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CardName: Palm Reading Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Scry 3. Cycling {2}{U} When you cycle Palm Reading, scry 3. (You scry before you draw a card.) Flavour Text: Set/Rarity: Pyrulea Uncommon

Palm Reading
{u}
 
 U 
Sorcery
Scry 3.
Cycling {2}{u}
When you cycle Palm Reading, scry 3. (You scry before you draw a card.)
Updated on 17 Nov 2018 by SecretInfiltrator

Code:

Active?: false

History: [-]

2016-10-22 22:20:49: Brainpolice created the card Palm Reading
2016-10-23 04:25:35: Brainpolice edited Palm Reading

Another Portent effect. Here scry would help with the word count.

Since so many instances of scry have been culled, I feel this should benefit from the doubly shortened wording.

2016-11-18 21:23:10: SecretInfiltrator edited Palm Reading

I kind of wanted this to be a portent effect though. We already got rid of the other card with a portent effect, but only because it was redundant to have two cards with it.

Well, on this not having a portent effect is more important since the text had to be written twice. I actually suggest returning to Portent on Yaados Visionary.

If this needs reminder text for the second effect, then maybe this isn't common material. Might also highlight a problem with cycling triggers.

Well, this is a case of a design of mine being changed in substance without any discussion with anyone else beforehand, as it was a portent effect, not Scry 3.

This is also the first time that the issue in the italics was ever brought up with cycling triggers. That's not necessarily just specific to this card's ability - it applies to every card that has a "when you cycle this card" trigger, because it's not clear what the order of events is. I figure that's something that can be clarified in the rules outside the cards themselves?

Either or, regarding the trigger explanation. This card right now is pretty cluttered through all the italics, and only the last one provides worthwile information.

While changing it from a portent effect to Scry 3 (again, as I note, without discussion or consensus) did lower the non-italic word count, this wasn't so cluttered looking before all the italics was put in, the first of which I feel isn't necessary, and the second of which implies putting further clutter on other cards if we don't bake the clarification into the errata instead of on the card.

I hear you, the editing without consensus nor explanation what has been edited is pretty bad. Since it is your card could you maybe create another one with the original wording? I do not remember it exactly, Portent+Cycling right?

I am not certain how to go about the discussion. There was a comment about how scry would help with the word count for one week on the card and no objections.

I added the reminder text here and nowhere else since usually the order of effects usually does not matter (e. g. drawing a card before or after giving a creature lifelink). Here the order is relevant (drawing a card before or after reordering the top cards of your library/scrying).

The reminder text for the order of actions should be here for either ability.

(The reminder text for cycling has been automatically added by the site.)

That comment is your own, so there was not really a discussion :D

The last reminder text could be useful since it is a stack related issue and these always lead to confusion.

I wonder about this site, I just tried to have the remindertext added on a card by editing nothing but it didn't...The mechanics counter doesn't work either.. Well I don't want to be ungrateful to the site creator, just saying(if he reads random comments).

Gusto: the original wording was "Look at the top three cards of target player's library, then put them back in any order." Then Cycling, then "When you cycle ~, look at the top three cards of target player's library, then put them back in any order".

I can see the argument that that looks redundant, but then so do a few other cycling cards for the same reason.

Secret: I can see how the order is especially relevant in this case. But it also was slightly bugging me in the back of my head on all of the cycling trigger cards that the exact order of events is unclear.

But as far as I understand, the reminder text for cycling only started automatically being added after that text was added into the mechanics page. And I don't think the site automatically did that. I thought I distinctly remember you doing that around the day you started posting here. Am I wrong?

If Yaados Visionary gets to be the portent card instead, I'm cool with rolling with this version of Palm Reading. However, it would seem this version looks cluttered with all that reminder text, and TRicher had a doubt that this is proper for a common if it needs that kind of reminder text. I still think the essential content of the card is okay for a common, and it would look less cluttered if we take away the cycling reminder text.

Let's try that!

2016-11-19 17:14:21: SecretInfiltrator edited Palm Reading:

suppressed reminder text for cycling

2017-12-21 22:08:20: SecretInfiltrator edited Palm Reading:

removed from skeleton

2018-11-09 17:13:03: SecretInfiltrator edited Palm Reading:

rarity: common >> uncommon

2018-11-17 07:37:28: SecretInfiltrator edited Palm Reading:

rarity: common >> uncommon

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