Designing the Core: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton

CardName: Dragon's Hoard Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." Dragon's Hoard deals X damage to you, where X is the number of artifacts named Gold you control. Flavour Text: Set/Rarity: Designing the Core Rare

Dragon's Hoard
 
 R 
Land
{t}: Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." Dragon's Hoard deals X damage to you, where X is the number of artifacts named Gold you control.
Created on 17 Jul 2014 by Henge Guardian

Code:

History: [-]

2014-07-17 01:53:46: Henge Guardian created the card Dragon's Hoard

Either a Mana Confluence or a painful storage land. I like it a lot, but since it doesn't make mana directly it's not a mana ability, which will probably never matter I guess.

Technically even stronger than that, since you could always:

Turn one: Tap DH, take one damage, put a gold on the table.
Turn two: Sacrifice a gold, Tap DH, take one damage, put a gold on the table, sacrifice second gold.

It's only when you want to get three gold out of this land on one turn when it starts to hurt. And even then, the four damage total for 3 mana is likely to be worth it.

However note that you basically can't play in the same deck as this any artifacts that stick around. Pyrite Spellbomb is fine but Sword of Feast and Famine will hurt you a lot.

Alex, you only take damage for each Gold you control, not each artifact. King Macar might hurt you a bit extra, but that's it.

True, but it is worth noting that multiples of this card can get rather hairy.

dude: Oh, good point, I missed those two words.

jmg: Only if you're trying to bank mana. Perhaps this could instead say "At the beginning of your upkeep, put a colourless artifact token etc etc. ~ deals X damage to you etc etc". That makes the multiples problem a bit more painful (as well as making this effectively ETBT), which goes some way to making up for the rainbow-storage benefit. (I think it's a bit too much better than City of Brass at the moment.)

The existing ETBT rainbow lands are things like Grand Coliseum and Rupture Spire. There's never been a rainbow storage land before though.

not being a mana ability makes it easier to hose with pithing needle and null rod.

not sure it's suitable for core set.

Personally, I think this card would be playable, if it only made colorless mana, and the damage triggered on your upkeep. I would like, and play with that card, though it's possible that even that card is too powerful... at least it would be harder to prove.

I've decided I like the upkeep trigger version, where it both makes the token and pings you for each token during your upkeep. That also solves the timing concerns I had.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lava Axe
(Signed-in users don't get captchas and can edit their comments)