Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon
Flying, trample
At the beginning of your upkeep, if you do not have the greatest advancement among all players, Archfiend of Ambition deals 7 damage to you (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
7/7
 U 
Artifact — Vehicle
Whenever a creature aboard Reconnaissance Vessel deals combat damage to a player, draw a card.
Board {4} ({4}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 U 
Creature – Human Soldier
{1}, tap two untapped creatures you control: Tap target creature.
1/2
 U 
Enchantment – Aura
Enchant creature you don't control
Whenever enchanted creature deals damage to you or a creature you control, draw two cards.
 C 
Creature – Elf Druid
[Revolution]
{t}: Add {1} to your mana pool.
As the districts grow larger the forests dwindle.
1/2
Druid of Reclamation
 
 C 
Creature – Elf Druid
Creatures with revolution you control enter the battlefield transformed.
{t}: Add one mana of any color to your mana pool.
2/3
 C 
Instant
Fusion Experiment deals damage to target creature equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
 C 
Sorcery
Extract Essence deals 2 damage to target creature. [Bolster 1]
 C 
Artifact Creature — Vehicle
War Machine can’t attack or block unless it’s crewed.
Crew {2} ({2}: Exile another creature you control until this leaves the battlefield, or return a card exiled by War Machine to the battlefield. Crew only as a sorcery.)
5/5
 C 
Instant
Counter target spell unless it's controller pays {4}.
[Consolidate] – If you haven't lost life since your last turn, instead, counter that spell.
 C 
Instant
Kicker {5}{w} (You may pay an additional {5}{w} as you cast this spell.)
Tap up to two target creatures.
If Impediment was researched, tap all creatures you don't control instead.
 C 
Artifact Creature – Construct
[Revolution]
2/2
Autonomous Automaton
 
 C 
Artifact Creature – Construct
Creatures you control with revolution enter the battlefield transformed.
4/4
 C 
Creature – Elf Citizen
[Revolution]
2/2
Elvish Rallier
 
 C 
Colour indicator G Creature – Elf Warrior
Creatures you control with revolution enter the battlefield transformed.
Other transformed creatures you control get +1/+1
3/3
 C 
Creature – Human Artificer
Flying
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Sky Pirate can't block.
2/1
 C 
Creature – Human Citizen
Sword of the Commons gets +1/+0 for each other Citizen you control.
“For too long the outer districts been ignored.”
2/3
Plains
 
 B 
Basic Land – Plains

Archfiend of Ambition (rare)
Reconnaissance Vessel (uncommon)
Snare Squad General (uncommon)
Consul Spy-Tag (uncommon)
Diminished Druid (common)
Fusion Experiment (common)
Extract Essence (common)
War Machine (common)
Spellbind (common)
Impediment (common)
Conveyor Worker (common)
Elvish Pauper (common)
Sky Pirate (common)
Sword of the Commons (common)
Plains (basic)