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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Kicker {5}{u}{b} (You may pay an additional {5}{u}{b} as you cast this spell.)
Target opponent discards two cards and you draw two cards.
If Knowledge Siphon was researched, that opponent loses 5 life and you gain 5 life.
 U 
Enchantment – Aura
Enchant creature you don't control
Whenever enchanted creature deals damage to you or a creature you control, draw two cards.
 U 
Creature – Human Rogue
[Revolution]
My quick tongue and my sharp knife are the only friends I’ll ever need.
3/3
Parliamentary Officer
 
 U 
Creature – Human Advisor
Creatures with revolution you control enter the battlefield transformed.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
4/4
 U 
Creature – Human Soldier
Putting a token onto the battlefield is against the law.
[Law] – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, creatures you control gain first strike until end of turn.
3/1
 C 
Artifact Creature – Construct
[Revolution]
2/2
Autonomous Automaton
 
 C 
Artifact Creature – Construct
Creatures you control with revolution enter the battlefield transformed.
4/4
 C 
Creature – Human Citizen
Sword of the Commons gets +1/+0 for each other Citizen you control.
“For too long the outer districts been ignored.”
2/3
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
2/4
Thunderer Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
tap target creature with power 2 or less.
3/5
 C 
Creature – Human Advisor
Vigilance
Whenever another creature enters the battlefield under your control this turn, put a +1/+1 counter on it.
2/1
 C 
Creature – Cat Barbarian
{4}{b}: Target creature gains menace until end of turn.
"Beware of the savages!"
2/2
 C 
Creature – Wurm
Battle-Forged 6 (At end of combat, if this creature attacked this turn and has fewer than 6 +1/+1 counters on it, put a +1/+1 counter on it.)
6/6
 C 
Creature – Human Artificer
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/1
 C 
Creature – Elephant
As long as Empowered Elephant is enchanted or equipped, it has trample.
4/4
 C 
Creature – Goblin Scout
When Canister Runner enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
2/2
 C 
Creature – Human Rogue
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
1/3
Swamp
 
 B 
Basic Land – Swamp

Knowledge Siphon (rare)
Consul Spy-Tag (uncommon)
Alley Scoundrel (uncommon)
District Enforcer (uncommon)
Conveyor Worker (common)
Sword of the Commons (common)
Thundering Chassis (common)
Diplomat of the Commons (common)
Relentless Tigrala (common)
Battle Wurm (common)
Canister Channeler (common)
Empowered Elephant (common)
Canister Runner (common)
Battle Scamp (common)
Swamp (basic)