Shootout: Virtual Booster
| Shootout: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Draft Archetypes | Lore |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
No more rares or mythics
|
Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
|
Return target creature card with power 2 or less from your graveyard to the battlefield.
|
Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
|
As long as an opponent has a higher life total than you, Postpile Dweller has trample.
Each column is a grave for the foolhardy explorer who tried to scale it uninvited.
5/4
|
|
Reach
Whenever a creature attacks you, untap Trapper Tarantula. It preys on insects, groundhogs, rattlesnakes, prairie cattle, and inexperienced travelers.
2/3
|
"Day 92: Travel all day. Winipea was lost gathering supplies. A great beast is following our caravan. Cannot wait on supplies. Only a few of us might remain when we reach the Horizon."
-Diary of Wyatt Carson 6/6
|
Deathtouch
An ogre's hunting grounds are identifiable by the lack of carrion, the boiling springs of tar, and the smell of burning flesh.
2/4
|
First strike
Whenever you standoff, Nameless Ranger gets +1/+1 until end of turn. "The fastest gun in the land? Let's see if that's true. Go ahead, load up and shoot."
2/2
|
Defender
If an opponent has a higher life total than you, Clocktower Watchman has reach. When day breaks in the ghost town of Merienda, the only sound that can be heard is the chiming of the clock tower.
1/3
|
|
Warning Shot deals 3 damage to target attacking creature.
There is no warning shot.
|
Enchant creature
Enchanted creature can't attack or block. ![]() : Destroy enchanted creature."Talk. Train's comin'."
|
Choose one or both -
•Destroy target creature with flying. •Destroy target land. "Our gods do not look favorably upon trespassers."
-Chief Swiftfoot, Kloma Chieftain |
Target creature gets +2/+0 and first strike until end of turn.
It doesn't matter if you're dishonorable, a liar, or a cheat. Because in the end, you're still alive, and the other guy isn't.
|
Counter target creature spell.
As she waved her hands and chanted ancient words, Tarlan found himself in an out-of-body experience.
|
Wagon Captain
(uncommon)
Patch Up
(uncommon)
Bite the Bullet
(uncommon)
Postpile Dweller
(common)
Trapper Tarantula
(common)
Roaming Sasquatch
(common)
Tarflinger Ogre
(common)
Nameless Ranger
(common)
Clocktower Watchman
(common)
Warning Shot
(common)
Tied on the Tracks
(common)
Call Sky and Earth
(common)
Cheap Trick
(common)
Remove Soul
(common)




