Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures you control have hexproof and skulk.
{1}: Target creature you control gets -1/+1 until end of turn.
 U 
Creature – Human Rogue
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever a creature you control becomes renowned, Outlaw Boss deals 1 damage to target creature or player.
2/1
 U 
Sorcery
Tap all creatures. Your opponent's creatures do not untap during their controller's next untap step.
 U 
Creature – Human Soldier
[Revolution]
Vigilance
Once assigned a patrolman would walk the same route every night for years. Every step a repetition of the night before.
2/4
Automated Patrolbot
 
 U 
Artifact Creature – Construct Soldier
Creatures you control with Revolution enter the battlefield transformed.
Vigilance
The consol found living humans were starting to be unreliable. Better safe than sorry where security was concerned.
4/4
 C 
Creature – Human Artificer
[Revolution]
When Thopter Machinist enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
2/2
Rebel Engineer
 
 C 
Colour indicator U Creature – Human Artificer
Creatures you control with revolution enter the battlefield transformed.
Flying
3/3
 C 
Creature – Human Knight
Border Patrol has first strike as long as you control a token.
The Counsel’s power is not only based on their oppressive authority, but their iron grip on the thopters and canisters.
3/3
 C 
Creature — Plant
Battle-Forged 5 (At end of combat, if this creature attacked this turn and has less than five +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Sorcery
Target opponent loses 2 life.
[Decipher {2}{b}]
 C 
Creature – Bear
When Better Bear enters the battlefield, [Envision1]. Then, put a +1/+1 counter on Better Bear for each creature card in your vision pile.
2/2
 C 
Artifact Creature – Core
{2}: [Combine Core]
3/2
Siege
 
 C 
Artifact Creature
This creature gets +1/+0 and has trample.
Whenever this creature attacks,
 C 
Creature – Goblin Scout
When Canister Runner enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
2/2
 C 
Sorcery
Kicker {5}{b}{b} (You may pay an additional {5}{b}{b} as you cast this spell.)
Target creature gets -4/-4 until end of turn.
If Caustic Smog was researched, that creature gets -8/-8 until end of turn instead.
 C 
Artifact Creature – Vehicle
Full Crew V2 (If you control exactly V2 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
As long as Corong Airship is crewed, it gets +4/+4 and has flying.
0/1
 C 
Instant
Prevent all damage that would be dealt to target creature this turn. Untap that creature.
Forest
 
 B 
Basic Land – Forest

Covert Operations (rare)
Outlaw Boss (uncommon)
Solar Flash (uncommon)
Consol Patrolman (uncommon)
Thopter Machinist (common)
Border Patrol (common)
Pottus Potentialis (common)
Slicing Strike (common)
Better Bear (common)
Siege Core (common)
Canister Runner (common)
Caustic Smog (common)
Corong Airship (common)
Reforge in Light (common)
Forest (basic)