Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
[Envision 3]
Put all cards in your envision pile into your hand. You lose 1 life for each card put into your hand this way.
 U 
Instant
Target opponent sacrifices a creature and loses 2 life.
"Where money is scarce, blood will suffice."
 U 
Creature – Elf Warrior
Haste
[Revolution]
2/2
Revolutionary Charger
 
 U 
Creature – Elf Warrior
Trample, haste
Creatures you control with revolution enter the battlefield transformed.
4/4
 U 
Sorcery
[Bolster 3()], then [bolster 2()], then [bolster 1()].
 C 
Creature – Human Artificer
[Revolution]
When Thopter Machinist enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
2/2
Rebel Engineer
 
 C 
Colour indicator U Creature – Human Artificer
Creatures you control with revolution enter the battlefield transformed.
Flying
3/3
 C 
Artifact Creature – Core
{2}: [Combine Core]
4/1
Tomb
 
 C 
Artifact Creature
This creature gets +1/+0 and has menace.
Whenever this creature attacks,
 C 
Sorcery
As an additional cost to cast Junkyard Scuffle, tap a creature you control and put a +1/+1 counter on that creature.
Destroy target nonartifact creature.
 C 
Sorcery
Blow Fuse deals 4 damage to target creature.
You may put a charge counter on target artifact.
 C 
Instant
Tinker, then tinker. again. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again.)
 C 
Instant
Kicker {5}{g} (You may pay an additional {5}{g} as you cast this spell.)
Target creature gets +3/+3 until end of turn. If Monster Study was researched, that creature gets +6/+6 and trample until end of turn instead.
 C 
Sorcery
Target opponent loses 2 life.
[Decipher {2}{b}]
 C 
Creature – Human Warrior
{2}{b}: Wasteland Brawler gets +1/+0 and gains menace until end of turn.
2/1
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
5/3
Hunter Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
target creature blocks this turn if able.
6/4
 C 
Instant
Counter target spell unless its controller pays {1}.
Research {2} (Then you may pay {2} to research this. If you do, reveal any number of cards you own with the same name as this card in your graveyard, hand and/or library and transform them, then transform this card. Shuffle this card into your library.)
Master Spike
{u}{u}
 
 C 
Instant
Counter target spell. Draw a card.
Forest
 
 B 
Basic Land – Forest

Prophecy of Waste (rare)
Oppressive Tariff (uncommon)
Wilds Raider (uncommon)
Resolve of the Meek (uncommon)
Thopter Machinist (common)
Tomb Core (common)
Junkyard Scuffle (common)
Blow Fuse (common)
Emergency Deployment (common)
Monster Study (common)
Slicing Strike (common)
Wasteland Brawler (common)
Hunting Chassis (common)
Apprentice Spike (common)
Forest (basic)