Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Kicker {4}{u}{u} (You may pay an additional {4}{u}{u} as you cast this spell.)
Counter target spell.
If Spelltrap was researched, draw two cards and Spelltrap can't be countered by spells or abilities.
{4}{w}
 
 U 
Creature – Wall
Defender
When Border Blockade dies, put three 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
0/6
 U 
Creature — Pilot
Sacrifice Mecha Repair Pilot: Target Mecha gains indestructible and hexproof until end of turn.
2/2
 U 
Creature – Elf Druid
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
Other non-artifact creatures you control have connection.
3/2
 C 
Creature – Human Citizen
(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you gain 2 life.
1/1
 C 
Creature – Human Artificer
Advance (When you untap ten or more permanents, you become advanced.)
As long as you’re advanced, Twisted Experimenter gets +2/+2 and has menace.
His breakthrough was his test subject’s mental breakdown.
1/3
 C 
Creature – Spirit
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
Battle Ghost can’t be blocked.
1/1
 C 
Artifact
Analyst’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
 C 
Artifact Creature — Juggernaut
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
Steam-powered Juggernaut attacks each turn if able.
The engine is easy to start up, but much harder to bring to a stop.
3/3
 C 
Creature — Pilot
Vehicles crewed by Green Pilot get +2/+2.
2/2
 C 
Creature — Citizen
When Tinker Tailor enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
0/1
 C 
Creature – Goblin Scout
When Canister Runner enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
2/2
 C 
Sorcery
As an additional cost to cast Junkyard Scuffle, tap a creature you control and put a +1/+1 counter on that creature.
Destroy target nonartifact creature.
 C 
Instant
Target creature gets +3/+3 until end of turn.
[Consolidate] – If you haven't taken damage since your last turn, that creature gets +5/+5 until end of turn instead.
Island
 
 B 
Basic Land – Island

Spelltrap (rare)
Border (uncommon)
Mecha Repair Pilot (uncommon)
Numari Channeler (uncommon)
Consul Law-Watch (common)
Twisted Experimenter (common)
Battle Ghost (common)
Analyst’s Workshop (common)
Steam-powered Juggernaut (common)
Green Pilot (common)
Tinker Tailor (common)
Canister Runner (common)
Junkyard Scuffle (common)
Break Binds (common)
Island (basic)