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Mechanics | Skeleton | Draft Archetypes | Lore
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Sorcery
Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
 U 
Instant
Return target creature card with power 2 or less from your graveyard to the battlefield.
 U 
Creature – Human
Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
 C 
Creature – Fox Rogue
As long as you control a nonland permanent you don't own, Chronic Swindler can't be blocked.
She doesn't do it for the fame or the money. She does it because she can.
2/2
 C 
Instant
Put two 1/1 white Soldier tokens onto the battlefield.
One bell asks for lawmen. Two bells ask for militia. Three bells ask for evacuation.
 C 
Sorcery
Return up to two target nonland permanents to their owners' hands.
"The best part is that you don't even need to do anything. Rumors spread themselves, and soon it doesn't matter if its all a lie."
-Emmott Greene, Conman
 C 
Creature – Bird Soldier
Flying
Skyband Watcher can't attack unless you pay {1}.
Some of the wildfolk teamed with the raiders to keep their ancestral homes from being invaded by foolhardy prospectors.
2/1
 C 
Creature – Yeti
"Day 92: Travel all day. Winipea was lost gathering supplies. A great beast is following our caravan. Cannot wait on supplies. Only a few of us might remain when we reach the Horizon."
-Diary of Wyatt Carson
6/6
 C 
Sorcery
As an additoinal cost to cast Looting Party, exile two cards from your graveyard.
Put two +1/+1 counters on target creature you control.
 C 
Creature – Human Cleric
{t}: Target player gains 1 life.
Hostage (Whenever another creature would be destroyed, you may instead remove all damage from it and sacrifice this creature.)
0/2
 C 
Creature – Vampire Hag
{g}, Sacrifice a creature: Skinstealer Boohag gains hexproof until end of turn.
"Don' let the hag ride ya."
-Norfolk county saying meaning "Stay safe out there."
1/3
 C 
Creature – Wolf Berserker
{2}{r}, Discard a card: Destroy target artifact.
Legend tells of an Imquitu warrior that stopped a train using his might alone.
3/4
 C 
Creature – Lizard Rogue
Whenever Ranger of Fiddle Rock becomes blocked by a creature, Ranger of Fiddle Rock deals 1 damage to that creature.
There are no vacancies at Fiddle Rock.
2/1
 C 
Sorcery
Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Bite the Bullet (uncommon)
Patch Up (uncommon)
Wagon Captain (uncommon)
Chronic Swindler (common)
Raise the Alarm (common)
Chase Away (common)
Skyband Watcher (common)
Roaming Sasquatch (common)
Looting Party (common)
Kindly Doctor (common)
Skinstealer Boohag (common)
Wildfolk Railbreaker (common)
Ranger of Fiddle Rock (common)
Victim of Nature (common)