Biologica: Virtual Booster
| Biologica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever an opponent discards a card, you may reveal cards from the top of their library until you reveal a nonland card. When you do, they lose life equal to that card's converted mana cost
4/4
|
Whenever one or more +1/+1 counters are put on Genesis Visionary, you may scry 1
1/3
|
Equip
Equipped creature gets +1/+1 for each Forest you control |
: Add ![]() or ![]() , spend this mana only on creature spellsThe Biospheres are very common in Biologica, storing life that is waiting to be released
|
Skulk
It's eye is the center of it's consciousness, which it uses to probe the surroundings above the murky lake for those who would have intent to harm it
1/1
|
|
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard
|
, Sacrifice Nervices Poison: Target player gets a Poison counter |
, Sacrifice Plasmoid: Target player loses 2 lifeMindless drones that often probe dead animals and carry off samples of their cytoplasm
1/1
|
When Whiteblood Scout enters the battlefield you gain 3 life
The Whiteblood are good spies because their cursed feet make no sound upon the ground, they are also obsessed with knowing the enemy, which is everyone
1/1
|
Put a +1/+1 counter on target creature
|
|
Demonic Persecutor gets +2/+0 as long as it's equipped
2/2
|
Target creature becomes a Vampire in addition to it's other types until end of turn
Gain 3 life |
Return target creature card in your graveyard that put there this turn from the battlefield to your hand
|
Equip
Equipped creature gets +1/+1 |
|
Visceral Informant
(rare)
Genesis Visionary
(uncommon)
Living Branchsword
(uncommon)
Biosphere
(uncommon)
Merfoid
(common)
Unearth Remains
(common)
Nervices Poison
(common)
Plasmoid
(common)
Whiteblood Scout
(common)
Evolutionary Growth
(common)
Demonic Persecutor
(common)
Immunize
(common)
Return to the Shelter
(common)
Biotic Glaive
(common)
Plains
(basic)




: Add 