Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Knight
First strike, vigilance
When Lorel, Peacekeeper enters the battlefield, put two 1/1 white Citizen creature tokens onto the battlefield.
Creature tokens you control have first strike and vigilance.
2/2
 U 
Creature – Human Rogue
Whenever Underground Smuggler attacks, [bolster 1].
2/1
 U 
Artifact Creature — Construct
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
At end of combat, if Laser Sentinel attacked this turn and is fully forged, it deals 4 damage to target creature your opponent controls.
4/4
 U 
Creature – Human Rebel
Vigilance
Voice for the Martyrs gets +1/+1 for each Rebel or Citizen card in your graveyard.
3/3
 C 
Artifact Creature – Core
{2}: [Combine Core]
2/1
Molten
 
 C 
Artifact Creature
This creature has "{2}: This creature gets +1/+0 until end of turn."
Whenever this creature attacks,
 C 
Creature – Human Artificer
Flying
[Revolution]
Blah! Short sighted state. How dare they cut my funding.
2/1
Aeronautic Genius
 
 C 
Creature – Human Artificer
Flying, prowess
Creatures with revolution you control enter the battlefield transformed.
3/2
 C 
Creature – Elf Druid
[Revolution]
{t}: Add {1} to your mana pool.
As the districts grow larger the forests dwindle.
1/2
Druid of Reclamation
 
 C 
Creature – Elf Druid
Creatures with revolution you control enter the battlefield transformed.
{t}: Add one mana of any color to your mana pool.
2/3
 C 
Creature
Natural — {b}: Outlands Harper gets +1/+1 until end of turn. If this is the third time you activated a nonland ability this turn, regenerate each creature you control.
1/1
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
2/4
Thunderer Mecha
 
 C 
– Mecha
When this creature dies, you may return either half of it to its owner’s hand.
tap target creature with power 2 or less.
3/5
 C 
Creature – Dwarf Warrior
When Forge Brute enters the battlefield, [Envision 3].
Forge Brute attacks each turn if able unless you have an artifact card in your vision pile.
2/2
 C 
Creature – Human Soldier
It is against the law for an opponent to control three or more creatures
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, you may tap target creature.
3/3
 C 
Sorcery
Kicker {5}{b} (You may pay an additional {5}{b} as you cast this spell.)
Target player draw two cards and lose 2 life. If Consul Machinations was researched, that player may Scry 4 first.
 C 
Sorcery
Target player puts the top five cards from his or her library into his or her graveyard.
[Decipher {4}{u}]
 C 
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
[Decipher {3}{g}]
Forest
 
 B 
Basic Land – Forest

Lorel, Peacekeeper (rare)
Underground Smuggler (uncommon)
Laser Sentinel (uncommon)
Voice for the Martyrs (uncommon)
Molten Core (common)
Bazaar-Street Tinkerer (common)
Diminished Druid (common)
Outlands Harper (common)
Thundering Chassis (common)
Forge Brute (common)
Census Enforcer (common)
Consul Machinations (common)
Memory Leak (common)
Scout for Paradise (common)
Forest (basic)