Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Construct
[Revolution]
2/2
 
Autonomous Automaton
 
 C 
Artifact Creature – Construct
Creatures you control with revolution enter the battlefield transformed.
4/4
 R 
Sorcery
Return target artifact or creature card from a graveyard to the battlefield.
[Decipher {5}{b}{b}]
 U 
Sorcery
Put a 1/1 colorless Thopter artifact creature token with flying into the battlefield.
[Decipher {2}{u}{u}]
 U 
Instant
[Envision 1]
You may play cards from your vision pile until end of turn. Whenever you do, envision 1.
 U 
Creature — Pilot
Flash
When Mecha Tinkerer Pilot enters the battlefield, you may exile target Core and target Chassis you control. If you do, return them to the battlefield transformed as one permanent with haste.
2/3
 C 
Creature — Plant
Battle-Forged 5 (At end of combat, if this creature attacked this turn and has less than five +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Artifact – Vehicle
Boarded creatures get +1/+0 and have haste.
Board {2} ({2}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 C 
Creature – Human Wizard
Access ({7}: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Alatian Phasemancer is granted access to the Machine, it gets +2/+2 and can’t be blocked until end of turn
1/3
 C 
Creature – Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
 C 
Creature – Human Rogue
As an additional cost to cast Canister Collector, sacrifice a creature.
When Canister Collector enters the battlefield, put a colorless [Charge] artifact token onto the battlefield. It has [Canister_text]
4/3
{2}
 
 C 
Artifact – Equipment
Equipped creature has base power and toughness 3/3.
Equip {1}
 C 
Creature – Human Warrior
{2}{b}: Wasteland Brawler gets +1/+0 and gains menace until end of turn.
2/1
 C 
Instant
Tinker, then tinker. again. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again.)
 C 
Creature – Goblin Rogue
Bleed (Whenever an opponent is dealt combat damage you may pay {b/r}. If you do, that opponent loses 1 life.)
3/2
Mountain
 
 B 
Basic Land – Mountain

Conveyor Worker (common, foil)
Memory Exploit (rare)
Launch Thopter (uncommon)
Improvise (uncommon)
Mecha Tinkerer Pilot (uncommon)
Pottus Potentialis (common)
Stockade Runner (common)
Alatian Phasemancer (common)
Fearless Fighter (common)
Canister Collector (common)
Autocar (common)
Wasteland Brawler (common)
Emergency Deployment (common)
Outlands Cutthroat (common)
Mountain (basic)