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CardName: Augur Spree Cost: 2bb Type: Enchantment Pow/Tgh: / Rules Text: {2}: The next time a player would draw a card this turn, instead name a nonland card and they reveal the top card of their library. If it is the named card, exile it and they lose three life, then they put the top card of their library into their hand. Flavour Text: Set/Rarity: Suvnica dumping ground Rare

Augur Spree
{2}{b}{b}
 
 R 
Enchantment
{2}: The next time a player would draw a card this turn, instead name a nonland card and they reveal the top card of their library. If it is the named card, exile it and they lose three life, then they put the top card of their library into their hand.
Updated on 08 Apr 2015 by Circeus

Code:

History: [-]

2014-09-02 15:49:19: Circeus created and commented on the card Augur Spree

"put" to make it clear it's not meant to be recursive.

2014-12-13 08:15:10: Circeus edited Augur Spree:

didn't like the free lock

2014-12-13 08:15:28: Circeus edited Augur Spree
2014-12-28 09:46:40: Circeus edited Augur Spree:

templating/typo

This seems... really bad. It looks like Lurking Informant but more expensive to cast and activate, and doesn't even give you the information before you have to use it! Even if I paired this with Field of Dreams or suchlike, it's still a lot worse for controlling my opponent's draws than Lurking Informant or Millstone.

I would argue that this card being harder to deal with than lurking informant (which virtually any deck has natural defenses to in the form of basic creature removal) justifies the slight increase in cost.

2015-04-08 08:49:51: Circeus edited Augur Spree:

lower activation cost

Still very bad though. I mean, compare to Cranial Extraction/Memoricide: after paying your four mana, you still have to pay 2 every turn to keep denying them the card you want to hose?

2015-04-08 18:23:34: Circeus edited Augur Spree:

added a life loss when successful

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