Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Sky District enters the battlefield, put a colorless [Charge] artifact token with [Canister_text] onto the battlefield under target opponent's control.
{t}: Add {w} or {u} to your mana pool.
 U 
Creature – Elf Druid
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
Other non-artifact creatures you control have connection.
3/2
 U 
Creature – Human Knght
When Guardian of the Meek enters the battlefield, put a 1/1 white Citizen creature token onto the battlefield.
Vigilance
"As long as I stand, there is at least one voice for the citizens of the empire."
2/2
{1}{g}{w}
 
 U 
Creature – Human Cleric
Whenever a creature you control becomes tapped, you gain 1 life.
3/2
 C 
Creature — Artificer
When Consul Tinkerer enters the battlefield, choose one:
• Put a charge counter on target artifact.
• Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
2/1
 C 
Creature – Naga Archer
Reach
[Revolution]
2/3
Jungle Guardian
 
 C 
Creature – Naga Archer
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed.
3/4
 C 
Creature – Zombie
When Flesh Cache dies, [bolster 1]
1/3
 C 
Creature – Dwarf Warrior
When Forge Brute enters the battlefield, [Envision 3].
Forge Brute attacks each turn if able unless you have an artifact card in your vision pile.
2/2
 C 
Creature – Human Advisor
Vigilance
Whenever another creature enters the battlefield under your control this turn, put a +1/+1 counter on it.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets "Whenever a nonland permanent you control becomes tapped, this creature gets -1/-1 until end of turn."
 C 
Creature – Elf Citizen
[Revolution]
2/2
Elvish Rallier
 
 C 
Colour indicator G Creature – Elf Warrior
Creatures you control with revolution enter the battlefield transformed.
Other transformed creatures you control get +1/+1
3/3
 C 
Artifact – Vehicle
Sky Sloop’s operators have flying.
At the beginning of each combat, if Sky Sloop has exactly three or four operators, those creatures get +1/+1 until end of turn.
Operate {3} ({3}: Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.)
 C 
Artifact Creature — Artificer
Sacrifice Automated Repair Bot: Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Sorcery
Kicker {6}{w} (You may pay an additional {6}{w} as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If Rallying Propaganda was researched, those creatures get +2/+2 until end of turn instead.
Island
 
 B 
Basic Land – Island

Sky District (rare)
Numari Channeler (uncommon)
Guardian of the Meek (uncommon)
Healer (uncommon)
Consul Tinkerer (common)
Canopy Keeper (common)
Flesh Cache (common)
Forge Brute (common)
Diplomat of the Commons (common)
Obsolescence (common)
Elvish Pauper (common)
Sky Sloop (common)
Automated Repair Bot (common)
Rallying Propaganda (common)
Island (basic)