Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
[Revolution]
First strike, lifelink
2/2
Martyr's Call
 
 R 
Colour indicator W Enchantment
Creatures you control with revolution enter the battlefield transformed.
Creatures you control get +1/+1 and gain first strike and lifelink
{4}{w}
 
 U 
Creature – Wall
Defender
When Border Blockade dies, put three 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
0/6
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
[Charge]
 U 
Artifact – Vehicle
As long as Noble Phalanx is boarded, creatures you control get +1/+1 and have vigilance.
Board {3} ({3}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 C 
Artifact – Vehicle
Boarded creatures get +1/+0 and have haste.
Board {2} ({2}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
0/3
Leecher Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
each opponent loses 1 life.
1/4
 C 
Creature — Citizen
When Tinker Tailor enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
0/1
 C 
Creature – Human Soldier
As long as your advancement is 4 or greater, Mecha-Halberdier has first strike. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/1
 C 
Creature – Human Wizard
{2}{r}: Torchbender deals 1 damage to each opponent. If you’ve activated three non-mana abilities this turn, revolt.
At the beginning of your end step, if you’ve revolted, Torchbender deals 1 damage to each opponent.
2/1
 C 
Creature – Elf Citizen
[Revolution]
2/2
Vinewhip Mage
 
 C 
Creature – Elf Druid
Creatures with revolution you control enter the battlefield transformed.
Reach
3/3
 C 
Creature – Human Soldier
Whenever you sacrifice an artifact, Aether Troops gains first strike until end of turn.
4/2
 C 
Creature – Human Citizen
Sword of the Commons gets +1/+0 for each other Citizen you control.
“For too long the outer districts been ignored.”
2/3
 C 
Sorcery
[Envision 4]
Put up to two cards from your vision pile into your hand. You lose 2 life.
 C 
Creature – Bird
Flying
Whenever Bird Envoy becomes tapped, you gain 2 life.
2/4
Mountain
 
 B 
Basic Land – Mountain

Champion of the People (rare)
Border (uncommon)
Run on Fumes (uncommon)
Noble Phalanx (uncommon)
Stockade Runner (common)
Leeching Chassis (common)
Tinker Tailor (common)
Mecha-Halberdier (common)
Torchbender (common)
Rope Maker (common)
Aether Troops (common)
Sword of the Commons (common)
Monster Study (common)
Bird Envoy (common)
Mountain (basic)