Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature you control.
Enchanted creature gets +2/+2 and has Vigilance. : Tap enchanted creature: Attach Uncommon Gold Aura? to target creature. |
Return target artifact or creature card from a graveyard to the battlefield.
[Decipher ![]() ![]() ] |
Exile the top card of your library. You may play it this turn.
[Decipher ![]() ] |
[Envision 1]
You may play cards from your vision pile until end of turn. Whenever you do, envision 1. |
Putting a token onto the battlefield is against the law.
[Law] – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, creatures you control gain first strike until end of turn. 3/1
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As an additional cost to cast Junkyard Scuffle, tap a creature you control and put a +1/+1 counter on that creature.
Destroy target nonartifact creature. |
: Draw a card, then discard a card. Activate this ability only if your advancement is 4 or greater. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)2/1
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Haste
When Supply Runner enters the battlefield, [bolster 1] 2/2
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Whenever you sacrifice an artifact, Aether Troops gains first strike until end of turn.
4/2
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Sword of the Commons gets +1/+0 for each other Citizen you control.
“For too long the outer districts been ignored.”
2/3
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[Surge] — Whenever you activate a nonland ability, you may pay
. If you do, put a +1/+1 counter on Attuned Outlander.The natural magics and the old ways may have been crushed by the consul in the cities, but they live on elsewhere.
2/2
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Border Patrol has first strike as long as you control a token.
The Counsel’s power is not only based on their oppressive authority, but their iron grip on the thopters and canisters.
3/3
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Flying
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.) 1/1
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Equipped creature has haste.
: Target creature can’t block equipped creature this turn.
Equip ![]() |
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Uncommon Gold Aura?
(uncommon, foil)
Memory Exploit
(rare)
Creative Knack
(uncommon)
Improvise
(uncommon)
District Enforcer
(uncommon)
Junkyard Scuffle
(common)
Progressive Scholar
(common)
Supply Runner
(common)
Aether Troops
(common)
Sword of the Commons
(common)
Attuned Outlander
(common)
Border Patrol
(common)
Gearfalcon
(common)
Spring-Speed Chassis
(common)
Swamp
(basic)

: Tap enchanted creature: Attach Uncommon Gold Aura? to target creature.


: Draw a card, then discard a card. Activate this ability only if your advancement is 4 or greater. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)