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CardName: Regenerate Cost: {1}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature has: {G},{Q/0}{T}: Next time this turn this creature would die, instead all damage is removed from it. Flavour Text: Set/Rarity: My Universe, My Rules Common |
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Magic needs a "Tap if not already tapped" cost. Regenerate uses it; why not let other things do too?
It's not really a "cost". It's more of an effect, as on Niveous Wisps.
But it could be, is my point :)
But why bother? If you can always pay the cost, you don't lose anything by making it an effect instead.
That said, there's a common phrase "tap an untapped creature you control:" so presumably you could maybe have "tap a tapped or untapped creature you control:"...??
Shortness, mainly.
True, but "tap it" and "
,
" are about the same length...
So why doesn't this card just specify regenerate? If you want the creature untapped in the end you could just say G, T: Regenerate enchanted creature then untap it.
The point was to explore the mechanic change; the card chosen to doemonstrate my suggestion for retempating was regenerate, as something everyone knows.