Biologica: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror Construct
Whenever an opponent discards a card, you may reveal cards from the top of their library until you reveal a nonland card. When you do, they lose life equal to that card's converted mana cost
4/4
 U 
Creature – Human Wizard
Whenever one or more +1/+1 counters are put on Genesis Visionary, you may scry 1
1/3
 U 
Artifact – Equipment
Equip {3}
Equipped creature gets +1/+1 for each Forest you control
 U 
Artifact
{t}: Add {g}{g} or {u}{u}, spend this mana only on creature spells
The Biospheres are very common in Biologica, storing life that is waiting to be released
{u}
 
 C 
Creature – Horror
Skulk
It's eye is the center of it's consciousness, which it uses to probe the surroundings above the murky lake for those who would have intent to harm it
1/1
 C 
Instant
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard
 C 
Artifact
{t}, Sacrifice Nervices Poison: Target player gets a Poison counter
 C 
Artifact Creature – Horror Construct
{t}, Sacrifice Plasmoid: Target player loses 2 life
Mindless drones that often probe dead animals and carry off samples of their cytoplasm
1/1
 C 
Creature – Vampire Scout
When Whiteblood Scout enters the battlefield you gain 3 life
The Whiteblood are good spies because their cursed feet make no sound upon the ground, they are also obsessed with knowing the enemy, which is everyone
1/1
 C 
Instant
Put a +1/+1 counter on target creature
 C 
Creature – Demon Rogue
Demonic Persecutor gets +2/+0 as long as it's equipped
2/2
 C 
Instant
Target creature becomes a Vampire in addition to it's other types until end of turn
Gain 3 life
 C 
Sorcery
Return target creature card in your graveyard that put there this turn from the battlefield to your hand
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +1/+1
Plains
 
 B 
Basic Land – Plains

Visceral Informant (rare)
Genesis Visionary (uncommon)
Living Branchsword (uncommon)
Biosphere (uncommon)
Merfoid (common)
Unearth Remains (common)
Nervices Poison (common)
Plasmoid (common)
Whiteblood Scout (common)
Evolutionary Growth (common)
Demonic Persecutor (common)
Immunize (common)
Return to the Shelter (common)
Biotic Glaive (common)
Plains (basic)