Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile up to two target creatures, then return them to the battlefield tapped under their owner's control.
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When Sky District enters the battlefield, put a colorless [Charge] artifact token with [Canister_text] onto the battlefield under target opponent's control.
: Add or to your mana pool. |
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. 2/1
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[Bolster 3()], then [bolster 2()], then [bolster 1()].
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Menace
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 2/1
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Whenever you sacrifice an artifact, Aether Troops gains first strike until end of turn.
4/2
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When Consul Officer enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
2/5
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Outskirts Settler gets +1/+1 as long as you control a token.
1/1
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Road Hopper’s operators get +1/+0.
At the beginning of each combat, if Road Hopper has exactly one or two operators, those creatures gain menace until end of turn. Operate ( : Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.) |
When Wrench-Jockey enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/4
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, that players discards a card. 3/2
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Haste
When Responsive Artificer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. It gains haste until end of turn. 2/2
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: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)5/3
When this creature dies, you may return either half of it to its owner’s hand.
target creature blocks this turn if able. 6/4
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It's against the law to block Corrupt Lieutenant.
[Law] – At the beginning of your upkeep, if an opponent broke any laws since your last upkeep, that opponent discards a card. Many officers in the slums are chosen for strength, not loyalty.
4/6
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Relocate
(common, foil)
Sky District
(rare)
Consul's Lieutenant
(uncommon)
Resolve of the Meek
(uncommon)
Evasive Knifehand
(uncommon)
Aether Troops
(common)
Consul Officer
(common)
Outskirts Settler
(common)
Road Hopper
(common)
Wrench-Jockey
(common)
Consul Interrogator
(common)
Responsive Artificer
(common)
Hunting Chassis
(common)
Corrupt Lieutenant
(common)
Plains
(basic)

: Add
to your mana pool.

