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CardName: Marain the Reckless Cost: 1RR Type: Planeswalker - Marain Pow/Tgh: /2 Rules Text: [+2] Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. [-3] Target player shuffles his or her hand into his or her library, then draws three cards. [-X] Target player puts the top X cards of his or her library into his or her graveyard. Marain the Reckless deals damage to that player equal to those cards' total converted mana cost. Flavour Text: Set/Rarity: Link's Unplaced Cards Mythic +2 Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn.
-3 Target player shuffles his or her hand into his or her library, then draws three cards. -X Target player puts the top X cards of his or her library into his or her graveyard. Marain the Reckless deals damage to that player equal to those cards' total converted mana cost. 2
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The +2 here has the problem that if there are no creatures on the board, you can't have this guy gain loyalty. I do like how versatile it is otherwise, though - it can be Threaten, Unnatural Speed, Dragon Blood or Thousand-Year Elixir. You could make it "up to one target creature" to avoid the problem, but maybe that's not necessary.
Nice design. I like how the -X can be an ultimate if she's got lots of loyalty, or just a risky minor burn if she hasn't. It needs to say what happens to those cards afterwards though.
Edited last ability
Thanks, I changed it. Her first ability is Mark of Mutiny exactly, and I do really like it on a planeswalker. As to its downside, that's why she's reckless! Haha.