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Mechanics | Skeleton | Ma'at has fallen, The World is ending

CardName: Promise the Future Cost: WU Type: Instant Pow/Tgh: / Rules Text: If Promise the Future was not the first spell that was cast this turn, you may return this card to its owner's hand as it resolves. Draw a card. spell Swap {3}{R} ({3}{R}, return target spell you control to its owner's hand: You may cast this card without paying its mana cost.) Flavour Text: Set/Rarity: Exodus Uncommon

Promise the Future
{w}{u}
 
 U 
Instant
If Promise the Future was not the first spell that was cast this turn, you may return this card to its owner's hand as it resolves.
Draw a card.
spell Swap {3}{r} ({3}{r}, return target spell you control to its owner's hand: You may cast this card without paying its mana cost.)
Updated on 19 Sep 2014 by 10vernothin

Code: UZ01

History: [-]

2014-06-04 16:09:01: 10vernothin created the card Promise the Future
2014-06-04 16:09:14: 10vernothin edited Promise the Future

Niice. Rather stronger than Deep Analysis (how often will you cast your card-draw spells after something else?), but requiring three colours helps make up for that.

2014-06-08 23:17:12: 10vernothin edited Promise the Future
2014-06-17 20:41:25: 10vernothin edited Promise the Future
2014-06-18 16:24:32: 10vernothin edited Promise the Future

Reminds me of Evermind, now I come to think of it. Or Eyes of the Watcher. All your spells gain "If you paid the {w}{u} kicker cost, draw a card".

Or of course Recycle / Null Profusion, which don't charge anything for the kicker, but those have the 6 mana setup cost and a hefty drawback too.

More comprehensively, read it as "All spells you cast have Multikicker {w}{u} and 'For each time this was kicked, draw a card and add 1 to the storm count.'"

Flashback is a complete bombo on it, not that it's likely to ever wind up in the graveyard.

Yeah, that was my thought, too. Most players will assume Promise the Future will go back to your hand after using the Flashback, but it will get exiled all the same. How about "{5}{r}: Return ~ to its owner's hand." Plenty of precedent for that ability.

2014-06-19 06:38:45: 10vernothin edited Promise the Future:

made it only once per turn, and now doesn't specify where the card goes (meaning if it's exiled, it still comes back)

2014-06-19 06:44:46: 10vernothin edited Promise the Future

It's supposed to be a very VERY powerful spell that's not overpowerly broken, and serves as a card engine for control decks

note that if this is countered or exiled, you don't get to ever play it again

2014-07-01 20:43:39: 10vernothin edited Promise the Future
2014-09-19 05:25:00: 10vernothin edited Promise the Future

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