Shootout: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
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Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
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At the beginning of your upkeep, look at target player's hand and the top card of his or her library.
"Gamblin', like life, must seem to you like it's up to chance. Keep thinkin' like that, and you're sure to lose."
2/2
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Creatures you control get +2/+0 and first strike until end of turn.
The clean bugle of the Lustrian Cavalry, or the primal call of a wildfolk raiding party – no matter the origin, trumpets mean war.
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![]() ![]() : Untap Sequoia Grovewarden and put a +1/+1 counter on it.3/4
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Corral Skirmish deals 2 damage to each creature. Standoff with target opponent. If you win, creatures can't block this turn. (You and target opponent draw a card, then discard a card. A player loses if his or her discarded card was the lower or tied for lowest converted mana cost.)
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![]() : Draw a card."This is no late-night club dance, Wyatt. Her dance is more primal. I can feel it speak to parts of me I did not know existed."
-Jean Loric, to Wyatt Carson 1/2
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Return target instant or sorcery card in a graveyard to its owner's hand.
"Breathe in the smoke. Then you will see the world as it is, and was."
-Elder Marmot, to Wyatt Carson |
Flying
Kloma Tribe Guardian can't attack unless defending player controls no Islands. Though it has never spoken a word to them, the Kloma know that they are safe under its wing.
4/4
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Target creature gets +2/+2 and gains flying until end of turn.
"Cut the bridge, blast the columns, dig those holes. There ain't nothin' ol' Thunderfoot can't jump."
-Wrangler Calloway |
Flying
Eagle of Rockhold Bluff enters the battlefield with a +1/+1 counter if an opponent has a higher life total than you. Vultures seek meals. Eagles seek challenges.
2/1
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First strike
Whenever you standoff, Nameless Ranger gets +1/+1 until end of turn. "The fastest gun in the land? Let's see if that's true. Go ahead, load up and shoot."
2/2
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Whenever Ranger of Fiddle Rock becomes blocked by a creature, Ranger of Fiddle Rock deals 1 damage to that creature.
There are no vacancies at Fiddle Rock.
2/1
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Creatures you don't control get -2/-0 until end of turn. Standoff with target opponent. If you win, return Beanbag Spray to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
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Bite the Bullet
(uncommon)
Wagon Captain
(uncommon)
Saloon Gambler
(uncommon)
Sound of Brass
(common)
Sequoia Grovewarden
(common)
Corral Skirmish
(common)
Kloma Spiritdancer
(common)
Smoke Reading
(common)
Kloma Tribe Guardian
(common)
Mighty Leap
(common)
Eagle of Rockhold Bluff
(common)
Nameless Ranger
(common)
Ranger of Fiddle Rock
(common)
Beanbag Spray
(common)






