Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Sky District enters the battlefield, put a colorless [Charge] artifact token with [Canister_text] onto the battlefield under target opponent's control.
{t}: Add {w} or {u} to your mana pool.
 U 
Creature – Human Cleric
Vigilance
{t}: Put a +1/+1 counter on Priest of the Ordered Cog. Activate this ability only any time you could cast a sorcery.
2/2
 U 
Creature – Elf Warrior
Haste
[Revolution]
2/2
Revolutionary Charger
 
 U 
Creature – Elf Warrior
Trample, haste
Creatures you control with revolution enter the battlefield transformed.
4/4
 U 
Artifact Creature — Construct
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
At end of combat, if Laser Sentinel attacked this turn and is fully forged, it deals 4 damage to target creature your opponent controls.
4/4
 C 
Sorcery
Blow Fuse deals 4 damage to target creature.
You may put a charge counter on target artifact.
 C 
Sorcery
Discard a card, then draw two cards.
Why not take a dram, and not give a damn?
 C 
Instant
Exile up to two target creatures, then return them to the battlefield tapped under their owner's control.
 C 
Creature – Human Rogue
[Revolution]
3/2
Parliamentary Officer 2.0
 
 C 
Colour indicator B Creature – Human Advisor
Menace
Creatures you control with revolution enter the battlefield transformed.
4/3
 C 
Artifact Creature – Construct
[Jury-Rig {2}]
2/1
 C 
Sorcery
Kicker {6}{b} (You may pay an additional {6}{b} as you cast this spell.)
Destroy target creature. If Terrible Fate was researched, that creature's controller loses life equal to its toughness.
 C 
Instant
Kicker {5}{w} (You may pay an additional {5}{w} as you cast this spell.)
Tap up to two target creatures.
If Impediment was researched, tap all creatures you don't control instead.
 C 
Sorcery
Tinker. Tinker again, then tinker a third time. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield. Then do it again. And again.)
 C 
Artifact
Gunsmith’s Workshop enters the battlefield with a charge counter.
{t}, Remove a charge counter from Gunsmith’s Workshop or tap a red creature you control: Gunsmith’s Workshop deals 1 damage to target opponent.
 C 
Creature – Centaur Artificer
When Heretical Courser enters the battlefield, Put a token onto the battlefield that's a copy of a token you control
3/3
Island
 
 B 
Basic Land – Island

Sky District (rare)
Priest of the Ordered Cog (uncommon)
Wilds Raider (uncommon)
Laser Sentinel (uncommon)
Blow Fuse (common)
Soma Dose (common)
Relocate (common)
Alley Scoundrel 2.0 (common)
Slapshod Sentinel (common)
Terrible Fate (common)
Impediment (common)
Endless Preparation (common)
Gunsmith’s Workshop (common)
Heretical Courser (common)
Island (basic)