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CardName: Dark Skies Cost: bb Type: Instant Pow/Tgh: / Rules Text: Sacrifice two creatures, then gain life equal to twice their combined powers and toughnesses Flavour Text: The skies are always dark in Naloxa Set/Rarity: Naloxa Rare

Dark Skies
{b}{b}
 
 R 
Instant
Sacrifice two creatures, then gain life equal to twice their combined powers and toughnesses
The skies are always dark in Naloxa
Updated on 03 Jul 2018 by Froggychum

History: [-]

2017-10-10 09:35:09: Froggychum created the card Dark Skies
2017-10-10 09:35:43: Froggychum edited Dark Skies
2018-01-17 21:47:22: Froggychum edited Dark Skies
2018-06-08 16:06:47: Froggychum edited Dark Skies

I like the sacrifice theme to go with Demented Wildlife, but sacrificing two creatures just to gain some life is probably not going to be worth it - it's akin to a three card investment.

Eh; it aint great, but at instant speed you can at least sacrifice stuff that's about to die anyway.

true. Maybe it could be: Sacrifice any number of creatures, then gain life to twice their combined toughenss? maybe make it cost {3}{b}

To be honest, I like the two creature restriction. Makes the card feel unique and gives you an interesting hoop to jump through.

Maybe twice their combined toughness? Alternatively, this could just be a bad common. Those still exist.

Oh, yes. There's also "Gain life equal to their combined power and their combined toughness." That might help you achieve a good middle ground. I mean, if you sacrifice two Shivan Dragons, maybe you deserve that 20 life.

And as the jmgariepy spoke, it was

2018-06-20 12:51:37: Froggychum edited Dark Skies

Wow; now a couple of shivans gains you 40 life. Who knew {r/b} was the best lifegain colour?

For fourteen mana and three cards?

White can gain you 40 for that much mana in two cards (Heroes Remembered + Boon Reflection).

This card doesn't try to be a common anymore anyway.

okay. well what rarity should it be?

Hmm. Tough one. It's not really exciting enough to be rare; but it is weirdly "thing this colour doesn't get to do much" which would seem to push the rarity up a bit. Seems too wordy to be a modern day common; not to mention the hopp-jump.

I'd not be surprised to see this as a rare, but I wouldn't like it. Probably uncommon; but there's just no space at uncommon for jank like this.

i think it's a neat card. so i'd be fine seeing it in rare.

2018-06-20 17:36:05: Froggychum edited Dark Skies

This could be an uncommon as a

> Sacrifice any number of creatures. You gain X life, where X is the total power plus toughness of the creatures sacrificed this way.

It would still suck though.

2018-06-21 16:11:30: Froggychum edited Dark Skies

i don't understand why this sucks?

Because life gain, generally speaking, sucks. If you're going to win, it doesn't help make it more certain. If you're going to lose; but gain a tonne of life; you're still going to lose - just slightly later. That rarely (though not never) makes enough of a difference that it's worth investing in.

I kinda as a joke came up with Athrian Preist which gives you 100 life at a cost of 4 creatures. And it might actually be reasonable.

To expand upon that: The best life gain cards are effects that combine life gain with something else that advances your board state or gives you e. g. card draw, a body (creatures with lifelink to a degree can count here as well) or removal.

This on the other hand does the exact opposite: It consumes additional resources to gain you life - and unless you really sacrifice something powerful the life gain will be a pittance as well.

My main complaint about the original common version of Dark Skies was that it required to sacrifice two creatures. It's come around to resolving that but at quite a cost to elegance.

I understand now. Okay, well i got an idea

2018-06-21 22:56:44: Froggychum edited Dark Skies
2018-07-03 22:25:16: Froggychum edited Dark Skies

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