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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Kicker {5}{u}{b} (You may pay an additional {5}{u}{b} as you cast this spell.)
Target opponent discards two cards and you draw two cards.
If Knowledge Siphon was researched, that opponent loses 5 life and you gain 5 life.
 U 
Sorcery
Put a 1/1 colorless Thopter artifact creature token with flying into the battlefield.
[Decipher {2}{u}{u}]
 U 
Creature – Pilot
When Mecha Salvage Pilot enters the battlefield, return up to one target Core card and one target Chassis card from your graveyard to your hand.
2/2
 U 
Creature – Human Rogue
Whenever Infiltrator Agent enters the battlefield, you may return target exiled card with decipher you own to your hand.
2/3
 C 
Artifact Creature – Chassis
{2}: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)
5/5
Juggernaut Mecha
 
 C 
– Mecha
Trample
When this creature dies, you may return either half of it to its owner's hand.
6/6
 C 
Creature – Cat Barbarian
{4}{b}: Target creature gains menace until end of turn.
"Beware of the savages!"
2/2
 C 
Instant
[Envision 3]
Trial by Fire deals damage to target creature or player equal to the highest converted mana cost among cards in your vision pile.
 C 
Creature – Human Soldier
When Consul Officer enters the battlefield, put a colorless [Charge] artifact token onto the battlefield with [Canister_text]
2/5
 C 
Instant
Kicker {5}{g} (You may pay an additional {5}{g} as you cast this spell.)
Target creature gets +3/+3 until end of turn. If Monster Study was researched, that creature gets +6/+6 and trample until end of turn instead.
 C 
Creature – Ogre Warrior
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/2
 C 
Creature – Human Rogue
{1}{u}: Face in the Crowd gains hexproof until end of turn.
2/2
 C 
Socery
Kicker {4}{u}{u} (You may pay an additional {4}{u}{u} as you cast this spell.)
Look at the top three cards of your library. Put one of those cards into your hand, and the rest into your graveyard.
If Unlock The Mind was researched, draw 3 cards instead.
 C 
Instant
Prevent all damage that would be dealt to target creature this turn. Untap that creature.
 C 
Artifact Creature — Construct
Battle-Forge 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
As long as Nullarmor Guardian is fully forged, it has hexproof.
3/3
Forest
 
 B 
Basic Land – Forest

Knowledge Siphon (rare)
Launch Thopter (uncommon)
Mecha Salvage Pilot (uncommon)
Infiltrator Agent (uncommon)
Juggernaut Chassis (common)
Relentless Tigrala (common)
Trial by Fire (common)
Consul Officer (common)
Monster Study (common)
Canister Hauler (common)
Face in the Crowd (common)
Unlock The Mind (common)
Reforge in Light (common)
Nullarmor Guardian (common)
Forest (basic)