Muraganda: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Instant
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Setting your foot on new ground in a world with such rapid continental drifts can quickly turn into a journey with no return.
 U 
Creature – Human Knight
Chevaliers show courage even in the most dire situations.
Illus. Joe Knight
2/1
 U 
Instant
Target creature gets +4/+0 until end of turn. If that creature is blocking, prevent all combat damage that would be dealt to it this turn.
Armed with but a sword and tremendous courage.
Illus. Pablo Fernandez
 C 
Creature – Lizard
Breeding 2 (This permanent enters the battlefield with 2 breeding counters on it. At the beginning of your upkeep, remove a breeding counter from it.)
When the last breeding counter is removed from Saurus Herd, put one 3/3 green Lizard creature token with trample onto the battlefield.
3/3
 C 
Sorcery
Choose a creature you control. Creatures with power less than that creature’s power can’t block this turn.
Long-necks have quite compelling arguments.
 C 
Creature – Lizard
Feast (At end of combat, if another creature dealt damage by this creature died this turn put a +1/+1 counter on this creature.)
It has to rise and hunt early to have any chance of survival.
Illus. Angie Rodrigues
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has intimidate.
What hides in the dark is frightening; what’s too big to hide in the dark is terrifying.
 C 
Enchantment – Aura
Enchanted creature gets +0/+2
{u}, sacrifice Arcane Ward: Creatures you control get +0/+2 until end of turn.
Muraganda is an unforgiving plane. Don’t save your best for later.
Illus. Edgar Gomez
 C 
Creature – Lizard
Breeding 2 (This permanent enters the battlefield with 2 breeding counters on it. At the beginning of your upkeep, remove a breeding counter from it.)
When the last breeding counter is removed from Familial Saurus, put two 1/1 green Lizard creature tokens onto the battlefield.
Illus. Lindsay Wakefield
2/2
 C 
Enchantment – Aura
Enchant creature
When Water Wings enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has flying.
Illus. Sara Naji
 C 
Creature – Human Cleric
{t}: Target creature that was dealt damage this turn gets -1/-1 until end of turn.
Don’t worry sister, you will soon live up to our expectations. —Lyeria, Nethermother
1/1
 C 
Creature – Lizard
Defender, lifelink.
It just wants to be left alone.
1/3
 C 
Enchantment – Aura
Enchant creature with no abilities
You control enchanted creature.
{w}
 
 C 
Instant
Tap target creature.
Primeval — If you control seven or more basic lands, exile that creature instead.
Of course you can explore on your own. Just don’t expect me to find you.
— Egon, Guide
Illus. Jakub Javora

Path to Exile (uncommon)
Brave Chevalier (uncommon)
Fearless Opposition (uncommon)
Saurus Herd (common)
Frightful Presence (common)
Young Lizard (common)
Shroud of Night (common)
Arcane Ward (common)
Familial Saurus (common)
Water Wings (common)
Witch Fatale (common)
Protective Eotricerodon (common)
Irresistible Offer (common)
Astray (common)