Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Kicker {4}{u}{u} (You may pay an additional {4}{u}{u} as you cast this spell.)
Counter target spell.
If Spelltrap was researched, draw two cards and Spelltrap can't be countered by spells or abilities.
 U 
Creature – Human Rogue
[Revolution]
My quick tongue and my sharp knife are the only friends I’ll ever need.
3/3
Parliamentary Officer
 
 U 
Creature – Human Advisor
Creatures with revolution you control enter the battlefield transformed.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
4/4
 U 
Instant
Target opponent sacrifices a creature and loses 2 life.
"Where money is scarce, blood will suffice."
{1}{g}{w}
 
 U 
Creature – Human Cleric
Whenever a creature you control becomes tapped, you gain 1 life.
3/2
 C 
Creature – Human Artificer
Advance (Tap ten untapped creatures, artifacts, and/or lands you control: You become advanced.)
Whenever you become advanced or Revolutionary Firebrand attacks while you’re advanced, it deals 2 damage to each opponent.
2/2
 C 
Creature – Human Scout
It is against the law to block Consul Investigator.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, target creature you control can’t be blocked this turn.
2/3
 C 
Artifact Creature – Core
{2}: [Combine Core]
2/4
Network
 
 C 
 
This creature gets +1/+0 and has lifelink.
Whenever this creature attacks, [something]
{2}
 
 C 
Artifact – Equipment
Equipped creature has base power and toughness 3/3.
Equip {1}
 C 
Creature — Human Artificer
Advance (When you untap ten or more permanents at once, you become advanced.)
As long as you’re advanced, Aspiring Inventor gets +2/+2 and has flying.
Developing the flight systems took thousands of mistakes. But it only needed one success to be worth it.
2/1
 C 
Sorcery
Put two 1/1 red Citizen creature tokens with haste onto the battlefield.
 C 
Creature – Hound Warrior
Haste
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
4/2
 C 
Sorcery
Kicker {5}{b} (You may pay an additional {5}{b} as you cast this spell.)
Target player draw two cards and lose 2 life. If Consul Machinations was researched, that player may Scry 4 first.
 C 
Creature – Human Artificer
Reach
When Stilt Strider enters the battlefield, [Charge].
3/4
 C 
Creature – Human Cleric
When Double Healer becomes tapped, gain 1 life.

{4}{w}, {t}: Gain 1 life.
1/2
Plains
 
 B 
Basic Land – Plains

Spelltrap (rare)
Alley Scoundrel (uncommon)
Oppressive Tariff (uncommon)
Healer (uncommon)
Revolutionary Firebrand (common)
Consul Investigator (common)
Network Core (common)
Autocar (common)
Aspiring Inventor (common)
Call of the Vigilante (common)
Ainok Ambusher (common)
Consul Machinations (common)
Stilt Strider (common)
Double Healer (common)
Plains (basic)