Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Connection (Whenever you activate a nonland activated ability with
in its cost, this creature gets +1/+1 until end of turn.)2/1
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First strike, lifelink
Sacrifice a creature: You may cast Baral the Scarred from your graveyard until end of turn. "I will find you, pyromancer. And I will end you."
3/2
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Connection (Whenever you activate a nonland activated ability with
in its cost, this creature gets +1/+1 until end of turn.)
Other non-artifact creatures you control have connection. 3/2
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Putting a token onto the battlefield is against the law.
[Law] – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, creatures you control gain first strike until end of turn. 3/1
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As long as Noble Phalanx is boarded, creatures you control get +1/+1 and have vigilance.
Board ( : Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.) |
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, put a +1/+1 counter on Consul Magehunter. 2/3
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Sky Sloop’s operators have flying.
At the beginning of each combat, if Sky Sloop has exactly three or four operators, those creatures get +1/+1 until end of turn. Operate ( : Target creature you control operates this vehicle and no other vehicle. Operate only as a sorcery.) |
Discard a card, then draw two cards.
Why not take a dram, and not give a damn?
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: [Combine Core]1/2
This creature gets +0/+1 and flying.
Whenever this creature attacks, |
Connection (Whenever you activate a nonland activated ability with
in its cost, this creature gets +1/+1 until end of turn.)2/2
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As long as your advancement is 4 or greater, Guardian of Kaladesh gets +2/+2. (Your advancement is the largest amount of colorless mana in the cost of a permanent you control.)
1/1
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It is against the law to block Consul Investigator.
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last upkeep, target creature you control can’t be blocked this turn. 2/3
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Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 3/2
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Kicker
![]() ![]() (You may pay an additional ![]() ![]() as you cast this spell.)
Look at the top three cards of your library. Put one of those cards into your hand, and the rest into your graveyard. If Unlock The Mind was researched, draw 3 cards instead. |
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Canister Channeler
(common, foil)
Baral the Scarred
(mythic)
Numari Channeler
(uncommon)
District Enforcer
(uncommon)
Noble Phalanx
(uncommon)
Consul Magehunter
(common)
Sky Sloop
(common)
Soma Dose
(common)
Gravity Core
(common)
Druidic Companion
(common)
Guardian of Kaladesh
(common)
Consul Investigator
(common)
Dashing Outlaw
(common)
Unlock The Mind
(common)
Mountain
(basic)

in its cost, this creature gets +1/+1 until end of turn.)


