Shootout: Virtual Booster
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| Mechanics | Skeleton | Draft Archetypes | Lore |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, lifelink
On the frontier, there are two types of vultures: the ones that fly, and the ones that ride.
2/1
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No more rares or mythics
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Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
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Return target creature card with power 2 or less from your graveyard to the battlefield.
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At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
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As long as an opponent has a higher life total than you, Postpile Dweller has trample.
Each column is a grave for the foolhardy explorer who tried to scale it uninvited.
5/4
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Prowess
Among the wide-eyed, long-eared Kloma, there is a saying: "With enough tools, the predator becomes the prey."
2/1
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Put two 1/1 white Soldier tokens onto the battlefield.
One bell asks for lawmen. Two bells ask for militia. Three bells ask for evacuation.
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Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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Return up to two target nonland permanents to their owners' hands.
"The best part is that you don't even need to do anything. Rumors spread themselves, and soon it doesn't matter if its all a lie."
-Emmott Greene, Conman |
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Choose one or both -
•Destroy target creature with flying. •Destroy target land. "Our gods do not look favorably upon trespassers."
-Chief Swiftfoot, Kloma Chieftain |
Defender
Hostage (Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.) 0/4
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Enchant creature
Enchanted creature gets +2/+0. When enchanted creature dies, if an opponent has a higher life total than you, return Destructive Impetus to its owner's hand. |
Destroy target creature. If that creature was tapped, its controller loses 2 life.
"Friendships mean nothing when money is in the equation."
-Baron Alfred Kremberg |
Target creature gets +2/+0 and first strike until end of turn.
It doesn't matter if you're dishonorable, a liar, or a cheat. Because in the end, you're still alive, and the other guy isn't.
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Carrion Vulture
(common, foil)
Bite the Bullet
(uncommon)
Patch Up
(uncommon)
Saloon Gambler
(uncommon)
Postpile Dweller
(common)
Riverlands Trapper
(common)
Raise the Alarm
(common)
Victim of Nature
(common)
Chase Away
(common)
Call Sky and Earth
(common)
Cargo Bison
(common)
Destructive Impetus
(common)
Shot From Behind
(common)
Cheap Trick
(common)






