Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target artifact.
[Decipher {4}{u}{u}]
 U 
Sorcery
Exile target creature you control and target creature you don't control into their owners' vision piles.
 U 
Artifact – Equipment
Equipped creature gets +X/+0, where X is your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
Equip {3}
 U 
Sorcery
Target opponent sacrifices a nonland permanent.
[Decipher {5}{b}]
 C 
Sorcery
[Envision 3]
Put up to two cards from your vision pile into your hand.
 C 
Artifact
When Vision Prism enters the battlefield, [Envision 3].
{t}: Add one mana that shares a color with a card in your vision pile.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature."
 C 
Sorcery
Target untapped nonartifact creature gets -4/-4 until end of turn.
 C 
Sorcery
Destroy target land. Creatures without flying can't block this turn.
 C 
Artifact Creature – Construct
[Revolution]
2/2
Autonomous Automaton
 
 C 
Artifact Creature – Construct
Creatures you control with revolution enter the battlefield transformed.
4/4
 C 
Sorcery
Put a +1/+1 counter on each of up to two target creatures.
[Decipher {2}{g}]
 C 
Sorcery
Gain control of target creature until end of turn. It gains haste. Then put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
 C 
Creature – Human Artificer
Flying
When Police Pilot enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
1/1
 C 
Creature – Bird
Flying
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
1/2
Forest
 
 B 
Basic Land – Forest

System Takeover (rare)
Disperse to the Net (uncommon)
Advanced Blade (uncommon)
Terminal Command (uncommon)
Inevitable Conclusion (common)
Vision Prism (common)
War Profiteering (common)
Choking Smog (common)
Tectonic Rift (common)
Conveyor Worker (common)
Procure Arms (common)
Challenge Allegiances (common)
Police Pilot (common)
Battle Aven (common)
Forest (basic)