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Mechanics | Skeleton |
CardName: Oblivions Mark Cost: 1WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature. Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Oblivions Mark from your hand or graveyard targeting that permanent.) Enchanted creature has vigilance. When Oblivions Mark enters play exile target creature until Oblivions mark leaves play. Flavour Text: Set/Rarity: Purgatory risen Uncommon Enchant Creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay ![]() Enchanted creature has vigilance. When Oblivions Mark enters play exile target creature until Oblivions mark leaves play. |
Code: UW04 History: [-] Add your comments: |
You should probably use the update Banisher Priest wording to save some space. Also note that a curse is specifically an aura that enchants a player in current Magic terminology.
Edit: I had the card's effect completely wrong. Disregard this comment.
Ok; so this doesn't quite go infinite (useful 'util' clause there); but I'm pretty sure I made the same assumption as jmg there for a moment.
But this is still really efficient - give one of your creatures vigilance, and o-ring an opponents creature AND you can recast this once the opponent gets rid of it.