Shootout: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
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Return target creature card with power 2 or less from your graveyard to the battlefield.
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At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
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As an additoinal cost to cast Looting Party, exile two cards from your graveyard.
Put two +1/+1 counters on target creature you control. |
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Each opponent discards a card. Standoff with target opponent. If you win, each opponent discards an additional card. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
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Flying, vigilance
"Why are you stopping?" Mick asked. His guide gestured to the winged mass perched on the peak. "No sound." she whispered. "We wait."
3/3
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Flying
Kloma Tribe Guardian can't attack unless defending player controls no Islands. Though it has never spoken a word to them, the Kloma know that they are safe under its wing.
4/4
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![]() , Discard a card: Destroy target artifact.Legend tells of an Imquitu warrior that stopped a train using his might alone.
3/4
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Defender
Hostage (Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.) 0/4
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Gain control of target permanent you own. Put two +1/+1 counters on it.
Home is where the heart is.
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Flash
Flying It follows storms, waiting for an unlucky wagon train to seek shelter before diving in for the kill.
3/2
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When Vigilante Band enters the battlefield, if an opponent has a higher life total, put a 1/1 white Soldier token onto the battlefield.
After they arrived, not a single ‘Wanted' poster remained in all the county.
4/4
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As long as an opponent has a higher life total than you, Postpile Dweller has trample.
Each column is a grave for the foolhardy explorer who tried to scale it uninvited.
5/4
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Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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Wagon Captain
(uncommon)
Patch Up
(uncommon)
Saloon Gambler
(uncommon)
Looting Party
(common)
Wolf Raiders' Howl
(common)
Plateau Roc
(common)
Kloma Tribe Guardian
(common)
Wildfolk Railbreaker
(common)
Cargo Bison
(common)
Journey Home
(common)
Stormbound Falcon
(common)
Vigilante Band
(common)
Postpile Dweller
(common)
Victim of Nature
(common)





