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CardName: Unstable Ground Cost: 1RR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land The next time enchanted land becomes untapped, its controller sacrifices it. Flavour Text: Set/Rarity: Pyrulea Common

Unstable Ground
{1}{r}{r}
 
 C 
Enchantment – Aura
Enchant land
The next time enchanted land becomes untapped, its controller sacrifices it.
Updated on 13 Nov 2016 by SecretInfiltrator

Code:

Active?: false

History: [-]

2016-10-23 03:32:46: Brainpolice created the card Unstable Ground

This functions as a sort of lesser Blight.

2016-10-23 03:34:24: Brainpolice edited Unstable Ground

Dont think we need that much more land destruction in the set, we want people to be able to interact with other players discovery, not let them just destroy all their lands. Rather replace this with a positive enchantment.

I see two possible directions to go with replacing this: a positive aura that grants something like +1/+1 and first strike or double strike or something. Or maybe a negative aura still, but one that is anti-unbound? Sort of like what I wanted to do with the black slot, but direct damage instead of life loss.

2016-11-13 16:01:46: SecretInfiltrator edited Unstable Ground:

removed from skeleton

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