Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Envision 3]
Put all cards in your envision pile into your hand. You lose 1 life for each card put into your hand this way. |
Whenever Underground Smuggler attacks, [bolster 1].
2/1
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Exile the top card of your library. You may play it this turn.
[Decipher ![]() ] |
Whenever a creature you don't control dies, [bolster 1]
2/4
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Reach
[Revolution] 2/3
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed. 3/4
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: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)2/4
When this creature dies, you may return either half of it to its owner’s hand.
tap target creature with power 2 or less. 3/5
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![]() : Target creature gains menace until end of turn."Beware of the savages!"
2/2
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
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Connection (Whenever you activate a nonland activated ability with
in its cost, this creature gets +1/+1 until end of turn.)2/1
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: [Combine Core]1/2
This creature gets +0/+1 and flying.
Whenever this creature attacks, |
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It's against the law to block Corrupt Lieutenant.
[Law] – At the beginning of your upkeep, if an opponent broke any laws since your last upkeep, that opponent discards a card. Many officers in the slums are chosen for strength, not loyalty.
4/6
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Prevent all combat damage that would be dealt this turn.
[Consolidate] – If you haven't lost any life since your last turn, prevent all combat damage that would be dealt to you and creatures you control instead. |
First Strike
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 1/3
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If you control a creature with a +1/+1 counter on it, Scrap Glider has flying.
![]() :Put a +1/+1 counter on Scrap Glider.2/2
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Prophecy of Waste
(rare)
Underground Smuggler
(uncommon)
Creative Knack
(uncommon)
Aether Extractor
(uncommon)
Canopy Keeper
(common)
Thundering Chassis
(common)
Relentless Tigrala
(common)
Fearless Fighter
(common)
Canister Channeler
(common)
Gravity Core
(common)
Corrupt Lieutenant
(common)
Still Mists
(common)
Consul Veteran
(common)
Scrap Glider
(common)
Swamp
(basic)




in its cost, this creature gets +1/+1 until end of turn.)