Tesla Card Dump: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Sky District enters the battlefield, put a colorless [Charge] artifact token with [Canister_text] onto the battlefield under target opponent's control.
{t}: Add {w} or {u} to your mana pool.
 U 
Sorcery
Exile the top card of your library. You may play it this turn.
[Decipher {1}{r}]
 U 
Creature – Human Rogue
Whenever Underground Smuggler attacks, [bolster 1].
2/1
 U 
Instant
Counter target spell. if your advancement is 4 or greater, you may put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.(Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
 C 
Creature – Bat Mutant
Flying
Whenever Toxic Experimenter attacks, if your advancement is 4 or greater, defending player loses 1 life and you gain 1 life. (Your advancement is the largest amount of generic mana in the cost of a permanent you control.)
1/1
 C 
Creature – Elemental
Flying
Connection (Whenever you activate a nonland activated ability with {t} in its cost, this creature gets +1/+1 until end of turn.)
2/4
 C 
Creature – Human Pilot
First strike
Vehicles crewed by Driving Ace have first strike.
2/2
 C 
Sorcery
Kicker {5}{b} (You may pay an additional {5}{b} as you cast this spell.)
Target player discards two cards. If Insidious Transaction was researched, that player loses 4 life.
 C 
Creature – Human Citizen
Whenever Daring Pilot becomes tapped, target creature gains first strike until end of turn.
2/1
 C 
Creature – Elf Druid
[Revolution]
{t}: Add {1} to your mana pool.
As the districts grow larger the forests dwindle.
1/2
Druid of Reclamation
 
 C 
Creature – Elf Druid
Creatures with revolution you control enter the battlefield transformed.
{t}: Add one mana of any color to your mana pool.
2/3
 C 
Artifact Creature — Vehicle
War Machine can’t attack or block unless it’s crewed.
Crew {2} ({2}: Exile another creature you control until this leaves the battlefield, or return a card exiled by War Machine to the battlefield. Crew only as a sorcery.)
5/5
{2}
 
 C 
Artifact – Equipment
Equipped creature has base power and toughness 3/3.
Equip {1}
 C 
Instant
Blueprint (As this spell resolves, exile it transformed. You may cast it from exile for {3}.)
Target creature gets +1/+1 and indestructible until end of turn.
Ghirapur Springsteel
 
 C 
Artifact – Equipment
(Ghirapur Springsteel costs {3} to cast from exile.)
Indestructible
Equipped creature gets +2/+2.
Equip 3
 C 
Creature — Plant
Battle-Forged 5 (At end of combat, if this creature attacked this turn and has less than five +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
Island
 
 B 
Basic Land – Island

Sky District (rare)
Creative Knack (uncommon)
Underground Smuggler (uncommon)
Repurpose (uncommon)
Toxic Experimenter (common)
Leylink Feeder (common)
Driving Ace (common)
Insidious Transaction (common)
Daring Pilot (common)
Diminished Druid (common)
War Machine (common)
Autocar (common)
Pride in Craftmanship (common)
Pottus Potentialis (common)
Island (basic)