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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Kicker {5}{b} (You may pay an additional {5}{b} as you cast this spell.)
Target player discards two cards. If Insidious Transaction was researched, that player loses 4 life.
 
 M 
Sorcery
Kicker {6}{u}{u}{u} (You may pay an additional {6}{u}{u}{u} as you cast this spell.)
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. If Time Lock was researched, takes an extra turn after this one.
 U 
Artifact — Vehicle
Whenever a creature aboard Reconnaissance Vessel deals combat damage to a player, draw a card.
Board {4} ({4}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 U 
Creature – Human Soldier
{1}, tap two untapped creatures you control: Tap target creature.
1/2
 U 
Creature – Human Soldier
[Revolution]
Vigilance
Once assigned a patrolman would walk the same route every night for years. Every step a repetition of the night before.
2/4
Automated Patrolbot
 
 U 
Artifact Creature – Construct Soldier
Creatures you control with Revolution enter the battlefield transformed.
Vigilance
The consol found living humans were starting to be unreliable. Better safe than sorry where security was concerned.
4/4
 C 
Artifact
Trashman’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Trashman’s Workshop or tap a black creature you control: Target player puts the top two cards of his or her library into his or her graveyard.
 C 
Creature – Human Wizard
Access ({7}: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Alatian Phasemancer is granted access to the Machine, it gets +2/+2 and can’t be blocked until end of turn
1/3
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
If your advancement is 4 or greater, add {1}{g} instead. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
1/2
 C 
Enchantment – Aura
Enchant artifact
At the beginning of your upkeep, enchanted artifact's controller sacrifices it. If they do, Plant Charge deals 1 damage to each creature that player controls.
 C 
Instant
[Envision 3]
Target creature gets -X/-X until end of turn, where X is the highest converted mana cost among cards in your vision pile.
 C 
Instant
Kicker {5}{w} (You may pay an additional {5}{w} as you cast this spell.)
Tap up to two target creatures.
If Impediment was researched, tap all creatures you don't control instead.
 C 
Creature – Bird
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
Flying
Battle Vulture can't block.
1/1
 C 
Instant
Kicker {5}{g} (You may pay an additional {5}{g} as you cast this spell.)
Target creature gets +3/+3 until end of turn. If Monster Study was researched, that creature gets +6/+6 and trample until end of turn instead.
 C 
Sorcery
Put two 1/1 red Citizen creature tokens with haste onto the battlefield.
Swamp
 
 B 
Basic Land – Swamp

Insidious Transaction (common, foil)
Time Lock (mythic)
Reconnaissance Vessel (uncommon)
Snare Squad General (uncommon)
Consol Patrolman (uncommon)
Trashman’s Workshop (common)
Alatian Phasemancer (common)
Sylvan Progressive (common)
Plant Charge (common)
Petri Death (common)
Impediment (common)
Battle Vulture (common)
Monster Study (common)
Call of the Vigilante (common)
Swamp (basic)