Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Kicker {3}{b}{b} (You may pay an additional {3}{b}{b} as you cast this spell.)
Name a nonland card. Search target opponent's hand, graveyard, and library for a card of the chosen name and exile it. Then that player shuffles his or her library.
If Process of Elimination was researched, you may exile any number of cards of the chosen name instead.
 U 
Creature – Human Soldier
[Revolution]
Vigilance
Once assigned a patrolman would walk the same route every night for years. Every step a repetition of the night before.
2/4
Automated Patrolbot
 
 U 
Artifact Creature – Construct Soldier
Creatures you control with Revolution enter the battlefield transformed.
Vigilance
The consol found living humans were starting to be unreliable. Better safe than sorry where security was concerned.
4/4
 U 
Instant
Kicker {4}{b}{b} (You may pay an additional {4}{b}{b} as you cast this spell.)
Target creature gets -3/-3 until end of turn. If Gas Attack was researched, all creatures get -3/-3 until end of turn instead.
 U 
Artifact Creature – Golem
You may cast this card from your Vision Pile.
6/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets "Whenever a nonland permanent you control becomes tapped, this creature gets -1/-1 until end of turn."
 C 
Creature – Human Artificer
When Elixir Developer enters the battlefield, you gain life equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/5
 C 
Artifact Creature – Bird
Flying
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Artifact
When Vision Prism enters the battlefield, [Envision 3].
{t}: Add one mana that shares a color with a card in your vision pile.
 C 
Creature – Human Monk
If Pacifist would deal combat damage, gain that much life instead.
3/3
 C 
Artifact
Apothecary’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Apothecary’s Workshop or tap a white creature you control: You gain 2 life.
 C 
Creature – Naga Archer
Reach
[Revolution]
2/3
Jungle Guardian
 
 C 
Creature – Naga Archer
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed.
3/4
 C 
Sorcery
Target untapped nonartifact creature gets -4/-4 until end of turn.
 C 
Sorcery
Tinker. Tinker again, then tinker a third time. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again. And again.)
 C 
Instant
Kicker {6}{r} (You may pay an additional {6}{r} as you cast this spell.)
Lightning Cannon deals 3 damage to target creature. If Lightning Cannon was researched it deals 5 damage to target player.
Forest
 
 B 
Basic Land – Forest

Process of Elimination (rare)
Consol Patrolman (uncommon)
Gas Attack (uncommon)
Mechanized Ideal (uncommon)
Obsolescence (common)
Elixir Developer (common)
Adaptive Thrummer (common)
Vision Prism (common)
Pacifist (common)
Apothecary’s Workshop (common)
Canopy Keeper (common)
Choking Smog (common)
Endless Preparation (common)
Lightning Cannon (common)
Forest (basic)