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CardName: Immaterial Jellyfish Cost: 1U Type: Creature - Jellyfish Pow/Tgh: 1/1 Rules Text: Unblockable Immaterial Jellyfish can block only creatures with unblockable, and can block them as though they didn't have that ability. Flavour Text: They were semi-fluid and capable of passing through one another and through what we know as solids. Set/Rarity: Necronomicon Uncommon

Immaterial Jellyfish
{1}{u}
 
 U 
Creature – Jellyfish
Unblockable
Immaterial Jellyfish can block only creatures with unblockable, and can block them as though they didn't have that ability.
They were semi-fluid and capable of passing through one another and through what we know as solids.
1/1
Updated on 02 Oct 2012 by dude1818

History: [-]

2012-03-31 23:27:27: dude1818 created the card Immaterial Jellyfish
on 01 Oct 2012 by Nemica:

Dunno, but "and can block creatures as though they could be blocked" sounds redundant if it can already block unblockable creatures. Maybe make it "can only block unblockable creatures as if they weren't unblockable."

I'm pretty sure this actually wants to have, as its entire rules-text:

"Shadow"

And then I'm equally sure that shadow was a bad idea.

2012-10-01 13:45:13: dude1818 edited Immaterial Jellyfish

Oy vey. For more on this subject, see Knight of the Periphery. The end result of that discussion that eventually went on the message boards is that 'unblockable' isn't really something you can call out in the rules. It also causes headaches when one thinks of the fact that Anaconda is 'unblockable' if your opponent controls a Swamp (it says so right in the reminder text). Oh, and is an unblockable creature really unblockable when it isn't attacking, during your turn? Are the rest of your creatures during your opponent's turn 'unblockable' by virtue of the fact that they can't attack, and therefore can't be blocked?

So, yeah, it gets weird. Personally, I think this sort of interaction should be allowed to happen, but it does require an overhaul of the rules on the subject (turning 'unblockable' into a proper keyword. They should probably do that with indestructible, too, and stop being so cute about 'words that act like keywords but is just proper grammar').

Comp rule update: Unblockable (This creature can't be blocked.)

Landwalk (Whenever this creature attacks, it gains unblockable until end of combat if defending player controls a land.)

What other abilities reference unblockability, I'll fix them too!

2012-10-02 03:49:32: dude1818 edited Immaterial Jellyfish:

just made unblockable a keyword so as not to have to deal with it

Ha! Take that Comp. Rules!

I still think this leads to the whole problem of Shadow.

Still, I can't begrudge you wanting to be able to do SOMETHING about the proliferation of unblockable creatures. It seems more common than flying, these days.

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