Shootout: Virtual Booster
| Shootout: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Draft Archetypes | Lore |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
No more rares or mythics
|
Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
|
At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
|
Return target creature card with power 2 or less from your graveyard to the battlefield.
|
Totems mark the graves of members of many native tribes. The faces carved in each one denote which tribe the buried belong to, and their respective gods.
0/4
|
|
Each opponent discards a card. Standoff with target opponent. If you win, each opponent discards an additional card. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
|
As an additoinal cost to cast Looting Party, exile two cards from your graveyard.
Put two +1/+1 counters on target creature you control. |
Creatures you control get +2/+0 and first strike until end of turn.
The clean bugle of the Lustrian Cavalry, or the primal call of a wildfolk raiding party – no matter the origin, trumpets mean war.
|
Whenever you draw a card, Runepelt Cub gets +1/+1 until end of turn.
1/1
|
First strike
Lawmen on the frontier have a motto: "Criminals are easier to arrest when they're dead."
2/3
|
|
Whenever you draw a card, Chiwapeh Pathbreaker gets +1/+1 until end of turn.
Even in the coldest winters and the hottest summers, the Chiwapeh tribe never stops moving.
2/4
|
Flying
Eagle of Rockhold Bluff enters the battlefield with a +1/+1 counter if an opponent has a higher life total than you. Vultures seek meals. Eagles seek challenges.
2/1
|
Imquitu Braidwarrior enters the battlefield with a +1/+1 counter if an opponent has a higher life total than you.
"You see my hair, city-devils? One braid for each worthy opponent among you."
-Biranke, braidwarrior 2/2
|
Trample
When Lustrian Roadbreaker enters the battlefield, you may pay . If you do, draw a card.The Lustrian Cavalry always brings two or three of their bisons along pioneering expeditions, for settlers to follow.
5/4
|
Gain control of target creature until end of turn.
It's not stealing if you plan on giving it back later.
|
Bite the Bullet
(uncommon)
Saloon Gambler
(uncommon)
Patch Up
(uncommon)
Totem Spirit
(common)
Wolf Raiders' Howl
(common)
Looting Party
(common)
Sound of Brass
(common)
Runepelt Cub
(common)
Steely-Eyed Deputy
(common)
Chiwapeh Pathbreaker
(common)
Eagle of Rockhold Bluff
(common)
Imquitu Braidwarrior
(common)
Lustrian Roadbreaker
(common)
Borrow
(common)





