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Mechanics | Skeleton | Draft Archetypes | Lore
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Creature – Human
Barter – When Wagon Captain enters the battlefield, you may have target player gain control of a nonland permanent you control. If you do, put a +1/+1 counter on each creature you control.
3/3
 U 
Instant
Return target creature card with power 2 or less from your graveyard to the battlefield.
 U 
Sorcery
Bite the Bullet deals 3 damage to target creature or player and 3 damage to you. At the beginning of the next end step, each player dealt damage this way gains 6 life.
 C 
Instant
As an additional cost to cast Dynamite Blast, sacrifice a creature.
Dynamite Blast deals 4 damage to target creature.
"Always remember to let go."
-Playing with Fire, pg 245
 C 
Creature – Human Soldier
When Vigilante Band enters the battlefield, if an opponent has a higher life total, put a 1/1 white Soldier token onto the battlefield.
After they arrived, not a single ‘Wanted' poster remained in all the county.
4/4
 C 
Creature – Rabbit Druid
{4}{u}: Draw a card.
"This is no late-night club dance, Wyatt. Her dance is more primal. I can feel it speak to parts of me I did not know existed."
-Jean Loric, to Wyatt Carson
1/2
 C 
Creature – Treefolk
{4}{g}{g}: Untap Sequoia Grovewarden and put a +1/+1 counter on it.
3/4
 C 
Creature – Bird
Flash
Flying
It follows storms, waiting for an unlucky wagon train to seek shelter before diving in for the kill.
3/2
 C 
Creature – Dwarf Warrior
Vigilance
Barter – When Atlake Prospector enters the battlefield, you may have target opponent gain control of another nonland permanent you control. If you do, put a +1/+1 counter on Atlake Prospector.
2/3
 C 
Creature – Lizard Warrior
When Two-Bit Scoundrel enters the battlefield, Standoff with target opponent. If you win, put a +1/+1 counter on Two-Bit Scoundrel. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
2/1
 C 
Sorcery
Draw two cards. Then, if a player has less cards in hand than you, you lose two life.
When you're down on your luck, even a devil's help is welcome.
 C 
Creature – Horse
Dash {1}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Trample
It sounds like a thunderstorm. It feels like an earthquake.
3/2
 C 
Creature – Bird Soldier
Flying
Skyband Watcher can't attack unless you pay {1}.
Some of the wildfolk teamed with the raiders to keep their ancestral homes from being invaded by foolhardy prospectors.
2/1
 C 
Creature – Human Cleric
When Superstitious Preacher enters the battlefield, destroy target enchantment.
"Hurry and escape with your lives! Look not behind you. Escape, to the endless trail west, lest you be consumed!"
-Preacher Edard
2/2

Wagon Captain (uncommon)
Patch Up (uncommon)
Bite the Bullet (uncommon)
Dynamite Blast (common)
Vigilante Band (common)
Kloma Spiritdancer (common)
Sequoia Grovewarden (common)
Stormbound Falcon (common)
Atlake Prospector (common)
Two-Bit Scoundrel (common)
Devil's Deal (common)
Wild Mustang (common)
Skyband Watcher (common)
Superstitious Preacher (common)