Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Relentless Mercenary enters the battlefield tapped. When Relentless Mercenary dies, if it was renowned, return it to the battlefield. 2/1
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[Bolster 3()], then [bolster 2()], then [bolster 1()].
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When Nefarious Researcher enters the battlefield, search your library for an instant or sorcery card with research, reveal it, put it into your hand, then shuffle your library.
2/3
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As long as Noble Phalanx is boarded, creatures you control get +1/+1 and have vigilance.
Board ( : Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.) |
When Tinker Soldier enters the battlefield, tinker. (When this enters the battlefield, you may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
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Defender
: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)0/5
Defender
When this creature dies, you may return either half of it to its owner’s hand. : This creature gets +0/+1 until end of turn.
1/6
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Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
4/4
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As long as Empowered Elephant is enchanted or equipped, it has trample.
4/4
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As long as your advancement is 4 or greater, Celestial Student has flying. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/4
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When Lab Experiment dies, envision 2, then put a card from your vision pile into your hand. (To envision 2, exile the top two cards of your library into your vision pile.)
1/2
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Natural —
: Outlands Harper gets +1/+1 until end of turn. If this is the third time you activated a nonland ability this turn, regenerate each creature you control.1/1
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Draw two cards. You may put a charge counter on target artifact.
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Natural —
: Add to your mana pool. If this is the third time you activated a nonland ability this turn, Outlands Collector deals 1 damage to target creature or player.2/1
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: Add 1 to your mana pool.
, , Sacrifice Frontline Repair Shop: Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.) |
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Relentless Mercenary
(rare)
Resolve of the Meek
(uncommon)
Nefarious Researcher
(uncommon)
Noble Phalanx
(uncommon)
Tinker Soldier
(common)
Guardian Chassis
(common)
Battle Rhox
(common)
Empowered Elephant
(common)
Celestial Student
(common)
Lab Experiment
(common)
Outlands Harper
(common)
Due Diligence
(common)
Outlands Collector
(common)
Frontline Repair Shop
(common)
Mountain
(basic)




(
: Add 1 to your mana pool.