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CardName: Territorial Claim Cost: 2g Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. *Apex* — If creatures you control have total highest power on the battlefield, instead search your library for two basic land cards and put them onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: Muraganda Common Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Apex — If creatures you control have total highest power on the battlefield, instead search your library for two basic land cards and put them onto the battlefield tapped, then shuffle your library.
Illus. DeviantArt "Trevone"
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Code: CG16 Active?: true History: Add your comments: |
Ooooh. A three-drop mana-ramp that can, in the right circumstance, actually eclipse Kodama's Reach.
Which mens it's probably too good. Sadly. Even if when it misses it's only one land.
I like it, I like the flavour of it... but yow.
Hmmm. Worse-than-Rampant Growth into better-than-Cultivate. Tricky.
I think this might be OK, actually, because Apex is a cunning condition: you can't have it automatically. Best if you can spend turn 2 playing a 3/1 or 3/2, which I assume the set has.
I can just imagine the Commander deck that plays a Llanowar Elves or Avacyn's Pilgrim on turn 1, and then this on turn 2 when nobody else has a one-drop... yowsers. But, OK, some cards make a minor splash in commander; so much the better if it's a common rather than a rare.