Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, trample
At the beginning of your upkeep, if you do not have the greatest advancement among all players, Archfiend of Ambition deals 7 damage to you (Your advancement is the largest amount of generic mana in the cost of a permanent you control.) 7/7
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: Add to your mana pool. Spend this mana only to cast artifacts spells or activate abilities of artifacts. If your advancement is 4 or more, add to your mana pool instead. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)1/2
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[Envision 2]
You may play a card from your envision pile this turn. |
[Law] – At the beginning of each upkeep, if an opponent broke a law last turn, you may pay 1 life. If you do, draw a card.
2/3
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Kicker
![]() ![]() (You may pay an additional ![]() ![]() as you cast this spell.)
Look at the top three cards of your library. Put one of those cards into your hand, and the rest into your graveyard. If Unlock The Mind was researched, draw 3 cards instead. |
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As long as Empowered Elephant is enchanted or equipped, it has trample.
4/4
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Put two 1/1 red Citizen creature tokens with haste onto the battlefield.
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War Machine can’t attack or block unless it’s crewed.
Crew ( : Exile another creature you control until this leaves the battlefield, or return a card exiled by War Machine to the battlefield. Crew only as a sorcery.)5/5
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Exile up to two target creatures, then return them to the battlefield tapped under their owner's control.
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Apothecary’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Apothecary’s Workshop or tap a white creature you control: You gain 2 life. |
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Flying
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Sky Pirate can't block. 2/1
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you gain 2 life. 1/1
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, that players discards a card. 3/2
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Reach
[Revolution] 2/3
Reach, vigilance
Creatures you control with revolution enter the battlefield transformed. 3/4
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Archfiend of Ambition
(rare)
Networked Sage
(uncommon)
Quick Intuition
(uncommon)
Mercenary Police
(uncommon)
Unlock The Mind
(common)
Empowered Elephant
(common)
Call of the Vigilante
(common)
War Machine
(common)
Relocate
(common)
Apothecary’s Workshop
(common)
Sky Pirate
(common)
Consul Law-Watch
(common)
Consul Interrogator
(common)
Canopy Keeper
(common)
Swamp
(basic)



: Add
to your mana pool instead. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)
