[Card Dump] Tahazzar's Designs: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
CardName: Malach of the Doubt Cost: 2U Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying When you draw your second card of the turn, sacrifice Malach of the Doubt. Flavour Text: There's no room for his kin here. Set/Rarity: [Card Dump] Tahazzar's Designs Uncommon |
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+0/+1
Seems rather good. I mean, sure, the limitation is something that blue does like to do. But run this in limited where that isn't really a factor?
I'm not quite sure why this is an angel. I suppose it's a bit of an opposite to Illusory Angel (maybe? Both of them have some sort of "second" themeing to them), but this might be more interesting as a Djinn or an Illusion.
Otherwise, this card seems pretty balanced and interesting. The deck that runs it will probably not have to worry about the drawback, but that's the whole point of building a deck around it.
The real question is, is targetting an opponent that has two of these with Sign in Blood worth it? My guess is no.
Weird drawback for Blue. I would think this ability would make more sense on a big Green creature. But I understand the thought process that it's more likely the drawback will kick in in Blue. Hmm...
@Vitenka:
To me that tells that it should only be included in limited environments where the drawback would matter. Such as one with a block mechanic that involves drawing like clues or cycling.
@Mal:
What would making it a Djinn or Illusion do that would make it more interesting? I don't think Illusion fits this mechanically. I personally find the flavor implications of the current card quite enjoyable.
The sign in blood question is interesting. Would you play "Destroy up to two target creatures controlled by the same player. That player draws two cards." for ? I would certainly consider it.
@jmgariepy:
Yeah I don't see the ability being much of anything if it were on a fatty. Plus, one point of it being is that you can also evade the drawback by playing instant speed draw on your opponents' turns that draw only one card at a time.