Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Artificer
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/1
 
 R 
Creature – Human Knight
[Revolution]
First strike, lifelink
2/2
Martyr's Call
 
 R 
Colour indicator W Enchantment
Creatures you control with revolution enter the battlefield transformed.
Creatures you control get +1/+1 and gain first strike and lifelink
 U 
Creature – Human Rogue
[Revolution]
My quick tongue and my sharp knife are the only friends I’ll ever need.
3/3
Parliamentary Officer
 
 U 
Creature – Human Advisor
Creatures with revolution you control enter the battlefield transformed.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
4/4
 U 
Creature – Human Rogue
Whenever Infiltrator Agent enters the battlefield, you may return target exiled card with decipher you own to your hand.
2/3
 U 
Creature – Human Soldier
[Law] – At the beginning of each upkeep, if an opponent broke a law last turn, you may pay 1 life. If you do, draw a card.
2/3
 C 
Instant
Kicker {6}{r} (You may pay an additional {6}{r} as you cast this spell.)
Lightning Cannon deals 3 damage to target creature. If Lightning Cannon was researched it deals 5 damage to target player.
 C 
Creature – Human Wizard
Essence — Whenever you spend four or more mana to cast a spell or activate an ability, draw a card, then discard a card.
{3}{u}, {t}: Draw a card, then discard a card.
1/3
 C 
Creature – Hound Warrior
Haste
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
4/2
 C 
Instant
Kicker {5}{w} (You may pay an additional {5}{w} as you cast this spell.)
Tap up to two target creatures.
If Impediment was researched, tap all creatures you don't control instead.
 C 
Creature — Human Rigger
When Wrench-Jockey enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/4
 C 
Instant
[Envision 3]
Target creature gets -X/-X until end of turn, where X is the highest converted mana cost among cards in your vision pile.
 C 
Artifact Creature – Chassis
Defender
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
0/5
Guardian Mecha
 
 C 
– Mecha
Defender
When this creature dies, you may return either half of it to its owner’s hand.
{2}: This creature gets +0/+1 until end of turn.
1/6
 C 
Creature – Human Druid
Essence — Whenever you spend four or more mana to cast a spell or activate an ability, put a +1/+1 counter on Essential Shaman.
2/2
 C 
Artifact Creature — Vehicle
War Machine can’t attack or block unless it’s crewed.
Crew {2} ({2}: Exile another creature you control until this leaves the battlefield, or return a card exiled by War Machine to the battlefield. Crew only as a sorcery.)
5/5
Mountain
 
 B 
Basic Land – Mountain

Canister Channeler (common, foil)
Champion of the People (rare)
Alley Scoundrel (uncommon)
Infiltrator Agent (uncommon)
Mercenary Police (uncommon)
Lightning Cannon (common)
Essentials Tutor (common)
Ainok Ambusher (common)
Impediment (common)
Wrench-Jockey (common)
Petri Death (common)
Guardian Chassis (common)
Essential Druid (common)
War Machine (common)
Mountain (basic)