Shootout: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
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Return target creature card with power 2 or less from your graveyard to the battlefield.
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Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
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Return target instant or sorcery card in a graveyard to its owner's hand.
"Breathe in the smoke. Then you will see the world as it is, and was."
-Elder Marmot, to Wyatt Carson |
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Flying
Skyband Watcher can't attack unless you pay .Some of the wildfolk teamed with the raiders to keep their ancestral homes from being invaded by foolhardy prospectors.
2/1
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Put two 1/1 white Soldier tokens onto the battlefield.
One bell asks for lawmen. Two bells ask for militia. Three bells ask for evacuation.
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Warning Shot deals 3 damage to target attacking creature.
There is no warning shot.
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Destroy target creature. If that creature was tapped, its controller loses 2 life.
"Friendships mean nothing when money is in the equation."
-Baron Alfred Kremberg |
Vigilance
Barter – When Atlake Prospector enters the battlefield, you may have target opponent gain control of another nonland permanent you control. If you do, put a +1/+1 counter on Atlake Prospector. 2/3
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![]() : Draw a card."This is no late-night club dance, Wyatt. Her dance is more primal. I can feel it speak to parts of me I did not know existed."
-Jean Loric, to Wyatt Carson 1/2
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Each opponent discards a card. Standoff with target opponent. If you win, each opponent discards an additional card. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
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Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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As long as an opponent has a higher life total than you, Postpile Dweller has trample.
Each column is a grave for the foolhardy explorer who tried to scale it uninvited.
5/4
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Choose one or both -
•Destroy target creature with flying. •Destroy target land. "Our gods do not look favorably upon trespassers."
-Chief Swiftfoot, Kloma Chieftain |
Wagon Captain
(uncommon)
Patch Up
(uncommon)
Bite the Bullet
(uncommon)
Smoke Reading
(common)
Skyband Watcher
(common)
Raise the Alarm
(common)
Warning Shot
(common)
Shot From Behind
(common)
Atlake Prospector
(common)
Kloma Spiritdancer
(common)
Wolf Raiders' Howl
(common)
Victim of Nature
(common)
Postpile Dweller
(common)
Call Sky and Earth
(common)





