Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each creature card in your graveyard, put a 2/2 black Zombie creature token into the battlefield.
Flashback— ![]() , Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)I saw outlined against some phosphorescence of the nether world a horde of silent toiling things which only insanity—or worse—could create.
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Put target exiled creature card onto the battlefield tapped under its owner's control.
From the pitch-black room we had left there burst the most appalling and daemoniac succession of cries that either of us had ever heard.
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Swampwalk
Swamps you control are indestructible and have hexproof. On the ghastly red-litten plain was moving a procession of beings in such a manner as none ever saw before save in nightmares.
2/2
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At the beginning of each player's upkeep, that player sacrifices a nonland permanent unless they pay
.These beings were like the waters of the river Than, not to be understood. Their deeds I recall not, for they were but of the moment. These beings of yesterday were called Man.
4/3
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Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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Any number of target players each mill X cards, where X is the number of colors among permanents you control.
Noiseless infinity eddied around the dreamer and wafted him away.
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Intimidate
Whenever Stranger Among Men attacks or blocks, discard a card. I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass.
3/2
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. When enchanted creature dies, return Unconsciousness to your hand. Chaos supervened, and I knew the peace of oblivion.
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Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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Legions from the Tomb
(rare)
From the Dark
(uncommon)
Bog Protector
(uncommon)
Daemon of the Valley
(uncommon)
Certainty
(common)
Treacherous Moonlight
(common)
Deface
(common)
Escape to Dreams
(common)
Stranger Among Men
(common)
Dissolve
(common)
Mountain Squatters
(common)
Unconsciousness
(common)
Furious Gale
(common)
Victim of Decapitation
(common)
Swamp
(basic)





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