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CardName: Mark of Harm Cost: {2}{B}{R} Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice X swamps and mountains you control in addition to Mark of Harm's converted mana cost. All creatures and players are dealt X damage. Flavour Text: Set/Rarity: Foundations Uncommon

Mark of Harm
{2}{b}{r}
 
 U 
Sorcery
Sacrifice X swamps and mountains you control in addition to Mark of Harm's converted mana cost. All creatures and players are dealt X damage.
Updated on 16 Jan 2012 by Sorrow

History: [-]

2011-01-20 03:54:46: Sorrow created the card Mark of Harm
2011-01-20 03:55:03: Sorrow edited Mark of Harm
2011-02-21 16:31:56: Sorrow edited Mark of Harm
2011-03-01 00:21:20: Sorrow edited Mark of Harm

Seems kind of underwhelming. Maybe make the damage unpreventable or not let the creatures regenerate? Also, your templating needs works. Try:

"As an additional cost to cast Mark of Harm, sacrifice X Swamps and/or Mountains.

Mark of Harm deals X damage to each creature. [The damage can't be prevented.] [Creatures dealt damage this way can't be regenerated this turn.]"

dude: Please stop making templating suggestions to Sorrow and other creators who haven't asked for them. It's fine for people to use Multiverse to create cardsets that aren't templated according to modern templating rules. For cases like this where the meaning is clear, there's no need. If there's a card that's really ambiguous what it means, by all means ask for clarification, but nitpicking templating isn't something that every cardset creator wants.

2012-01-16 02:54:49: Sorrow edited Mark of Harm

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