Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
When Consul Officer enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
2/5
 
 R 
Legendary Creature – Human Knight
First strike, vigilance
When Lorel, Peacekeeper enters the battlefield, put two 1/1 white Citizen creature tokens onto the battlefield.
Creature tokens you control have first strike and vigilance.
2/2
 U 
Creature – Pilot
When Mecha Joy Rider enters the battlefield, gain control of target Mecha artifact creature until Mecha Joy Rider leaves the battlefield. That creature gains haste until end of turn.
3/2
 U 
Instant
[Envision 1]
You may play cards from your vision pile until end of turn. Whenever you do, envision 1.
 U 
Creature – Wizard
Sacrifice Research Analyst: Shuffle target instant or sorcery from your graveyard into the top six cards of your library. Draw a card.
2/2
 C 
Artifact Creature – Bird
Flying
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Creature – Bear
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/2
 C 
Creature – Human Wizard
Casting spells during combat is against the law.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, draw a card, then discard a card.
2/2
 C 
Creature – Human Rogue
Deathtouch
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
1/2
 C 
Creature – Human Rogue
(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, that players discards a card.
3/2
 C 
Creature – Viashino Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
 C 
Instant
Kicker {5}{w} (You may pay an additional {5}{w} as you cast this spell.)
Tap up to two target creatures.
If Impediment was researched, tap all creatures you don't control instead.
 C 
Creature — Human Artificer
Whenever you cast an instant or sorcery spell, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
3/2
Raider Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
You may discard a card. If you do, draw a card.
4/3
Swamp
 
 B 
Basic Land – Swamp

Consul Officer (common, foil)
Lorel, Peacekeeper (rare)
Mecha Joy Rider (uncommon)
Improvise (uncommon)
Research Analyst (uncommon)
Adaptive Thrummer (common)
Druidic Companion (common)
Consul Investigator (common)
Sewer Urchin (common)
Consul Interrogator (common)
Viashino Bandit (common)
Impediment (common)
Artistic Tinkerer (common)
Raiding Chassis (common)
Swamp (basic)