Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
Analyst’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Analyst’s Workshop or tap a blue creature you control: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
 
 R 
Legendary Creature – Troll Warrior
Trample, haste
[Revolution]
5/3
Shorn, Wilds' Revenge
 
 R 
Legendary Creature – Troll Warrior
Trample, haste
Creatures you control with revolution enter the battlefield transformed.
Whenever this creature enters the battlefield or transforms into Shorn, Wilds' Revenge, you may have him deal damage equal to his power to target creature.
7/5
 U 
Sorcery
Destroy target artifact.
[Decipher {3}{r}]
 U 
Creature – Human Soldier
[Law] – At the beginning of each upkeep, if an opponent broke a law last turn, you may pay 1 life. If you do, draw a card.
2/3
 U 
Sorcery
Target opponent discards a card and you draw a card.
[Decipher {2}{u}{b}]
 C 
Creature – Human Artificer
When Vapour Researcher enters the battlefield, if your advancement is 4 or greater, you may return target creature to its owner's hand. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/2
 C 
Creature – Ogre Warrior
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/2
 C 
Sorcery
Destroy target artifact. [Bolster 1]
 C 
Instant
Prevent all combat damage that would be dealt this turn.
[Consolidate] – If you haven't lost any life since your last turn, prevent all combat damage that would be dealt to you and creatures you control instead.
 C 
Creature – Human Artificer
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/1
 C 
Creature — Pilot
Vehicles crewed by Green Pilot get +2/+2.
2/2
 C 
Creature – Human Knight
Border Patrol has first strike as long as you control a token.
The Counsel’s power is not only based on their oppressive authority, but their iron grip on the thopters and canisters.
3/3
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
3/2
Raider Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
You may discard a card. If you do, draw a card.
4/3
 C 
Creature – Human Citizen
When Doomed Prole dies, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
1/1
Plains
 
 B 
Basic Land – Plains

Analyst’s Workshop (common, foil)
Shorn, the Outcast (rare)
Disrupting Routine (uncommon)
Mercenary Police (uncommon)
Information Extraction (uncommon)
Vapour Researcher (common)
Canister Hauler (common)
Reforge to the Cause (common)
Still Mists (common)
Canister Channeler (common)
Green Pilot (common)
Border Patrol (common)
Raiding Chassis (common)
Doomed Prole (common)
Plains (basic)