Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Road Hopper’s operators get +1/+0.
At the beginning of each combat, if Road Hopper has exactly one or two operators, those creatures gain menace until end of turn. Operate ( : Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.) |
Flying
Renown 5 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever Sky Tyrant attacks, if it is renowned, Sky Tyrant deals 5 damage to each creature without flying defending player controls. 5/5
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[Bolster 3()], then [bolster 2()], then [bolster 1()].
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Access (
: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Information Dias is granted access to the Machine, draw two cards. |
[Revolution]
Vigilance Once assigned a patrolman would walk the same route every night for years. Every step a repetition of the night before.
2/4
Creatures you control with Revolution enter the battlefield transformed.
Vigilance The consol found living humans were starting to be unreliable. Better safe than sorry where security was concerned.
4/4
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
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[Jury-Rig NC
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Equipped creature gets +2/+0. Equip ![]() |
Kicker
![]() ![]() (You may pay an additional ![]() ![]() as you cast this spell.)
Target creature gets -4/-4 until end of turn. If Caustic Smog was researched, that creature gets -8/-8 until end of turn instead. |
[Revolution]
2/2
Creatures with revolution you control enter the battlefield transformed.
Reach 3/3
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Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Scry 3. |
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Flying
Whenever Toxic Experimenter attacks, if your advancement is 4 or greater, defending player loses 1 life and you gain 1 life. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.) 1/1
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Boarded creatures get +1/+0 and have haste.
Board ( : Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.) |
First Strike
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 1/3
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At the beginning of each opponent's' upkeep, that player pays 1 life or breaks the law. You gain life equal to life paid this way.
2/1
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Road Hopper
(common, foil)
Sky Tyrant
(mythic)
Resolve of the Meek
(uncommon)
Information Dias
(uncommon)
Consol Patrolman
(uncommon)
Viashino Bandit
(common)
Improvised Weapon
(common)
Caustic Smog
(common)
Rope Maker
(common)
Aerial Surveillance
(common)
Toxic Experimenter
(common)
Stockade Runner
(common)
Consul Veteran
(common)
Council Blackmailer
(common)
Swamp
(basic)




: Grant access to the Machine to each permanent you control.)

