Tesla Card Dump: Virtual Booster

Tesla Card Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Giant
Trample
[Revolution]
6/6
Kor'sash the Returned
 
 R 
Colour indicator RG Legendary Creature – Giant
Trample
Creatures with revolution you control enter the battlefield transformed.
When this creature enters the battlefield or transforms into Kor'sash the Returned, he deals damage equal to his power to each creature you don't control. Then each creature you don't control deals damage equal to their power to Kor'sash.
9/9
{1}{g}{w}
 
 U 
Creature – Human Cleric
Whenever a creature you control becomes tapped, you gain 1 life.
3/2
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
[Charge]
 U 
Enchantment – Aura
Enchant creature you don't control
Whenever enchanted creature deals damage to you or a creature you control, draw two cards.
 C 
Sorcery
[Bolster 1()] then gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Instant
Prevent all damage that would be dealt to target creature this turn. Untap that creature.
 C 
Creature – Human Rogue
Menace
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
4/2
 C 
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
[Decipher {2}{g}]
 C 
Creature – Human Artificer
Advance (When you untap ten or more permanents, you become advanced.)
As long as you’re advanced, Twisted Experimenter gets +2/+2 and has menace.
His breakthrough was his test subject’s mental breakdown.
1/3
 C 
Sorcery
[Envision 3]
Put up to two cards from your vision pile into your hand.
 C 
Artifact Creature — Construct
Battle-Forge 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
As long as Nullarmor Guardian is fully forged, it has hexproof.
3/3
 C 
Artifact — Vehicle
Horseless Buggy’s operators have haste.
At the beginning of each combat, if Horseless Buggy has exactly two or three operators, those creatures gain first strike until end of turn.
Operate {2} ({2}: Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.)
 C 
Instant
Tinker, then tinker. again. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again.)
 C 
Sorcery
As an additional cost to cast Double Double, sacrifice an artifact.
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text]
Island
 
 B 
Basic Land – Island

Kor'sash the Wanderer (rare)
Healer (uncommon)
Run on Fumes (uncommon)
Consul Spy-Tag (uncommon)
Sway the Crowd (common)
Reforge in Light (common)
Highway Thug (common)
Procure Arms (common)
Twisted Experimenter (common)
Inevitable Conclusion (common)
Nullarmor Guardian (common)
Horseless Buggy (common)
Emergency Deployment (common)
Double Double (common)
Island (basic)