Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bear
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/2
 
 R 
Enchantment
Enchant creature or planeswalker
Enchanted permanent has "{t}: This deals 1 damage to target creature or player."
Whenever an artifact is put into a graveyard, untap enchanted permanent.
 U 
Creature – Human Artificer
Flying
Whenever Visionary Inventor attacks, [Envision1]
{u}, Sacrifice Visionary Inventor: Envision 1, then put an artifact card from your vision pile into your hand.
1/2
 U 
Sorcery
[Bolster 3()], then [bolster 2()], then [bolster 1()].
 U 
Creature – Human Rogue
Whenever Infiltrator Agent enters the battlefield, you may return target exiled card with decipher you own to your hand.
2/3
{2}
 
 C 
Artifact – Equipment
Equipped creature has base power and toughness 3/3.
Equip {1}
 C 
Creature — Rogue
Flying
Tinker Spy can block only creatures with flying.
When Tinker Spy enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/1
 C 
Creature – Cat Barbarian
{4}{b}: Target creature gains menace until end of turn.
"Beware of the savages!"
2/2
 C 
Creature – Human Citizen
(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you gain 2 life.
1/1
 C 
Creature – Elephant
As long as Empowered Elephant is enchanted or equipped, it has trample.
4/4
 C 
Creature — Soldier
When Tinker Soldier enters the battlefield, tinker. (When this enters the battlefield, you may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Artifact Creature – Core
{2}: [Combine Core]
2/4
Network
 
 C 
 
This creature gets +1/+0 and has lifelink.
Whenever this creature attacks, [something]
 C 
Creature – Human Artificer
Haste
When Responsive Artificer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. It gains haste until end of turn.
2/2
 C 
Creature – Bat Mutant
Flying
Whenever Toxic Experimenter attacks, if your advancement is 4 or greater, defending player loses 1 life and you gain 1 life. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
1/1
Plains
 
 B 
Basic Land – Plains

Druidic Companion (common, foil)
Showing off for the Parents (rare)
Visionary Inventor (uncommon)
Resolve of the Meek (uncommon)
Infiltrator Agent (uncommon)
Autocar (common)
Tinker Spy (common)
Relentless Tigrala (common)
Consul Law-Watch (common)
Empowered Elephant (common)
Tinker Soldier (common)
Network Core (common)
Responsive Artificer (common)
Toxic Experimenter (common)
Plains (basic)