Machine can’t attack or block unless it’s crewed.
Crew ( : Exile another creature you control until this leaves the battlefield, or return a card exiled by War Machine to the battlefield. Crew only as a sorcery.)5/5
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Gain control of target creature until end of turn. It gains haste. Then put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
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Access (
: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Alatian Phasemancer is granted access to the Machine, it gets +2/+2 and can’t be blocked until end of turn 1/3
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System Takeover
(rare)
Mutated Brigand
(uncommon)
Quick Intuition
(uncommon)
Voice of the People
(uncommon)
Border Captain
(common)
Naturally Resourceful
(common)
Monster Study
(common)
Analyst’s Workshop
(common)
Endless Preparation
(common)
Aethersniper
(common)
Canopy Keeper
(common)
War Machine
(common)
Challenge Allegiances
(common)
Alatian Phasemancer
(common)
Forest
(basic)






, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
: Grant access to the Machine to each permanent you control.)