Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: [Combine Core]2/1
This creature has "
: This creature gets +1/+0 until end of turn."
Whenever this creature attacks, |
Return target artifact or creature card from a graveyard to the battlefield.
[Decipher ![]() ![]() ] |
: Add to your mana pool. Spend this mana only to cast artifacts spells or activate abilities of artifacts. If your advancement is 4 or more, add to your mana pool instead. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)1/2
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Equipped creature gets +X/+0, where X is your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
Equip ![]() |
Defender
When Border Blockade dies, put three 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. 0/6
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Sword of the Commons gets +1/+0 for each other Citizen you control.
“For too long the outer districts been ignored.”
2/3
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When Pressgang Tinkerer enters the battlefield, choose one:
• Put a charge counter on target artifact. • Pressgang Tinkerer deals 1 damage to target creature. 2/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Target creature gets +3/+3 until end of turn. If Monster Study was researched, that creature gets +6/+6 and trample until end of turn instead. |
: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)5/3
When this creature dies, you may return either half of it to its owner’s hand.
target creature blocks this turn if able. 6/4
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First Strike
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 1/3
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![]() : Wasteland Brawler gets +1/+0 and gains menace until end of turn.2/1
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: Draw a card, then discard a card. Activate this ability only if your advancement is 4 or greater. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)2/1
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Artillery Volley deals damage to target creature equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
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Molten Core
(common, foil)
Memory Exploit
(rare)
Networked Sage
(uncommon)
Advanced Blade
(uncommon)
Border
(uncommon)
CL02
(common)
Sword of the Commons
(common)
Pressgang Tinkerer
(common)
Monster Study
(common)
Hunting Chassis
(common)
Consul Veteran
(common)
Wasteland Brawler
(common)
Progressive Scholar
(common)
Artillery Volley
(common)
Forest
(basic)




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