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CardName: Witch's World Cost: Type: Land - City Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more cities. Flavour Text: Set/Rarity: Madoka Magi-ka Rare

Witch's World
 
 R 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more cities.
Created on 15 Jun 2012 by Alexander

History: [-]

2012-06-15 09:17:25: Alexander created the card Witch's World
2012-06-15 09:17:45: Alexander edited Witch's World

I understand why this one has to be weakened compared to the rest of the cycle - but it being a different number of lands is unfortunately fiddly and people are likely to forget.

Still, without some restriction this could become WAY too 5-colour-splash enabling. I don't know what to suggest, really. Maybe ETB tapped and then 2-city restriction the other duals have? Maybe no {1} option?

I'm not sure, I think it's fine for the rare one to care about more cities.

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How much damage does this card deal? Searing Wind
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