Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Sky District enters the battlefield, put a colorless [Charge] artifact token with [Canister_text] onto the battlefield under target opponent's control.
{t}: Add {w} or {u} to your mana pool.
 U 
Creature – Human Artificer
Flying
Whenever Visionary Inventor attacks, [Envision1]
{u}, Sacrifice Visionary Inventor: Envision 1, then put an artifact card from your vision pile into your hand.
1/2
 U 
Creature – Human Soldier
{1}, tap two untapped creatures you control: Tap target creature.
1/2
 U 
Instant
Target opponent sacrifices a creature and loses 2 life.
"Where money is scarce, blood will suffice."
 C 
Artifact Creature – Core
{2}: [Combine Core]
2/4
Network
 
 C 
 
This creature gets +1/+0 and has lifelink.
Whenever this creature attacks, [something]
 C 
Sorcery
Artillery Volley deals damage to target creature equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
 C 
Artifact Creature – Bird
Flying
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Creature – Human Scout
It is against the law to block Consul Investigator.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, target creature you control can’t be blocked this turn.
2/3
 C 
Creature – Ogre Warrior
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/2
 C 
Creature – Human Rogue
(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, that players discards a card.
3/2
 C 
Creature — Knight
Vigilance
When Tinker Knight enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.)
1/2
 C 
Creature – Human Cleric
As long as your advancement is 4 or greater, Celestial Student has flying. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/4
 C 
Creature – Naga Archer
Reach
[Revolution]
2/3
Jungle Guardian
 
 C 
Creature – Naga Archer
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed.
3/4
 C 
Artifact Creature — Artificer
Sacrifice Automated Repair Bot: Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
Island
 
 B 
Basic Land – Island

Sky District (rare)
Visionary Inventor (uncommon)
Snare Squad General (uncommon)
Oppressive Tariff (uncommon)
Network Core (common)
Artillery Volley (common)
Adaptive Thrummer (common)
Consul Investigator (common)
Canister Hauler (common)
Consul Interrogator (common)
Tinker Knight (common)
Celestial Student (common)
Canopy Keeper (common)
Automated Repair Bot (common)
Island (basic)