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CardName: Whiteblood Scout Cost: w Type: Creature - Vampire Scout Pow/Tgh: 1/1 Rules Text: When Whiteblood Scout enters the battlefield you gain 3 life Flavour Text: The Whiteblood are good spies because their cursed feet make no sound upon the ground, they are also obsessed with knowing the enemy, which is everyone Set/Rarity: Biologica Common

Whiteblood Scout
{w}
 
 C 
Creature – Vampire Scout
When Whiteblood Scout enters the battlefield you gain 3 life
The Whiteblood are good spies because their cursed feet make no sound upon the ground, they are also obsessed with knowing the enemy, which is everyone
1/1
Updated on 20 Jun 2018 by Froggychum

History: [-]

2017-11-10 20:08:17: Froggychum created the card Whiteblood Scout

White doesn't get the unrestricted burn part. This would fit a black Vampire, but even then the ability to ping creatures makes this too powerful at common.

really, this isn;t burn, it's Draining.... im sure it isnt too off-pie, what with white vampires being so new, im sure this could work... and i doubt this is op..

you pay 1 to drain 1, and thats nothing compared tocards like chaplains blessing, 1 for 5 life... over all im fond of it, so i might leave it.... thanks tho, i kknow now drain isnt mono-white... t

Repeatable burn shouldn't generally be common...

This is quite a lot more powerful than, say, Anaba Shaman and Kris Mage.

hmmm.... i want to keep it small (ie scout) and would like it to have drain ability. Maybe make the cost higher, or is there a better fix?

Couple of ideas

> {w}, {t}: ~ deals 1 damage to target attacking or blocking player and you gain 1 life.

> {2}{w}, {t}: ~ deals 1 damage to target nonwhite creature and you gain 1 life.

For the second one I would recommend uncommon rarity + it's a founded on planar chaos so that's questionable.

First one is quite acceptable I think.

The first one is also a red flag at common.

Repeated pingers that hit creatures is absolutely not okay at common. White can get away with direct damage to attacking or blocking creatures, but that's it.

hmm okay I will try something

2017-12-05 19:56:47: Froggychum edited Whiteblood Scout

i think nonwhite fits better here, but this rarity curve is still somewhat nonbroken.

The only time I can think of that white got non-white hate was in Time Spiral block, so that's not a good sign of it actually being something white can do

­Exile, Elesh Norn, Grand Cenobite, Mass Calcify, Blinding Light, Crackdown, Holy Light.

That said, it happens rarely. And most of these examples come from the Pre-modern card frame. Also, counting Elesh Norn might be cheating, since white was 'acting evil' in that set and the designers stretched to use this old 'persecution' mechanic. Mass Calcify was reprinted in M15, though.

Also, while it's certainly reasonable to throw out any example from Planar Chaos, I'm less certain whether tossing out Ivory Giant is reasonable. That said, IG is just the Blinding Light effect... that almost feel like a different mechanic altogether.

Elesh Norn's rules text does not contain the word 'nonwhite'.

I think 'nonwhite' fits into white's xenophobia theme well - it's the (unconditional) pinging part that's problematic. You have to remember that Planar Chaos was based on the idea of 'alternative present' and as such, all the bends made therein were made reasoning and intent. It was a supposedly a diverged path that asked "what if" a certain color would have taken certain effect into its pie. It looked into the past, where the color pie was still in its infancy (Preacher and Witch Hunter for example), and decided to look how the effects could have been distributed differently between the colors.

Given this it didn't propose such alternative color-effect pairs are supposed to be integrated with the current pie as is. However, were are talking about a white Vampire card here, so like in Ixalan, some bends are reasonable, if not expected, as to make the usually mono-{b} tribe feel home at white. This is also to make it more different from white's usual tribes such as Soldiers.

Currently the card looks perfectly fine in white.
It complicates combat math a bit too much for a common, but it's 'acceptable'.

Whoops on Elesh Norn.

And like I said, I agree with not counting Planar Chaos. That's why I didn't pull forward Crovax, Ascendant Hero, Saltblast, or Sunlance. I just wasn't sure of Ivory Giant which comes from Timespiral. On one hand, most of Timespiral plays nice with the color pie. On the other hand, the set includes a few radical bends like Fledgling Mawcor... so it's a tough set to use for 'proof'.

Actually, what I was saying that using Planar Chaos as 'precedent' here is not that far fetched - especially if the given example card is something traditionally more {b} inclined. It's a set where you have to understand the context and reasons behind it properly - same as with New Phyrexia.

But, given the card as it currently stands, this discussion is IMO going into off-topic.

I do think I want to change it to nonwhite.

2017-12-06 20:14:16: Froggychum edited Whiteblood Scout

Still feels odd to see life-drain in white. But sure, if you're gonna have white vampires, there's gonna be some bleed of abilities. It's certainly nothing white is forbidden from doing. It's also a seriously scary cad. Repeatable removal at common? Ouchie. Life gain on top of that is just icing.

Even if this tapped to use it ability; it would be a red flag common.

DAMMIT! i did it again, thanks for the pointer out Vitenka! Will edit

2017-12-07 20:11:51: Froggychum edited Whiteblood Scout
2018-06-19 19:36:31: Froggychum edited Whiteblood Scout
2018-06-20 13:46:18: Froggychum edited Whiteblood Scout

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