Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Soldier
[Law] – At the beginning of each upkeep, if an opponent broke a law last turn, you may pay 1 life. If you do, draw a card.
2/3
 
 R 
Legendary Creature – Human Knight
First strike, vigilance
When Lorel, Peacekeeper enters the battlefield, put two 1/1 white Citizen creature tokens onto the battlefield.
Creature tokens you control have first strike and vigilance.
2/2
 U 
Sorcery
Exile target creature you control and target creature you don't control into their owners' vision piles.
 U 
Creature – Pilot
Flash
When Mecha Splinter Pilot enters the battlefield, you may exile target Mecha. If you do, return both halves to the battlefield transformed under their owners’ control.
2/2
 U 
Creature – Pilot
When Mecha Salvage Pilot enters the battlefield, return up to one target Core card and one target Chassis card from your graveyard to your hand.
2/2
 C 
Artifact
Trashman’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Trashman’s Workshop or tap a black creature you control: Target player puts the top two cards of his or her library into his or her graveyard.
 C 
Creature – Human Pilot
First strike
Vehicles crewed by Driving Ace have first strike.
2/2
 C 
Sorcery
Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
Then put two +1/+1 counters on target artifact creature.
 C 
Sorcery
As an additional cost to cast Naturally Resourceful, tap a creature you control and put a +1/+1 counter on that creature.
Search your library for a basic land card, put it onto the battlefield, then shuffle your library.
 C 
Creature – Bird
Flying
Whenever Bird Envoy becomes tapped, you gain 2 life.
2/4
 C 
Creature – Human Rogue
As an additional cost to cast Canister Collector, sacrifice a creature.
When Canister Collector enters the battlefield, put a colorless [Charge] artifact token onto the battlefield. It has [Canister_text]
4/3
 C 
Artifact – Equipment
[Jury-Rig NC {1}]
Equipped creature gets +2/+0.
Equip {2}
 C 
Sorcery
Kicker {6}{b} (You may pay an additional {6}{b} as you cast this spell.)
Destroy target creature. If Terrible Fate was researched, that creature's controller loses life equal to its toughness.
 C 
Creature – Human Warrior
{2}{b}: Wasteland Brawler gets +1/+0 and gains menace until end of turn.
2/1
Island
 
 B 
Basic Land – Island

Mercenary Police (uncommon, foil)
Lorel, Peacekeeper (rare)
Disperse to the Net (uncommon)
Mecha Splinter Pilot (uncommon)
Mecha Salvage Pilot (uncommon)
Trashman’s Workshop (common)
Driving Ace (common)
Upgraded Tinker (common)
Naturally Resourceful (common)
Bird Envoy (common)
Canister Collector (common)
Improvised Weapon (common)
Terrible Fate (common)
Wasteland Brawler (common)
Island (basic)