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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
CardName: Cost: 2W Type: Creature Pow/Tgh: 2/2 Rules Text: When ~ enters the battlefield, exile target creature with toughness 3 or less until ~ leaves the battlefield. Cycling {3}{W} When you cycle ~, exile target creature with toughness 3 or less. Flavour Text: Set/Rarity: Pyrulea Uncommon |
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Added rules text for discovery.
Edited into an exile based card that fits the small toughness thing and cycling.
Wonder if this idea might be better as a
enchantment?
I don't think this side is too bad, but I'd say one or the other. Being
does have different decisions about whether to cycle or not.