Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Kicker {4}{u}{u} (You may pay an additional {4}{u}{u} as you cast this spell.)
Counter target spell.
If Spelltrap was researched, draw two cards and Spelltrap can't be countered by spells or abilities.
{4}{w}
 
 U 
Creature – Wall
Defender
When Border Blockade dies, put three 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
0/6
 U 
Instant
Transform all creatures with revolution you control. Target creature you control fights target creature you don't control.
 U 
Creature – Human Rogue
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever a creature you control becomes renowned, Outlaw Boss deals 1 damage to target creature or player.
2/1
 C 
Artifact – Vehicle
Boarded creatures get +2/+0 and have trample.
Board {4} ({4}: Target creature you control boards this vehicle for as long as you control both. Board only as a sorcery.)
 C 
Creature — Soldier
When Tinker Soldier enters the battlefield, tinker. (When this enters the battlefield, you may put a +1/+1 or charge counter on an artifact you control, or put a 1/1 colorless Thopter artifact creature with flying onto the battlefield.)
1/1
 C 
Creature – Human Artificer Rogue
Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
3/2
 C 
Creature – Bird
Flying
As long as Guardian Garuda is untapped, it gets +0/+2.
3/3
 C 
Artifact — Equipment
Equipped creature has haste.
{t}: Target creature can’t block equipped creature this turn.
Equip {1}
 C 
Creature – Human Artificer
Haste
When Responsive Artificer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. It gains haste until end of turn.
2/2
 C 
Creature – Human Artificer
{t}: Draw a card, then discard a card. Activate this ability only if your advancement is 4 or greater. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
2/1
 C 
Sorcery
Target player discards two cards.
[Consolidate] — As long as you didn't lose any life since your last turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards.
 C 
Creature — Artificer
When Pressgang Tinkerer enters the battlefield, choose one:
• Put a charge counter on target artifact.
• Pressgang Tinkerer deals 1 damage to target creature.
2/1
 C 
Sorcery
[Envision 3]
Put up to one land card and up to one creature card from your vision pile into your hand.
Swamp
 
 B 
Basic Land – Swamp

Spelltrap (rare)
Border (uncommon)
Fist of the Uprising (uncommon)
Outlaw Boss (uncommon)
Drill Rig (common)
Tinker Soldier (common)
Dashing Outlaw (common)
Guardian Garuda (common)
Spring-Speed Chassis (common)
Responsive Artificer (common)
Progressive Scholar (common)
Network Infiltration (common)
Pressgang Tinkerer (common)
Ecological Survey (common)
Swamp (basic)