Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Frontedge Fighter enters the battlefield, put a number of +1/+1 counters on it equal to your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
1/1
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Exile target creature you control and target creature you don't control into their owners' vision piles.
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Access (
: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Information Dias is granted access to the Machine, draw two cards. |
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. 2/1
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Equipped creature has base power and toughness 3/3.
Equip ![]() |
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When Flesh Cache dies, [bolster 1]
1/3
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Prevent all combat damage that would be dealt this turn.
[Consolidate] – If you haven't lost any life since your last turn, prevent all combat damage that would be dealt to you and creatures you control instead. |
![]() : Natural Pinger deals 1 damage to each opponent. If this is the third time you activated this ability this turn, automate it. (If this isn’t automated, put a charge counter on it and it becomes automated. At the beginning of your upkeep, if this is automated, you may activate its abilities without paying its mana cost.)2/3
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Battle-Forge 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
As long as Nullarmor Guardian is fully forged, it has hexproof. 3/3
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When Vapour Researcher enters the battlefield, if your advancement is 4 or greater, you may return target creature to its owner's hand. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/2
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Flying
Whenever Toxic Experimenter attacks, if your advancement is 4 or greater, defending player loses 1 life and you gain 1 life. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.) 1/1
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Advance (Tap ten untapped creatures, artifacts, and/or lands you control: You become advanced.)
Whenever you become advanced or Revolutionary Firebrand attacks while you’re advanced, it deals 2 damage to each opponent. 2/2
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Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/3
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If Pacifist would deal combat damage, gain that much life instead.
3/3
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Frontedge Fighter
(rare)
Disperse to the Net
(uncommon)
Information Dias
(uncommon)
Consul's Lieutenant
(uncommon)
Autocar
(common)
Flesh Cache
(common)
Still Mists
(common)
Natural Pinger
(common)
Nullarmor Guardian
(common)
Vapour Researcher
(common)
Toxic Experimenter
(common)
Revolutionary Firebrand
(common)
Battle Horse
(common)
Pacifist
(common)
Island
(basic)



: Grant access to the Machine to each permanent you control.)
