Shootout: Virtual Booster
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| Mechanics | Skeleton | Draft Archetypes | Lore |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
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Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
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Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
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Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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Incendiary Raid deals 5 damage to target creature and 2 damage to its controller. Its controller can't gain life this turn.
"Rob the wagons, then burn them. No one is going to look for missing shipments in dead winter."
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Each opponent sacrifices a creature. Standoff with target opponent. If you win, return Desperate Cannibalism to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
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When Vigilante Band enters the battlefield, if an opponent has a higher life total, put a 1/1 white Soldier token onto the battlefield.
After they arrived, not a single ‘Wanted' poster remained in all the county.
4/4
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When Two-Bit Scoundrel enters the battlefield, Standoff with target opponent. If you win, put a +1/+1 counter on Two-Bit Scoundrel. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
2/1
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![]() , Discard a card: Destroy target artifact.Legend tells of an Imquitu warrior that stopped a train using his might alone.
3/4
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Each opponent reveals their hand.
Draw a card. "We got some lawmen sniffing around the station. Maisie, hide the cargo."
-Red Jackie |
![]() : Draw a card."This is no late-night club dance, Wyatt. Her dance is more primal. I can feel it speak to parts of me I did not know existed."
-Jean Loric, to Wyatt Carson 1/2
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Counter target spell unless its controller pays
for each card in your graveyard.No matter how sure your shot, you eventually run out of bullets.
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When Superstitious Preacher enters the battlefield, destroy target enchantment.
"Hurry and escape with your lives! Look not behind you. Escape, to the endless trail west, lest you be consumed!"
-Preacher Edard 2/2
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: Target player gains 1 life.
Hostage (Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.) 0/2
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Saloon Gambler
(uncommon)
Bite the Bullet
(uncommon)
Wagon Captain
(uncommon)
Victim of Nature
(common)
Incendiary Raid
(common)
Desperate Cannibalism
(common)
Vigilante Band
(common)
Two-Bit Scoundrel
(common)
Wildfolk Railbreaker
(common)
Sneaking Suspicion
(common)
Kloma Spiritdancer
(common)
Out of Bullets
(common)
Superstitious Preacher
(common)
Kindly Doctor
(common)








: Target player gains 1 life.