Shootout: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
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Return target creature card with power 2 or less from your graveyard to the battlefield.
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Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
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![]() : Steelhoof Goat gets +1/+2 until end of turn. Activate this ability only once per turn.It inhabits the craggy passes of the Stucco Mountains, the divider between the prairies and the desert.
3/3
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As an additoinal cost to cast Looting Party, exile two cards from your graveyard.
Put two +1/+1 counters on target creature you control. |
When Two-Bit Scoundrel enters the battlefield, Standoff with target opponent. If you win, put a +1/+1 counter on Two-Bit Scoundrel. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
2/1
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Gain control of target creature until end of turn.
It's not stealing if you plan on giving it back later.
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Reach
Whenever a creature attacks you, untap Trapper Tarantula. It preys on insects, groundhogs, rattlesnakes, prairie cattle, and inexperienced travelers.
2/3
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Return target instant or sorcery card in a graveyard to its owner's hand.
"Breathe in the smoke. Then you will see the world as it is, and was."
-Elder Marmot, to Wyatt Carson |
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Barter – When Saguara Trail Pioneers enters the battlefield, you may have target opponent gain control of another nonland permanent you control. If you do, put two +1/+1 counters on Saguara Trail Pioneers and you gain 2 life.
2/4
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Flying
Eagle of Rockhold Bluff enters the battlefield with a +1/+1 counter if an opponent has a higher life total than you. Vultures seek meals. Eagles seek challenges.
2/1
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When Prad Company Teller enters the battlefield, look at the top three cards in your library, then put them back in any order.
Prad Company is the premier trading company on the frontier – a position that has made it the target of thieves everywhere.
1/4
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Dash
![]() (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)Like a red tide, they swept through the town, leaving nothing but dust.
4/3
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![]() : Draw a card."This is no late-night club dance, Wyatt. Her dance is more primal. I can feel it speak to parts of me I did not know existed."
-Jean Loric, to Wyatt Carson 1/2
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Saloon Gambler
(uncommon)
Patch Up
(uncommon)
Bite the Bullet
(uncommon)
Steelhoof Goat
(common)
Looting Party
(common)
Two-Bit Scoundrel
(common)
Borrow
(common)
Trapper Tarantula
(common)
Smoke Reading
(common)
Saguara Trail Pioneers
(common)
Eagle of Rockhold Bluff
(common)
Prad Company Teller
(common)
Red-Gang Outlaw
(common)
Kloma Spiritdancer
(common)






