Shootout: Skeleton

Shootout: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Draft Archetypes | Lore


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
Creature - Small Defender
Creature - Small Cares about: cards you own but don't control
Creature - Small Hostage, Lifegain
Creature - Small Flying
Creature - Small First strike
Creature - Small Barter
Creature - Small Enchantment Removal
Creature - Medium Barter
Creature - Medium Hostage, Defender
Creature - Medium Flying Vigilance
Creature - Medium Tokens
Sorcery Conditional Removal
Sorcery Lifegain
Instant Tokens
Instant Combat Trick
Instant Verdict
Instant Fog, Hexproof
Enchantment Pacifism, {b} Offcolor
Creature - Small Vanilla, High Toughness
Creature - Small Flyer
Creature - Small Cares about: Control but don't own
Creature - Small ETB Filter
Creature - Small Dash, {r} Activation, Loot
Creature - Small Prowess
Creature - Medium Cares about: Card Draw
Creature - Medium Flyer
Creature - Large Downside
Sorcery Standoff, Card Draw
Sorcery Return Instant/Sorcery
Sorcery Bounce
Instant Soft Counter
Instant Hexproof
Instant Conditional Counter
Instant Standoff, Downsize
Instant Peek, Cantrip
Instant Temporary Theft
Creature - Small Death Hostage
Creature - Small Standoff: +1/+1 Counters
Creature - Small Dash, Menace
Creature - Small Flying, Lifelink
Creature - Small First strike, Cares about: Standoff
Creature - Small Voltron target, {g} Activation
Creature - Medium Deathtouch
Creature - Medium Hired Torturer
Creature - Medium ETB Hostage
Creature - Medium Vanilla
Sorcery Standoff: Discard
Sorcery Murder
Sorcery +1/+1 Counters, Cares about: Grave
Sorcery Sign in Blood
Instant Standoff: Sacrifice
Instant Gravedig
Instant Combat Trick: First strike
Enchantment -X/-X, Can't Block
Creature - Small Aggressive, Downside
Creature - Small First strike
Creature - Small Ramp
Creature - Small Attacks each turn
Creature - Small Dash, Reverse Prop
Creature - Small Cares about: Life Total
Creature - Medium {w} Activation, Firebreathing
Creature - Medium Dash
Creature - Medium Artifact Removal
Creature - Large Cares about: Life Total, Trample
Sorcery Team Pump
Sorcery Standoff, Pyroclasm/Can't Block
Sorcery Threaten
Sorcery Standoff, Face Burn
Instant Combat Trick, Trample
Instant Medium Burn, Sacrifice
Instant Large Burn, Can't Gain Life
Enchantment Negative, Burn
Creature - Small Reach
Creature - Small Deathtouch
Creature - Small {u} Activation, Card Draw
Creature - Small Cares about: Own but don't control
Creature - Small Cares about: Card Draw
Creature - Small Barter - Tokens
Creature - Medium Mana Sink
Creature - Medium Dash, Flash
Creature - Medium Barter - +1/+1 Counters
Creature - Large Vanilla
Creature - Large Conditional Cantrip, Trample
Sorcery Standoff: Artifact/Enchantment Removal
Sorcery Fight
Sorcery Homeward Path, +1/+1 Counters
Instant Anti-Flying
Instant Reclaim
Enchantment Positive, Aura, Cantrip
Enchantment Fixing/Ramp
WU
UB Peek Effect
BR Dash
RG
GW Barter
WB Reanimate Power X or less, Combat Trick
BG
GU +1/+1 Counters, Cares about: Cards drawn this turn
UR Cares about: Control but don't own
RW Faceburn Mutual Lifegain
Creature - Small
Creature - Small
Creature - Medium Flying
Creature - Medium
Fixing
Peek
Gravestorm
Equipment
Equipment