Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
[Envision 3]
Put all cards in your envision pile into your hand. You lose 1 life for each card put into your hand this way.
 U 
Sorcery
[Bolster 3()], then [bolster 2()], then [bolster 1()].
 U 
Sorcery
Target opponent discards a card and you draw a card.
[Decipher {2}{u}{b}]
 U 
Creature – Human Artificer Wizard
{1}, {t}, Tap an untapped canister you control: Tap target permanent.
2/4
 C 
Instant
Blueprint (As this spell resolves, exile it transformed. You may cast it from exile for {3}.)
Target creature gets +1/+1 and indestructible until end of turn.
Ghirapur Springsteel
 
 C 
Artifact – Equipment
(Ghirapur Springsteel costs {3} to cast from exile.)
Indestructible
Equipped creature gets +2/+2.
Equip 3
 C 
Creature – Human Artificer
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/1
 C 
Creature – Human Artificer
Advance (Tap ten untapped creatures, artifacts, and/or lands you control: You become advanced.)
Whenever you become advanced or Revolutionary Firebrand attacks while you’re advanced, it deals 2 damage to each opponent.
2/2
 C 
Creature — Human Artificer
Whenever you cast an instant or sorcery spell, tinker. (You may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Creature – Human Rogue
Menace
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
4/2
 C 
Creature – Horse
Battle-Forged 2 (At end of combat, if this creature attacked this turn and has fewer than 2 +1/+1 counters on it, put a +1/+1 counter on it.)
2/3
 C 
Artifact — Vehicle
{2}: Target creature you control gains haste until end of turn.
Full Crew 3 (If you control exactly 3 creatures that were targeted by this vehicle this turn, they get +1/+1 until end of turn.)
 C 
Artifact
[Jury-Rig NC — Discard an artifact card.]
{t}: Add {c} to your mana pool.
 C 
Creature — Plant
Battle-Forged 5 (At end of combat, if this creature attacked this turn and has less than five +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
 C 
Creature – Human Scout
When Eager Prospector enters the battlefield, [Envision 1].
As long as there is a land card in your vision pile, Eager Prospector gets +1/+1 and has haste.
3/3
Swamp
 
 B 
Basic Land – Swamp

Prophecy of Waste (rare)
Resolve of the Meek (uncommon)
Information Extraction (uncommon)
Aether Siphoner (uncommon)
Pride in Craftmanship (common)
Canister Channeler (common)
Revolutionary Firebrand (common)
Artistic Tinkerer (common)
Highway Thug (common)
Battle Horse (common)
Redline Coupe (common)
Glittering Totem (common)
Pottus Potentialis (common)
Eager Prospector (common)
Swamp (basic)