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CardName: Dark and Moist Place Cost: Type: Land - Island Swamp Pow/Tgh: / Rules Text: ({t}: Add {u} or {b} to your mana pool.) As Dark and Moist Place enters the battlefield, you may have an opponent gain 3 life. If you don't, Dark and Moist Place enters the battlefield tapped. Flavour Text: Set/Rarity: kauefr's cards Rare

Dark and Moist Place
 
 R 
Land – Island Swamp
({t}: Add {u} or {b} to your mana pool.)
As Dark and Moist Place enters the battlefield, you may have an opponent gain 3 life. If you don't, Dark and Moist Place enters the battlefield tapped.
Updated on 22 Jan 2018 by kauefr

History:

2018-01-22 03:35:09: kauefr created and commented on the card Dark and Moist Place

Too good? Too similar to Underground Sea? Just an idea I had.

Too variable? This drawback is nigh-meaningless in a control deck. But Wizards did print Grove of the Burnwillows.

I find it interesting that the Grove was printed in a color combination that isn't known for control (More of a mid-range combination. Good spot for it.) But, theorheticaly it was supposed to come from a future five card cycle. But would they really print five lands like this? I don't really know.

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What is this card's power? Canyon Minotaur
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