Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Connection (Whenever you activate a nonland activated ability with
in its cost, this creature gets +1/+1 until end of turn.)2/1
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[Revolution]
First strike, lifelink 2/2
Creatures you control with revolution enter the battlefield transformed.
Creatures you control get +1/+1 and gain first strike and lifelink |
[Revolution]
My quick tongue and my sharp knife are the only friends I’ll ever need.
3/3
Creatures with revolution you control enter the battlefield transformed.
![]() : Each opponent loses 1 life and you gain 1 life.4/4
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Whenever Infiltrator Agent enters the battlefield, you may return target exiled card with decipher you own to your hand.
2/3
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[Law] – At the beginning of each upkeep, if an opponent broke a law last turn, you may pay 1 life. If you do, draw a card.
2/3
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Lightning Cannon deals 3 damage to target creature. If Lightning Cannon was researched it deals 5 damage to target player. |
Essence — Whenever you spend four or more mana to cast a spell or activate an ability, draw a card, then discard a card.
![]() , : Draw a card, then discard a card.1/3
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Haste
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.) 4/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Tap up to two target creatures. If Impediment was researched, tap all creatures you don't control instead. |
When Wrench-Jockey enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
2/4
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[Envision 3]
Target creature gets -X/-X until end of turn, where X is the highest converted mana cost among cards in your vision pile. |
Defender
: Combine (Exile this and target Core you control. If you do, return them to the battlefield transformed as one permanent with haste.)0/5
Defender
When this creature dies, you may return either half of it to its owner’s hand. : This creature gets +0/+1 until end of turn.
1/6
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Essence — Whenever you spend four or more mana to cast a spell or activate an ability, put a +1/+1 counter on Essential Shaman.
2/2
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War Machine can’t attack or block unless it’s crewed.
Crew ( : Exile another creature you control until this leaves the battlefield, or return a card exiled by War Machine to the battlefield. Crew only as a sorcery.)5/5
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Canister Channeler
(common, foil)
Champion of the People
(rare)
Alley Scoundrel
(uncommon)
Infiltrator Agent
(uncommon)
Mercenary Police
(uncommon)
Lightning Cannon
(common)
Essentials Tutor
(common)
Ainok Ambusher
(common)
Impediment
(common)
Wrench-Jockey
(common)
Petri Death
(common)
Guardian Chassis
(common)
Essential Druid
(common)
War Machine
(common)
Mountain
(basic)

in its cost, this creature gets +1/+1 until end of turn.)

Enchantment




