Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target creature card with power 2 or less from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Transform all creatures with revolution you control.
"How many times must you execute an insurgent before they get the message to stay dead?" -Vaen Orun
 U 
Sorcery
Exile the top card of your library. You may play it this turn.
[Decipher {1}{r}]
 U 
Creature – Human Artificer
When Nefarious Researcher enters the battlefield, search your library for an instant or sorcery card with research, reveal it, put it into your hand, then shuffle your library.
2/3
 U 
Creature – Wizard
Sacrifice Research Analyst: Shuffle target instant or sorcery from your graveyard into the top six cards of your library. Draw a card.
2/2
 C 
Sorcery
[Bolster 1()] then gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Instant
[Envision 3]
Target creature gets +2/+2 until end of turn. If you have a creature card in your vision pile, it gains first strike until end of turn.
 
 C 
Land
 C 
Creature — Human Artificer
Whenever you cast an instant or sorcery spell, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Instant
Prevent all combat damage that would be dealt this turn.
[Consolidate] – If you haven't lost any life since your last turn, prevent all combat damage that would be dealt to you and creatures you control instead.
 C 
Creature – Human Monk
If Pacifist would deal combat damage, gain that much life instead.
3/3
 C 
Sorcery
Extract Essence deals 2 damage to target creature. [Bolster 1]
 C 
Artifact
Analyst’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
 C 
Instant
Kicker {6}{u} (You may pay an additional {6}{u} as you cast this spell.)
Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. If Thopter Deployment was researched put three of those tokens onto the battlefield instead.
 C 
Sorcery
As an additional cost to cast Double Double, sacrifice an artifact.
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text]
Forest
 
 B 
Basic Land – Forest

Revolutionary Spirit (rare)
Creative Knack (uncommon)
Nefarious Researcher (uncommon)
Research Analyst (uncommon)
Sway the Crowd (common)
Inspired Ploy (common)
CL02 (common)
Artistic Tinkerer (common)
Still Mists (common)
Pacifist (common)
Extract Essence (common)
Analyst’s Workshop (common)
Thopter Deployment (common)
Double Double (common)
Forest (basic)