Tesla Card Dump: Virtual Booster

Tesla Card Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Kicker {5}{u}{b} (You may pay an additional {5}{u}{b} as you cast this spell.)
Target opponent discards two cards and you draw two cards.
If Knowledge Siphon was researched, that opponent loses 5 life and you gain 5 life.
 U 
Creature – Human Soldier
[Revolution]
Vigilance
Once assigned a patrolman would walk the same route every night for years. Every step a repetition of the night before.
2/4
Automated Patrolbot
 
 U 
Artifact Creature – Construct Soldier
Creatures you control with Revolution enter the battlefield transformed.
Vigilance
The consol found living humans were starting to be unreliable. Better safe than sorry where security was concerned.
4/4
 U 
Creature – Human Rogue
[Revolution]
My quick tongue and my sharp knife are the only friends I’ll ever need.
3/3
Parliamentary Officer
 
 U 
Creature – Human Advisor
Creatures with revolution you control enter the battlefield transformed.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
4/4
 U 
Enchantment – Aura
Enchant creature you control.
Enchanted creature gets +2/+2 and has Vigilance.
{1}: Tap enchanted creature: Attach Uncommon Gold Aura? to target creature.
 C 
Creature — Rogue
Flying
Tinker Spy can block only creatures with flying.
When Tinker Spy enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/1
 C 
Artifact Creature – Core
{2}: [Combine Core]
4/1
Tomb
 
 C 
Artifact Creature
This creature gets +1/+0 and has menace.
Whenever this creature attacks,
 C 
Creature – Human Advisor
At the beginning of each opponent's' upkeep, that player pays 1 life or breaks the law. You gain life equal to life paid this way.
2/1
 C 
Artifact – Vehicle
Boarded creatures get +2/+0 and have trample.
Board {4} ({4}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 C 
Creature – Centaur Artificer
When Heretical Courser enters the battlefield, Put a token onto the battlefield that's a copy of a token you control
3/3
 C 
Sorcery
[Bolster 2].
Draw a card.
 C 
Creature – Cat Barbarian
{4}{b}: Target creature gains menace until end of turn.
"Beware of the savages!"
2/2
 C 
Sorcery
Destroy target artifact. Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
 C 
Creature — Human Artificer
When Aspiring Technomancer enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Sorcery
Explosive Conception deals 3 damage to target creature. Tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
Island
 
 B 
Basic Land – Island

Knowledge Siphon (rare)
Consol Patrolman (uncommon)
Alley Scoundrel (uncommon)
Uncommon Gold Aura? (uncommon)
Tinker Spy (common)
Tomb Core (common)
Council Blackmailer (common)
Drill Rig (common)
Heretical Courser (common)
Cry of Revolt (common)
Relentless Tigrala (common)
Scrap for Parts (common)
Aspiring Technomancer (common)
Explosive Conception (common)
Island (basic)