Tesla Card Dump: Virtual Booster

Tesla Card Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Druid
Whenever Sage of the Outlands becomes bolstered, draw a card.
{t}: Add {g} to your mana pool.
1/1
 U 
Creature – Human Rogue
[Revolution]
My quick tongue and my sharp knife are the only friends I’ll ever need.
3/3
Parliamentary Officer
 
 U 
Creature – Human Advisor
Creatures with revolution you control enter the battlefield transformed.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
4/4
 U 
Creature – Elf Druid
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
Other non-artifact creatures you control have connection.
3/2
 U 
Sorcery
Exile target creature you control and target creature you don't control into their owners' vision piles.
 C 
Artifact Creature — Artificer
Sacrifice Automated Repair Bot: Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Creature – Naga Archer
Reach
[Revolution]
2/3
Jungle Guardian
 
 C 
Creature – Naga Archer
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed.
3/4
 C 
Socery
Kicker {4}{u}{u} (You may pay an additional {4}{u}{u} as you cast this spell.)
Look at the top three cards of your library. Put one of those cards into your hand, and the rest into your graveyard.
If Unlock The Mind was researched, draw 3 cards instead.
 C 
Creature — Human Artificer
Whenever you cast an instant or sorcery spell, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Creature – Human Warrior
Essence — Whenever you spend four or more mana to cast a spell or activate an ability, target creature can’t block this turn.
3/1
 C 
Creature — Soldier
When Tinker Soldier enters the battlefield, tinker. (When this enters the battlefield, you may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Sorcery
[Envision 4]
Put up to two cards from your vision pile into your hand. You lose 2 life.
 C 
Creature – Human Warrior
Trample
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
5/5
 C 
Creature – Human Soldier
(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, put a +1/+1 counter on Border Captain.
2/1
 C 
Artifact Creature — Juggernaut
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
Steam-powered Juggernaut attacks each turn if able.
The engine is easy to start up, but much harder to bring to a stop.
3/3
Mountain
 
 B 
Basic Land – Mountain

Sage of the Outlands (rare)
Alley Scoundrel (uncommon)
Numari Channeler (uncommon)
Disperse to the Net (uncommon)
Automated Repair Bot (common)
Canopy Keeper (common)
Unlock The Mind (common)
Artistic Tinkerer (common)
Essential Warrior (common)
Tinker Soldier (common)
Monster Study (common)
Outlands Marauders (common)
Border Captain (common)
Steam-powered Juggernaut (common)
Mountain (basic)