She and Grue have this whole 'nemesis' thing going on, but this seems to be the best match for her powers. The sniper ability is another one; as is fight.
Colour is either green or black - green for the whole "This is the way the world is, big dogs and little dogs" or black for her inability to accept it, in the end: "I won't be the little dog"
But all three abilities I mooted for here are green, so let's go there.
How about "Whenever ~ attacks, she fights target creature"? Representing the way she can't help but get into scraps wherever she goes...
I must say, at first green caught me by surprise, but you're right, that is very much her underlying philosophy. Green characters will be fairly hard to come by, so yep, keep her in green.
That could work - save the "unblockable damage" for... Parain's paramour; Foil? ... Flechette. And part of Narwhal, though he probably needs something else too, as a rare manton buster.
Oh; except that she shouldn't be too big (and that's poking at a sleeping dragon of a problem with the set as a whole...) and she's therefore not going to often get the double-strike effect, she'll just die from the fight.
She and Grue have this whole 'nemesis' thing going on, but this seems to be the best match for her powers. The sniper ability is another one; as is fight.
Colour is either green or black - green for the whole "This is the way the world is, big dogs and little dogs" or black for her inability to accept it, in the end: "I won't be the little dog"
But all three abilities I mooted for here are green, so let's go there.
How about "Whenever ~ attacks, she fights target creature"? Representing the way she can't help but get into scraps wherever she goes...
I must say, at first green caught me by surprise, but you're right, that is very much her underlying philosophy. Green characters will be fairly hard to come by, so yep, keep her in green.
That could work - save the "unblockable damage" for... Parain's paramour; Foil? ... Flechette. And part of Narwhal, though he probably needs something else too, as a rare manton buster.
Oh; except that she shouldn't be too big (and that's poking at a sleeping dragon of a problem with the set as a whole...) and she's therefore not going to often get the double-strike effect, she'll just die from the fight.
How about giving Shadow Stalker 'unblockable' instead?
Could do. Unblockable+unpreventable could work. Or hexproof, actually.
Or something like ": Exile ~ until end of turn", but that's not green.
Weaker unblockable, since (a) unblockable isn't very green and (b) this interacts with grue's untargetability.