Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Frontedge Fighter enters the battlefield, put a number of +1/+1 counters on it equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
1/1
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Sacrifice Research Analyst: Shuffle target instant or sorcery from your graveyard into the top six cards of your library. Draw a card.
2/2
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Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
At end of combat, if Laser Sentinel attacked this turn and is fully forged, it deals 4 damage to target creature your opponent controls. 4/4
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Stealth Chassis can't be blocked.
: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)1/1
Stealth Mecha can't be blocked
When this creature dies, you may return either half of it to its owner’s hand. 2/2
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Discard a card, then draw two cards.
Why not take a dram, and not give a damn?
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Counter target spell unless its controller pays
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Research (Then you may pay to research this. If you do, reveal any number of cards you own with the same name as this card in your graveyard, hand and/or library and transform them, then transform this card. Shuffle this card into your library.)Counter target spell. Draw a card.
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Explosive Conception deals 3 damage to target creature. Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
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: Add to your mana pool.
If your advancement is 4 or greater, add ![]() instead. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)1/2
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Battle-Forged 3 (Whenever this creature attacks, if it has less than three +1/+1 counters on it, put a +1/+1 counter on it.)
First law of robotics: A robot will never disobey its owner’s commands.
1/2
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: [Combine Core]4/1
This creature gets +1/+0 and has menace.
Whenever this creature attacks, |
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[Envision 3]
Target creature gets -X/-X until end of turn, where X is the highest converted mana cost among cards in your vision pile. |
It is against the law for an opponent to control three or more creatures
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, you may tap target creature. 3/3
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Draw two cards. You may put a charge counter on target artifact.
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When Lab Experiment dies, envision 2, then put a card from your vision pile into your hand. (To envision 2, exile the top two cards of your library into your vision pile.)
1/2
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Frontedge Fighter
(rare)
Research Analyst
(uncommon)
Laser Sentinel
(uncommon)
Stealth Chassis
(uncommon)
Soma Dose
(common)
Apprentice Spike
(common)
Explosive Conception
(common)
Sylvan Progressive
(common)
Loyal Automaton
(common)
Tomb Core
(common)
Petri Death
(common)
Census Enforcer
(common)
Due Diligence
(common)
Lab Experiment
(common)
Swamp
(basic)



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