Basic fixing. Even though there's not much support for 3-color decks in this format, I figure I might as well throw the greedy players a bone. Alternate idea is to have the land add or to the mana pool or something.
Makes two tokens to encourage bartering. Giving away a 1/1 or some other random creature for a 2/2 seemed a bit lackluster. This effect may prove too strong at 3 mana, but I don't want to undersell Bartering so that it becomes Tribute 2.0.
2016-02-08 22:30:06:
Mal
created and commented on the card Sound of Brass
Very, very similar to Trumpet Blast. I didn't want to straight up reprint it because I feel like Red is already explosive enough in this set without adding an instant speed team pump. The cost is prohibitive enough so that it is difficult to Dash + Sound of Brass for surprise damage, hopefully.
Similar to Lust for War and Rancor, I guess. I intend for this to be used both politically and defensively - since there's a small "not highest life" theme going on, this can help get your aggressive deck to that threshold. Not sure how well it will hold in gameplay, though. Also a bit wordy for a common.
2016-02-08 20:49:37:
Mal
created and commented on the card Steelhoof Goat
Somewhat of a late-game mana sink, which is what the archetype tries to go for. I'm not too satisfied at the number of defensive creatures for Red, so I imagine this will go late as most of the time Red will trend towards more aggressive creatures.
Basic fixing. Even though there's not much support for 3-color decks in this format, I figure I might as well throw the greedy players a bone. Alternate idea is to have the land add or to the mana pool or something.
A bit wordier, but now a rancor variant that encourages keeping one player nice and healthy.
Makes two tokens to encourage bartering. Giving away a 1/1 or some other random creature for a 2/2 seemed a bit lackluster. This effect may prove too strong at 3 mana, but I don't want to undersell Bartering so that it becomes Tribute 2.0.
Adding trample.
Not quite Tajuru Pathwarden, but marginally better than Spined Wurm and Feral Krushok.
Barter fodder.
Virtual bear with an aggressive slant. Games should go quickly in this format. Maybe I'll sneak a propaganda effect in here somewhere.
Green/Blue version of Prophet of Distortion, Azure Mage, and Dimir Guildmage.
Very, very similar to Trumpet Blast. I didn't want to straight up reprint it because I feel like Red is already explosive enough in this set without adding an instant speed team pump. The cost is prohibitive enough so that it is difficult to Dash + Sound of Brass for surprise damage, hopefully.
Similar to Lust for War and Rancor, I guess. I intend for this to be used both politically and defensively - since there's a small "not highest life" theme going on, this can help get your aggressive deck to that threshold. Not sure how well it will hold in gameplay, though. Also a bit wordy for a common.
Somewhat of a late-game mana sink, which is what the archetype tries to go for. I'm not too satisfied at the number of defensive creatures for Red, so I imagine this will go late as most of the time Red will trend towards more aggressive creatures.
Realized that there are way too many 3-drop creatures and only one 2-drop creature in Black commons.
Changing this slot. There are a lot of cantrips and combat tricks, so I figure adding a couple of prowess cards is probably a good idea.
Hopefully the wording is a bit better.
I like that new wording. Still on the wordier side, but with Wizard's recent printing of Myriad I am more okay with printing something this wordy.
Pseudo-vigilance. Feels a little white, but I think there is a strong need for decent blockers in this set with how aggressive red and black are.
Another classic limited staple.
John Henry reference.