Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, haste
[Revolution] 5/3
Trample, haste
Creatures you control with revolution enter the battlefield transformed. Whenever this creature enters the battlefield or transforms into Shorn, Wilds' Revenge, you may have him deal damage equal to his power to target creature. 7/5
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Destroy target artifact.
[Decipher ![]() ] |
, , Tap an untapped canister you control: Tap target permanent.2/4
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You may cast this card from your Vision Pile.
6/6
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Flying
Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.) 0/1
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First strike
Vehicles crewed by Driving Ace have first strike. 2/2
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Battle-Forged 3 (At end of combat, if this creature attacked this turn and has fewer than 3 +1/+1 counters on it, put a +1/+1 counter on it.)
3/1
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, : Equipped creature gets +2/+2 until end of turn.
Equip ![]() |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If Rallying Propaganda was researched, those creatures get +2/+2 until end of turn instead. |
(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you gain 2 life. 1/1
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Destroy target creature.
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text] |
Analyst’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If Educated Guess was researched, look at the top five cards of your library instead. |
Reach
[Revolution] 2/3
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed. 3/4
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Shorn, the Outcast
(rare)
Disrupting Routine
(uncommon)
Aether Siphoner
(uncommon)
Mechanized Ideal
(uncommon)
Adaptive Thrummer
(common)
Driving Ace
(common)
Battle Rat
(common)
Spring-Sword Sidearm
(common)
Rallying Propaganda
(common)
Consul Law-Watch
(common)
Harvest Soul
(common)
Analyst’s Workshop
(common)
Educated Guess
(common)
Canopy Keeper
(common)
Forest
(basic)


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, Tap an untapped canister you control: Tap target permanent.

