Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures you control have hexproof and skulk.
{1}: Target creature you control gets -1/+1 until end of turn.
 U 
Artifact Creature – Chassis
Stealth Chassis can't be blocked.
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
1/1
Stealth Mecha
 
 U 
– Mecha
Stealth Mecha can't be blocked
When this creature dies, you may return either half of it to its owner’s hand.
2/2
 U 
Instant
Counter target spell. if your advancement is 4 or greater, you may put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.(Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
 U 
Sorcery
[Bolster 3()], then [bolster 2()], then [bolster 1()].
 C 
Artifact – Vehicle
{2}: Target creature you control gains trample until end of turn.
Full Crew 4 (If you control exactly 4 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
 C 
Creature – Human Artificer
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/1
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
2/4
Thunderer Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
tap target creature with power 2 or less.
3/5
 C 
Instant
You gain 4 life. Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
 C 
Creature – Human Mutant
When Lab Experiment dies, envision 2, then put a card from your vision pile into your hand. (To envision 2, exile the top two cards of your library into your vision pile.)
1/2
 C 
Creature – Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
 C 
Creature
Natural — {2}{g}: Untap target tapped creature. If this is the third time you activated a nonland ability this turn, put a +1/+1 counter on Outlands Leader.
1/1
 C 
Creature – Elf Mutant
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
When Tortured Sylvan dies, if it was renowned, draw a card.
4/2
 C 
Creature – Human Rogue
Haste
When Supply Runner enters the battlefield, [bolster 1]
2/2
 C 
Instant
Prevent all damage that would be dealt to target creature this turn. Untap that creature.
Forest
 
 B 
Basic Land – Forest

Covert Operations (rare)
Stealth Chassis (uncommon)
Repurpose (uncommon)
Resolve of the Meek (uncommon)
Highland Wagon (common)
Canister Channeler (common)
Thundering Chassis (common)
Airborne Backup (common)
Lab Experiment (common)
Fearless Fighter (common)
Outlands Leader (common)
Tortured Sylvan (common)
Supply Runner (common)
Reforge in Light (common)
Forest (basic)