Biologica: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Herald of Evolution attacks, put a +1/+1 counter on each other attacking creature
3/3
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The Biodome enters the battlefield tapped
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![]() ![]() ![]() : For each creature you control, create a token that is a copy of itNo matter what era it is, the biodome holds copies of all life on Biologica
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![]() ![]() : Search your library for a Horror card with converted mana cost 2 or less and put it onto the battlefield tapped, then shuffle your library2/2
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Equip
Equipped creature gets +1/+1 for each Forest you control |
: Another target attacking Vampire gets +1/+1 until end of turnThe priests of Whiteblood spread the religion and infection of vampirism
2/2
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Equip
Equipped creature is a Demon in addition to it's other types, it gets +2/+2 and gains Haste |
Demonic Persecutor gets +2/+0 as long as it's equipped
2/2
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Defender
As long as Whiteblood Sentry is blocking a creature, it gains First Strike The Whiteblood are not only obsessive purifiers, they also hold their territory in the highest esteem, far beyond those which they conquer
2/2
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Put a +1/+1 counter on target creature
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Equip
Equipped creature gets +1/+1 |
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Double the amount of +1/+1 counters on target creature
Draw a card |
, Sacrifice Plasmoid: Target player loses 2 lifeMindless drones that often probe dead animals and carry off samples of their cytoplasm
1/1
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As long as Monstrous Badger has a +1/+1 counter on it, it gains Trample
2/2
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First Strike
The Whitebloods consider themselves purifiers, although they are as infectious as the rest.
3/3
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Herald of Evolution
(rare, foil)
The Biodome
(mythic)
Logicon Searcher
(uncommon)
Living Branchsword
(uncommon)
Whiteblood Priest
(uncommon)
Hellfire Blade
(common)
Demonic Persecutor
(common)
Whiteblood Sentry
(common)
Evolutionary Growth
(common)
Biotic Glaive
(common)
Seismic Development
(common)
Plasmoid
(common)
Monstrous Badger
(common)
Whiteblood Crusader
(common)
Plains
(basic)


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