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Mechanics | Skeleton | Draft Archetypes | Lore
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Fox Rogue
At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
 U 
Sorcery
Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
 U 
Creature – Human
Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
 C 
Creature – Human
When Mead Lake Rancher enters the battlefield, if a player controls a permanent you own, you gain 4 life.
1/3
 C 
Instant
Each opponent sacrifices a creature. Standoff with target opponent. If you win, return Desperate Cannibalism to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
 C 
Sorcery
Each opponent discards a card. Standoff with target opponent. If you win, each opponent discards an additional card. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
 C 
Creature – Spirit Warrior
Defender
If an opponent has a higher life total than you, Clocktower Watchman has reach.
When day breaks in the ghost town of Merienda, the only sound that can be heard is the chiming of the clock tower.
1/3
 C 
Creature – Beast
As long as an opponent has a higher life total than you, Postpile Dweller has trample.
Each column is a grave for the foolhardy explorer who tried to scale it uninvited.
5/4
 C 
Creature – Bear
Whenever you draw a card, Runepelt Cub gets +1/+1 until end of turn.
1/1
 C 
Creature – Bird
Flash
Flying
It follows storms, waiting for an unlucky wagon train to seek shelter before diving in for the kill.
3/2
 C 
Creature – Human Cleric
When Superstitious Preacher enters the battlefield, destroy target enchantment.
"Hurry and escape with your lives! Look not behind you. Escape, to the endless trail west, lest you be consumed!"
-Preacher Edard
2/2
 C 
Creature – Lizard Warrior
Dash {2}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Like a red tide, they swept through the town, leaving nothing but dust.
4/3
{2}{w}
 
 C 
Sorcery
Target player gains 2 life.
Target player gains 2 life.
Target player gains 2 life.
For safety and for efficiency, doctors travel in threes.
 C 
Instant
Counter target creature spell.
As she waved her hands and chanted ancient words, Tarlan found himself in an out-of-body experience.

Saloon Gambler (uncommon)
Bite the Bullet (uncommon)
Wagon Captain (uncommon)
Mead Lake Rancher (common)
Desperate Cannibalism (common)
Wolf Raiders' Howl (common)
Clocktower Watchman (common)
Postpile Dweller (common)
Runepelt Cub (common)
Stormbound Falcon (common)
Superstitious Preacher (common)
Red-Gang Outlaw (common)
Triage (common)
Remove Soul (common)