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CardName: Regenerate Cost: {1}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has: {G},{Q/0}{T}: Next time this turn this creature would die, instead all damage is removed from it. Flavour Text: Set/Rarity: My Universe, My Rules Common |
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Magic needs a "Tap if not already tapped" cost. Regenerate uses it; why not let other things do too?
It's not really a "cost". It's more of an effect, as on Niveous Wisps.
But it could be, is my point :)
But why bother? If you can always pay the cost, you don't lose anything by making it an effect instead.
That said, there's a common phrase "tap an untapped creature you control:" so presumably you could maybe have "tap a tapped or untapped creature you control:"...??
Shortness, mainly.
True, but "tap it" and "," are about the same length...
So why doesn't this card just specify regenerate? If you want the creature untapped in the end you could just say G, T: Regenerate enchanted creature then untap it.
The point was to explore the mechanic change; the card chosen to doemonstrate my suggestion for retempating was regenerate, as something everyone knows.