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Mechanics | Skeleton | Draft Archetypes | Lore
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Fox Rogue
At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
 U 
Creature – Human
Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
 U 
Instant
Return target creature card with power 2 or less from your graveyard to the battlefield.
 C 
Instant
Creatures you don't control get -2/-0 until end of turn. Standoff with target opponent. If you win, return Beanbag Spray to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
 C 
Creature – Wolf Berserker
{2}{r}, Discard a card: Destroy target artifact.
Legend tells of an Imquitu warrior that stopped a train using his might alone.
3/4
 C 
Creature – Elemental
{r}, Sacrifice Chiwapeh Firestoker: Add {r}{r}{r} to your mana pool.
The Chiwapeh travel from site to site in the freezing north, carrying their homes and hearths on their backs.
2/2
 C 
Creature – Ox
Defender
Hostage (Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.)
0/4
 C 
Creature – Treefolk
{4}{g}{g}: Untap Sequoia Grovewarden and put a +1/+1 counter on it.
3/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
{2}{b}: Destroy enchanted creature.
"Talk. Train's comin'."
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
 C 
Creature – Lizard Rogue
Whenever Ranger of Fiddle Rock becomes blocked by a creature, Ranger of Fiddle Rock deals 1 damage to that creature.
There are no vacancies at Fiddle Rock.
2/1
 C 
Sorcery
Draw two cards. Then, if a player has less cards in hand than you, you lose two life.
When you're down on your luck, even a devil's help is welcome.
 C 
Creature – Rabbit Scout
Prowess
Among the wide-eyed, long-eared Kloma, there is a saying: "With enough tools, the predator becomes the prey."
2/1
 C 
Instant
Target creature gets +2/+0 and first strike until end of turn.
It doesn't matter if you're dishonorable, a liar, or a cheat. Because in the end, you're still alive, and the other guy isn't.

Saloon Gambler (uncommon)
Wagon Captain (uncommon)
Patch Up (uncommon)
Beanbag Spray (common)
Wildfolk Railbreaker (common)
Chiwapeh Firestoker (common)
Cargo Bison (common)
Sequoia Grovewarden (common)
Tied on the Tracks (common)
Cultivated Crops (common)
Ranger of Fiddle Rock (common)
Devil's Deal (common)
Riverlands Trapper (common)
Cheap Trick (common)