Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: [Combine Core]2/4
This creature gets +1/+0 and has lifelink.
Whenever this creature attacks, [something] |
Trample
[Revolution] 6/6
Trample
Creatures with revolution you control enter the battlefield transformed. When this creature enters the battlefield or transforms into Kor'sash the Returned, he deals damage equal to his power to each creature you don't control. Then each creature you don't control deals damage equal to their power to Kor'sash. 9/9
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When Guardian of the Meek enters the battlefield, put a 1/1 white Citizen creature token onto the battlefield.
Vigilance "As long as I stand, there is at least one voice for the citizens of the empire."
2/2
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Look at target player's hand.
Draw a card. [Decipher ![]() ] |
As long as Noble Phalanx is boarded, creatures you control get +1/+1 and have vigilance.
Board ( : Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.) |
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Battle-Forge 3 (At end of combat, if this creature attacked this turn and has less than three +1/+1 counters on it, put a +1/+1 counter on it.) Whenever a +1/+1 counter is placed on Galvanic Prototype, it deals 1 damage to each opponent.
2/2
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When Better Bear enters the battlefield, [Envision1]. Then, put a +1/+1 counter on Better Bear for each creature card in your vision pile.
2/2
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Whenever you cast an instant or sorcery spell, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
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Vigilance
When Tinker Knight enters the battlefield, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.) 1/2
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Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
Steam-powered Juggernaut attacks each turn if able. The engine is easy to start up, but much harder to bring to a stop.
3/3
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Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/3
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[Revolution]
When Thopter Machinist enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 2/2
Creatures you control with revolution enter the battlefield transformed.
Flying 3/3
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Enchant artifact
At the beginning of your upkeep, enchanted artifact's controller sacrifices it. If they do, Plant Charge deals 1 damage to each creature that player controls. |
Deathtouch
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 1/2
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Network Core
(common, foil)
Kor'sash the Wanderer
(rare)
Guardian of the Meek
(uncommon)
Data Mining
(uncommon)
Noble Phalanx
(uncommon)
Galvanic Prototype
(common)
Better Bear
(common)
Artistic Tinkerer
(common)
Tinker Knight
(common)
Steam-powered Juggernaut
(common)
Battle Horse
(common)
Thopter Machinist
(common)
Plant Charge
(common)
Sewer Urchin
(common)
Forest
(basic)
: [Combine Core]


Legendary Creature – Giant
Creature – Human Artificer
