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Mechanics | The Unity Pact | Skeleton

CardName: Dark Renewal Cost: B Type: Instant Pow/Tgh: / Rules Text: Regenerate target creature and it is Indestructible until end of turn, you lose 2 life. Flavour Text: Set/Rarity: Deliverance Common

Dark Renewal
{b}
 
 C 
Instant
Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
Updated on 10 Mar 2013 by Camruth

Code:

History:

2012-12-24 04:19:42: Camruth created the card Dark Renewal

I fully support life payments. However, having grown with Odyssey, I can assure you I hate badly-justified ones.

If you're making Sign in Blood, fine. Some beginners will be afraid to play it, but most will at least try it. Most will conclude it isn't worth it, even, unless they hear from a better player.

However, if you make this, some beginners will dislike it, but the ones who try it will not only be disappointed that it doesn't pay off, they will be really mad about the card tricking them. And maybe even disregard life payments altogether in the future.

2013-03-10 15:28:14: Camruth edited Dark Renewal

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