Tesla Card Dump: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Battle-Forged 5 (At end of combat, if this creature attacked this turn and has less than five +1/+1 counters on it, put a +1/+1 counter on it.)
When Revolutionary Robot becomes fully forged, destroy all creatures that aren’t fully forged. 2/2
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Whenever a creature you don't control dies, [bolster 1]
2/4
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[Revolution]
Vigilance Once assigned a patrolman would walk the same route every night for years. Every step a repetition of the night before.
2/4
Creatures you control with Revolution enter the battlefield transformed.
Vigilance The consol found living humans were starting to be unreliable. Better safe than sorry where security was concerned.
4/4
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Put a 1/1 colorless Thopter artifact creature token with flying into the battlefield.
[Decipher ![]() ![]() ] |
Exile up to two target creatures, then return them to the battlefield tapped under their owner's control.
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[Revolution]
When Thopter Machinist enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. 2/2
Creatures you control with revolution enter the battlefield transformed.
Flying 3/3
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Target player discards two cards. If Insidious Transaction was researched, that player loses 4 life. |
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
2/1
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When Test Victim enters the battlefield or dies, [Envision 1].
As long as you have a black card in your vision pile, Test Victim has deathtouch. 1/1
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(Placeholder for one of the laws we’ve brainstormed.)
[Law] — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, put a +1/+1 counter on Border Captain. 2/1
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Haste
When Supply Runner enters the battlefield, [bolster 1] 2/2
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Gunsmith’s Workshop enters the battlefield with a charge counter.
, Remove a charge counter from Gunsmith’s Workshop or tap a red creature you control: Gunsmith’s Workshop deals 1 damage to target opponent. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Target creature gets +3/+3 until end of turn. If Monster Study was researched, that creature gets +6/+6 and trample until end of turn instead. |
, : Equipped creature gets +2/+2 until end of turn.
Equip ![]() |
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Revolutionary Robot
(mythic)
Aether Extractor
(uncommon)
Consol Patrolman
(uncommon)
Launch Thopter
(uncommon)
Relocate
(common)
Thopter Machinist
(common)
Insidious Transaction
(common)
Fearless Fighter
(common)
Test Victim
(common)
Border Captain
(common)
Supply Runner
(common)
Gunsmith’s Workshop
(common)
Monster Study
(common)
Spring-Sword Sidearm
(common)
Island
(basic)


Creature – Human Artificer


, Remove a charge counter from Gunsmith’s Workshop or tap a red creature you control: Gunsmith’s Workshop deals 1 damage to target opponent.