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CardName: Weld Cost: {2}{W} Type: Artifact Creature - Human Pow/Tgh: 0/0 Rules Text: Weld enters the battlefield with three +1/+1 counters on him. {2}{W} as a sorcery: Put a +1/+1 counter on Weld. When Weld attacks or blocks, remove a +1/+1 counter from him. Flavour Text: Set/Rarity: Worm Rare |
History: |
Going with a clockwork ability.
Weld's a good guy. He tends to stick to things when he gets in a fight.
But he can get big and strong and pointy, if you give him some time to build up to it.
crank default size up to 3 if we're doing clockwork