Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Untap all nonland permanents you control and transform them. They gain "{t}: This deals damage equal to its converted mana cost to target creature or player." until end of turn.
 
 R 
Creature – Vampire Rogue Wizard
Flying, deathtouch
Whenever you would cast a copy of an instant or sorcery card, copy it. You may choose new targets for the copy.
2/2
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
[Charge]
 U 
Sorcery
Exile the top card of your library. You may play it this turn.
[Decipher {1}{r}]
 U 
Sorcery
[Envision 2]
You may play a card from your envision pile this turn.
 C 
Artifact – Vehicle
{2}: Target creature you control gains trample until end of turn.
Full Crew 4 (If you control exactly 4 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
 C 
Creature – Hound Warrior
Haste
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
4/2
 C 
Instant
Kicker {6}{u} (You may pay an additional {6}{u} as you cast this spell.)
Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. If Thopter Deployment was researched put three of those tokens onto the battlefield instead.
 C 
Instant
[Envision 3]
Target creature gets -X/-X until end of turn, where X is the highest converted mana cost among cards in your vision pile.
 C 
Creature – Bird
Flying
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
1/2
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
1/3
Seeker Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
scry 1.
2/4
 C 
Creature — Human Wizard
Swell — Whenever you activate a nonland activated ability with {t} in its cost, Pyrotechnician deals 1 damage to each opponent.
2/1
 C 
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
[Decipher {2}{g}]
 C 
Creature – Human Wizard
Access ({7}: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Alatian Phasemancer is granted access to the Machine, it gets +2/+2 and can’t be blocked until end of turn
1/3
Island
 
 B 
Basic Land – Island

Spark the Revolt (mythic, foil)
Agent of Treachery (rare)
Run on Fumes (uncommon)
Creative Knack (uncommon)
Quick Intuition (uncommon)
Highland Wagon (common)
Ainok Ambusher (common)
Thopter Deployment (common)
Petri Death (common)
Battle Aven (common)
Seeking Chassis (common)
Pyrotechnician (common)
Procure Arms (common)
Alatian Phasemancer (common)
Island (basic)