Tesla Card Dump: Virtual Booster
| Tesla Card Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Frontedge Fighter enters the battlefield, put a number of +1/+1 counters on it equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
1/1
|
, tap two untapped creatures you control: Tap target creature.1/2
|
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Return target creature to its owner's hand. Its controller puts the top two cards of his or her library into his or her graveyard. If Rewrite Memories was researched, that player also puts the next 8 cards of his or her library into his or her graveyard. |
When Confiscation Officer enters the battlefield return target nonland permanent an opponent controls to its owner's hand. It's against the law for an opponent to have a permanent with the same name as that permanent enter the battlefield under their control until Confiscation Officer leaves the battlefield.
2/2
|
Put a +1/+1 counter on each of up to two target creatures.
[Decipher ![]() ] |
|
Counter target spell unless its controller pays
.
Research (Then you may pay to research this. If you do, reveal any number of cards you own with the same name as this card in your graveyard, hand and/or library and transform them, then transform this card. Shuffle this card into your library.)Counter target spell. Draw a card.
|
When Test Victim enters the battlefield or dies, [Envision 1].
As long as you have a black card in your vision pile, Test Victim has deathtouch. 1/1
|
Discard a card, then draw two cards.
Why not take a dram, and not give a damn?
|
When Lab Experiment dies, envision 2, then put a card from your vision pile into your hand. (To envision 2, exile the top two cards of your library into your vision pile.)
1/2
|
![]() : Natural Pinger deals 1 damage to each opponent. If this is the third time you activated this ability this turn, automate it. (If this isn’t automated, put a charge counter on it and it becomes automated. At the beginning of your upkeep, if this is automated, you may activate its abilities without paying its mana cost.)2/3
|
|
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
Steam-powered Juggernaut attacks each turn if able. The engine is easy to start up, but much harder to bring to a stop.
3/3
|
Full Crew V2 (If you control exactly V2 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
As long as Goblin Tank is crewed, it gets +3/+3 and gains menace. 3/3
|
[Envision 3]
Put up to two cards from your vision pile into your hand. |
Tinker, then tinker. again. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again.)
|
|
Frontedge Fighter
(rare)
Snare Squad General
(uncommon)
Rewrite Memories
(uncommon)
Confiscation Officer
(uncommon)
Procure Arms
(common)
Apprentice Spike
(common)
Test Victim
(common)
Soma Dose
(common)
Lab Experiment
(common)
Natural Pinger
(common)
Steam-powered Juggernaut
(common)
Goblin Tank
(common)
Inevitable Conclusion
(common)
Emergency Deployment
(common)
Swamp
(basic)


