Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Sky District enters the battlefield, put a colorless [Charge] artifact token with [Canister_text] onto the battlefield under target opponent's control.
{t}: Add {w} or {u} to your mana pool.
 U 
Artifact Creature – Chassis
Stealth Chassis can't be blocked.
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
1/1
Stealth Mecha
 
 U 
– Mecha
Stealth Mecha can't be blocked
When this creature dies, you may return either half of it to its owner’s hand.
2/2
 U 
Instant
[Envision 1]
You may play cards from your vision pile until end of turn. Whenever you do, envision 1.
 U 
Sorcery
Target opponent discards a card and you draw a card.
[Decipher {2}{u}{b}]
 C 
Creature – Ape Monk
First strike
Prowess
2/1
 C 
Artifact
When Vision Prism enters the battlefield, [Envision 3].
{t}: Add one mana that shares a color with a card in your vision pile.
 C 
Creature – Centaur Artificer
When Heretical Courser enters the battlefield, Put a token onto the battlefield that's a copy of a token you control
3/3
 C 
Creature – Human Artificer
If you control a creature with a +1/+1 counter on it, Scrap Glider has flying.

{4}{w}:Put a +1/+1 counter on Scrap Glider.
2/2
 C 
Artifact Creature — Artificer
Sacrifice Automated Repair Bot: Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Creature – Human Cleric
When Double Healer becomes tapped, gain 1 life.

{4}{w}, {t}: Gain 1 life.
1/2
 C 
Instant
Counter target spell unless it's controller pays {4}.
[Consolidate] – If you haven't lost life since your last turn, instead, counter that spell.
 C 
Creature – Bear
When Better Bear enters the battlefield, [Envision1]. Then, put a +1/+1 counter on Better Bear for each creature card in your vision pile.
2/2
 C 
Creature – Bat Mutant
Flying
Whenever Toxic Experimenter attacks, if your advancement is 4 or greater, defending player loses 1 life and you gain 1 life. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
1/1
 C 
Creature – Human Rogue
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
1/3
Plains
 
 B 
Basic Land – Plains

Sky District (rare)
Stealth Chassis (uncommon)
Improvise (uncommon)
Information Extraction (uncommon)
Nimble Vanara (common)
Vision Prism (common)
Heretical Courser (common)
Scrap Glider (common)
Automated Repair Bot (common)
Double Healer (common)
Spellbind (common)
Better Bear (common)
Toxic Experimenter (common)
Battle Scamp (common)
Plains (basic)