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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
CardName: Solar Incarnation Cost: RR Type: Creature - Elemental Pow/Tgh: 3/1 Rules Text: Haste Cycling {3}{R} If you cycle Solar Incarnation, it deals 3 damage divided as you choose among any number of target creatures and/or players. Flavour Text: Set/Rarity: Pyrulea Uncommon |
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An idea for the UR06 Cycling Creature slot.
Made cost more color restrictive, as 3/1 haste for 2 mana is kind of powerful.
I guess this still is too pushed on the non-cycling side, given Spike Jester.
It is pushed. Red has already a lot of burn cards, creatures and non-creatures, so I'm not sure if the cycling effect would be ok.
and
can destroy or exile creatures left and right already, so maybe let's hold back on all the removal.