Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
[Envision 3]
Put all cards in your envision pile into your hand. You lose 1 life for each card put into your hand this way.
 U 
Artifact Creature — Construct
Vigilance
At the beginning of combat on each turn, untap each equipment attached to Spring-Engine Nexus.
1/4
 U 
Artifact — Vehicle
Whenever a creature aboard Reconnaissance Vessel deals combat damage to a player, draw a card.
Board {4} ({4}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 U 
Creature – Wizard
Sacrifice Research Analyst: Shuffle target instant or sorcery from your graveyard into the top six cards of your library. Draw a card.
2/2
 C 
Instant
Destroy target creature.
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text]
 C 
Creature – Human Artificer
Flying
[Revolution]
Blah! Short sighted state. How dare they cut my funding.
2/1
Aeronautic Genius
 
 C 
Creature – Human Artificer
Flying, prowess
Creatures with revolution you control enter the battlefield transformed.
3/2
 C 
Creature — Pilot
Vehicles crewed by Green Pilot get +2/+2.
2/2
 C 
Creature – Human Soldier
Whenever you sacrifice an artifact, Aether Troops gains first strike until end of turn.
4/2
 C 
Artifact Creature — Vehicle
War Machine can’t attack or block unless it’s crewed.
Crew {2} ({2}: Exile another creature you control until this leaves the battlefield, or return a card exiled by War Machine to the battlefield. Crew only as a sorcery.)
5/5
 C 
Sorcery
Destroy target land. Creatures without flying can't block this turn.
 C 
Creature – Human Artificer
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/1
 C 
Creature – Horse
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/3
 C 
Artifact
Jeweler’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Jeweler’s Workshop or tap a green creature you control: Add one mana of any color to your mana pool.
 C 
Sorcery
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text]
Plains
 
 B 
Basic Land – Plains

Prophecy of Waste (rare)
Spring-Engine Nexus (uncommon)
Reconnaissance Vessel (uncommon)
Research Analyst (uncommon)
Harvest Soul (common)
Bazaar-Street Tinkerer (common)
Green Pilot (common)
Aether Troops (common)
War Machine (common)
Tectonic Rift (common)
Canister Channeler (common)
Battle Horse (common)
Jeweler’s Workshop (common)
Fill Canisters (common)
Plains (basic)