Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Enchant creature or planeswalker
Enchanted permanent has "{t}: This deals 1 damage to target creature or player."
Whenever an artifact is put into a graveyard, untap enchanted permanent.
 U 
Creature – Pilot
Flash
When Mecha Splinter Pilot enters the battlefield, you may exile target Mecha. If you do, return both halves to the battlefield transformed under their owners’ control.
2/2
 U 
Creature — Pilot
Flash
When Mecha Tinkerer Pilot enters the battlefield, you may exile target Core and target Chassis you control. If you do, return them to the battlefield transformed as one permanent with haste.
2/3
 U 
Artifact – Equipment
Equipped creature gets +X/+0, where X is your advancement (Your advancement is the largest amount of generic mana in the cost of a permanent you control.).
Equip {3}
 C 
Creature – Bird
Flying
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
1/2
 C 
Artifact
[Jury-Rig NC — Discard an artifact card.]
{t}: Add {c} to your mana pool.
 C 
Creature – Human Monk
[Surge] — Whenever you activate a nonland ability, you may pay {1}. If you do, put a +1/+1 counter on Attuned Outlander.
The natural magics and the old ways may have been crushed by the consul in the cities, but they live on elsewhere.
2/2
 C 
Sorcery
Kicker {5}{b} (You may pay an additional {5}{b} as you cast this spell.)
Target player draw two cards and lose 2 life. If Consul Machinations was researched, that player may Scry 4 first.
 C 
Sorcery
Blow Fuse deals 4 damage to target creature.
You may put a charge counter on target artifact.
 C 
Creature – Human Citizen
Outskirts Settler gets +1/+1 as long as you control a token.
1/1
 C 
Sorcery
As an additional cost to cast Double Double, sacrifice an artifact.
Put two colorless [Charge] artifact tokens onto the battlefield with [Canister_text]
 C 
Socery
Kicker {4}{u}{u} (You may pay an additional {4}{u}{u} as you cast this spell.)
Look at the top three cards of your library. Put one of those cards into your hand, and the rest into your graveyard.
If Unlock The Mind was researched, draw 3 cards instead.
 C 
Artifact Creature – Construct
[Jury-Rig {2}]
2/1
 C 
Creature — Soldier
When Tinker Soldier enters the battlefield, tinker. (When this enters the battlefield, you may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
Forest
 
 B 
Basic Land – Forest

Showing off for the Parents (rare)
Mecha Splinter Pilot (uncommon)
Mecha Tinkerer Pilot (uncommon)
Advanced Blade (uncommon)
Battle Aven (common)
Glittering Totem (common)
Attuned Outlander (common)
Consul Machinations (common)
Blow Fuse (common)
Outskirts Settler (common)
Double Double (common)
Unlock The Mind (common)
Slapshod Sentinel (common)
Tinker Soldier (common)
Forest (basic)