Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Giant
Trample
[Revolution]
6/6
Kor'sash the Returned
 
 R 
Colour indicator RG Legendary Creature – Giant
Trample
Creatures with revolution you control enter the battlefield transformed.
When this creature enters the battlefield or transforms into Kor'sash the Returned, he deals damage equal to his power to each creature you don't control. Then each creature you don't control deals damage equal to their power to Kor'sash.
9/9
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
[Charge]
 U 
Creature – Human Rebel
Vigilance
Voice for the Martyrs gets +1/+1 for each Rebel or Citizen card in your graveyard.
3/3
 U 
Creature – Human Artificer
Flying
Whenever Visionary Inventor attacks, [Envision1]
{u}, Sacrifice Visionary Inventor: Envision 1, then put an artifact card from your vision pile into your hand.
1/2
 C 
Artifact — Equipment
Equipped creature has haste.
{t}: Target creature can’t block equipped creature this turn.
Equip {1}
 C 
Sorcery
Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
Then put two +1/+1 counters on target artifact creature.
 C 
Sorcery
Blow Fuse deals 4 damage to target creature.
You may put a charge counter on target artifact.
 C 
Creature — Artificer
When Airforce Tinkerer enters the battlefield, choose one:
• Put a +1/+1 counter on target creature.
• Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
2/1
 C 
Creature – Bear
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/2
 C 
Artifact
Jeweler’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Jeweler’s Workshop or tap a green creature you control: Add one mana of any color to your mana pool.
 C 
Creature – Human Artificer
Haste
When Responsive Artificer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. It gains haste until end of turn.
2/2
 C 
Creature – Human
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
3/1
 C 
Creature – Human Wizard
Casting spells during combat is against the law.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, draw a card, then discard a card.
2/2
 C 
Sorcery
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text]
Swamp
 
 B 
Basic Land – Swamp

Kor'sash the Wanderer (rare)
Run on Fumes (uncommon)
Voice for the Martyrs (uncommon)
Visionary Inventor (uncommon)
Spring-Speed Chassis (common)
Upgraded Tinker (common)
Blow Fuse (common)
Airforce Tinkerer (common)
Druidic Companion (common)
Jeweler’s Workshop (common)
Responsive Artificer (common)
Battle Brat (common)
Consul Investigator (common)
Fill Canisters (common)
Swamp (basic)