Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Troll Warrior
Trample, haste
[Revolution]
5/3
Shorn, Wilds' Revenge
 
 R 
Legendary Creature – Troll Warrior
Trample, haste
Creatures you control with revolution enter the battlefield transformed.
Whenever this creature enters the battlefield or transforms into Shorn, Wilds' Revenge, you may have him deal damage equal to his power to target creature.
7/5
 U 
Enchantment – Aura
Enchant creature you control.
Enchanted creature gets +2/+2 and has Vigilance.
{1}: Tap enchanted creature: Attach Uncommon Gold Aura? to target creature.
 U 
Creature – Human Soldier
{1}, tap two untapped creatures you control: Tap target creature.
1/2
 U 
Artifact
Access ({7}: Grant access to the Machine to each permanent you control.)
Access granted — Whenever Information Dias is granted access to the Machine, draw two cards.
 C 
Artifact Creature — Drone
Battle-Forge 3 (At end of combat, if this creature attacked this turn and has less than three +1/+1 counters on it, put a +1/+1 counter on it.) Whenever a +1/+1 counter is placed on Galvanic Prototype, it deals 1 damage to each opponent.
2/2
 C 
Creature – Human Citizen
(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you gain 2 life.
1/1
 C 
Creature – Human Artificer
Advance (Tap ten untapped creatures, artifacts, and/or lands you control: You become advanced.)
Whenever you become advanced or Revolutionary Firebrand attacks while you’re advanced, it deals 2 damage to each opponent.
2/2
 C 
Sorcery
Kicker {5}{w} (You may pay an additional {5}{w} as you cast this spell.)
Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. If Thopter Army was researched, put four onto the battlefield instead.
 C 
Creature – Human Citizen
Outskirts Settler gets +1/+1 as long as you control a token.
1/1
 C 
Sorcery
Target player draws two cards
[Consolidate] – If you haven't lost life since your last turn, that player draws three cards instead.
"We have seen your every move. We know your next one. No, your little 'surprise' is of no consequence the Consul." -Vaen Orun
 C 
Creature – Human Warrior
Essence — Whenever you spend four or more mana to cast a spell or activate an ability, target creature can’t block this turn.
3/1
 C 
Artifact Creature — Juggernaut
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has less than two +1/+1 counters on it, put a +1/+1 counter on it.)
Steam-powered Juggernaut attacks each turn if able.
The engine is easy to start up, but much harder to bring to a stop.
3/3
 C 
Sorcery
Target untapped nonartifact creature gets -4/-4 until end of turn.
 C 
Creature – Human Artificer
Flying
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Sky Pirate can't block.
2/1
Plains
 
 B 
Basic Land – Plains

Shorn, the Outcast (rare)
Uncommon Gold Aura? (uncommon)
Snare Squad General (uncommon)
Information Dias (uncommon)
Galvanic Prototype (common)
Consul Law-Watch (common)
Revolutionary Firebrand (common)
Thopter Army (common)
Outskirts Settler (common)
Thought Conjuration (common)
Essential Warrior (common)
Steam-powered Juggernaut (common)
Choking Smog (common)
Sky Pirate (common)
Plains (basic)