Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Relentless Mercenary enters the battlefield tapped.
When Relentless Mercenary dies, if it was renowned, return it to the battlefield.
2/1
 U 
Sorcery
[Bolster 3()], then [bolster 2()], then [bolster 1()].
 U 
Artifact – Vehicle
As long as Noble Phalanx is boarded, creatures you control get +1/+1 and have vigilance.
Board {3} ({3}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 U 
Sorcery
Exile the top card of your library. You may play it this turn.
[Decipher {1}{r}]
 C 
Creature – Elf Mutant
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
When Tortured Sylvan dies, if it was renowned, draw a card.
4/2
 C 
Instant
[Envision 3]
Trial by Fire deals damage to target creature or player equal to the highest converted mana cost among cards in your vision pile.
 C 
Creature – Human Rogue
{1}{u}: Face in the Crowd gains hexproof until end of turn.
2/2
 C 
Creature – Human Artificer Rogue
Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
3/2
 C 
Instant
[Envision 3]
Target creature gets +2/+2 until end of turn. If you have a creature card in your vision pile, it gains first strike until end of turn.
 C 
Creature — Citizen
When Tinker Tailor enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
0/1
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
5/3
Hunter Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
target creature blocks this turn if able.
6/4
 C 
Artifact Creature – Core
{2}: [Combine Core]
3/2
Siege
 
 C 
Artifact Creature
This creature gets +1/+0 and has trample.
Whenever this creature attacks,
 C 
Creature — Plant
Battle-Forged 5 (At end of combat, if this creature attacked this turn and has less than five +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Sorcery
Kicker {5}{w} (You may pay an additional {5}{w} as you cast this spell.)
Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. If Thopter Army was researched, put four onto the battlefield instead.
Island
 
 B 
Basic Land – Island

Relentless Mercenary (rare)
Resolve of the Meek (uncommon)
Noble Phalanx (uncommon)
Creative Knack (uncommon)
Tortured Sylvan (common)
Trial by Fire (common)
Face in the Crowd (common)
Dashing Outlaw (common)
Inspired Ploy (common)
Tinker Tailor (common)
Hunting Chassis (common)
Siege Core (common)
Pottus Potentialis (common)
Thopter Army (common)
Island (basic)