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CardName: Denval, Leonin Cleric iii Cost: 5W Type: Legendary Creature - Cat Cleric Pow/Tgh: 6/8 Rules Text: When Denval, Leonin Cleric iii enters the battlefield, your opponent separates all other permanents you control into two piles. Sacrifice one pile, and gain 4 life for each permanent in the other pile. Flavour Text: Set/Rarity: New Mirrodin Mythic

Denval, Leonin Cleric iii
{5}{w}
 
 M 
Legendary Creature – Cat Cleric
When Denval, Leonin Cleric iii enters the battlefield, your opponent separates all other permanents you control into two piles. Sacrifice one pile, and gain 4 life for each permanent in the other pile.
6/8
Updated on 22 Feb 2013 by jmgariepy

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2013-02-22 05:22:42: jmgariepy created the card Denval, Leonin Cleric iii

A third take on (Denval, Leonin Cleric and Denval, Leonin Cleric ii, and tough choices. I like this idea, but the flavor's a bit off, since it looks like Deval is causing disaster to happen. Hmmm... maybe flash and indestructibility to divied creatures? But how often would that matter?

Oh, I almost designed a broken card, as well. I thought about using:

You may gain 1 life whenever a permanent enters the battlefield.
Sacrifice a permanent: Exile target permanent, then return it to the battlefield.

It lets you play a war of attrition, sacrificing your stuff to hold back the enemy. Then I remembered that my set was full of artifacts that came into play and put a copy of themselves into play. Very easy to accomplish infinite life. Whoops.

2013-02-22 05:50:43: jmgariepy edited Denval, Leonin Cleric iii

Ouch. Lose half your lands and stuff, in exchange for... at least 12 life and a decent fatty. Ok; that works. Not something I'd often want to cast though.

Understood. I keep tripping on this card. I'll get something I'm happy with, though, eventually.

That said, I can imagine games where I would be very, very happy with this card. I'd love to play this in a group game, then watch my opponent struggle with the divies, and decide he had to throw the angel that will kill him in one pile, and all my other permanents in the other. Lose one 4/4 flying creature; gain 44 life and 6/8 body. Those scenarios would probably be rare, though.

Yeah, the occasionally wonderful times to cast make it highly desirable.

But the rational side of me keeps saying "but but.. if they fear my angel that much, why don't I just hit them with it instead of casting this?"

So this really works best when you're on the back foot, where your opponent will split your stuff evenly. Still, lots of life and a fatty is a good card when you're on defence. So it works out ok. Just not as exciting as it ought to be.

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