Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Relentless Mercenary enters the battlefield tapped. When Relentless Mercenary dies, if it was renowned, return it to the battlefield. 2/1
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Flash
When Mecha Splinter Pilot enters the battlefield, you may exile target Mecha. If you do, return both halves to the battlefield transformed under their owners’ control. 2/2
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When Nefarious Researcher enters the battlefield, search your library for an instant or sorcery card with research, reveal it, put it into your hand, then shuffle your library.
2/3
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[Revolution]
At the beginning of your upkeep you lose 2 life. 3/2
Creatures with revolution you control enter the battlefield transformed.
Lifelink “My past has never been perfect, but I’ve now seen that the law should benefit all, not just myself.”
4/3
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When Vapour Researcher enters the battlefield, if your advancement is 4 or greater, you may return target creature to its owner's hand. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
3/2
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you gain 2 life. 1/1
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When Tinker Soldier enters the battlefield, tinker. (When this enters the battlefield, you may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
: Goblin Ruinmaker gets +X/+0 until end of turn, where X is its power.1/1
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When Tinker Titan enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
3/3
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Target untapped nonartifact creature gets -4/-4 until end of turn.
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Whenever you sacrifice an artifact, Aether Troops gains first strike until end of turn.
4/2
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[Revolution]
2/2
Creatures with revolution you control enter the battlefield transformed.
Reach 3/3
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Horseless Buggy’s operators have haste.
At the beginning of each combat, if Horseless Buggy has exactly two or three operators, those creatures gain first strike until end of turn. Operate ( : Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.) |
When Vision Prism enters the battlefield, [Envision 3].
: Add one mana that shares a color with a card in your vision pile. |
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Relentless Mercenary
(rare)
Mecha Splinter Pilot
(uncommon)
Nefarious Researcher
(uncommon)
Ruthless Mercenary
(uncommon)
Vapour Researcher
(common)
Consul Law-Watch
(common)
Tinker Soldier
(common)
Goblin Ruinmaker
(common)
Tinker Titan
(common)
Choking Smog
(common)
Aether Troops
(common)
Rope Maker
(common)
Horseless Buggy
(common)
Vision Prism
(common)
Forest
(basic)





: Add one mana that shares a color with a card in your vision pile.