Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[Revolution]
First strike, lifelink 2/2
Creatures you control with revolution enter the battlefield transformed.
Creatures you control get +1/+1 and gain first strike and lifelink |
Put a 1/1 colorless Thopter artifact creature token with flying into the battlefield.
[Decipher ![]() ![]() ] |
When Nefarious Researcher enters the battlefield, search your library for an instant or sorcery card with research, reveal it, put it into your hand, then shuffle your library.
2/3
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Vigilance
At the beginning of combat on each turn, untap each equipment attached to Spring-Engine Nexus. 1/4
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
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Flying
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 1/2
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: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)3/2
When this creature dies, you may return either half of it to its owner’s hand.
You may discard a card. If you do, draw a card. 4/3
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Tinker. Tinker again, then tinker a third time. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again. And again.)
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As long as your advancement is 4 or greater, Mecha-Halberdier has first strike. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/1
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It's against the law to block Corrupt Lieutenant.
[Law] – At the beginning of your upkeep, if an opponent broke any laws since your last upkeep, that opponent discards a card. Many officers in the slums are chosen for strength, not loyalty.
4/6
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: [Combine Core]2/1
This creature has "
: This creature gets +1/+0 until end of turn."
Whenever this creature attacks, |
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
3/1
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[Revolution]
4/4
Trample
Creatures you control with revolution enter the battlefield transformed. 5/5
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Access (
: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Alatian Phasemancer is granted access to the Machine, it gets +2/+2 and can’t be blocked until end of turn 1/3
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Champion of the People
(rare)
Launch Thopter
(uncommon)
Nefarious Researcher
(uncommon)
Spring-Engine Nexus
(uncommon)
Viashino Bandit
(common)
Battle Aven
(common)
Raiding Chassis
(common)
Endless Preparation
(common)
Mecha-Halberdier
(common)
Corrupt Lieutenant
(common)
Molten Core
(common)
Battle Rat
(common)
Outlands Outcast
(common)
Alatian Phasemancer
(common)
Plains
(basic)


Enchantment

: Grant access to the Machine to each permanent you control.)