Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all permanents. Starting with you, each player chooses one of the exiled cards at random and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
At first I beheld nothing but a seething blur of luminosity; but then shapes, all infinitely distant, began to detach themselves from the confusion, and I saw—but God! I dare not tell you what I saw!
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As an additional cost to cast Self-Sacrifice, sacrifice a creature.
Choose one or both — • Destroy target black permanent. • Destroy target Swamp. As the pusher collapsed to a muddy blotch of corruption the pedestal he had pushed tottered, tipped, and finally careened from its onyx base.
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Mountainwalk
Lurking Fear's power and toughness are each equal to the number of Mountains on the battlefield. A loathsome night-spawned flood of organic corruption more devastatingly hideous than the blackest conjurations of mortal madness and morbidity.
*/*
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Whenever a creature deals damage to Water-Lizard of Ib, that creature's controller sacrifices it at the beginning of the next end step.
Where once had dwelt fifty millions of men now crawled only the detestable green water-lizard.
2/3
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Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
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Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
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Whenever a player casts a spell, put a charge counter on Hindoo Ring.
, , Remove 5 charge counters from Hindoo Ring: Counter target spell.The ancient ring on my finger was glowing with eerie radiance, diffusing a pallid lustre through the damp, heavy air around.
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Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
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Flying
Celestial Bird attacks each turn if able. And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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Any number of target players each mill X cards, where X is the number of colors among permanents you control.
Noiseless infinity eddied around the dreamer and wafted him away.
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Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body.
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Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
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Chaotic Confusion
(rare)
Self-Sacrifice
(uncommon)
Lurking Fear
(uncommon)
Water-Lizard of Ib
(uncommon)
Mountain Squatters
(common)
Furious Gale
(common)
Hindoo Ring
(common)
Six Shots by Midnight
(common)
Celestial Bird
(common)
Deface
(common)
Dissolve
(common)
Escape to Dreams
(common)
Water Torture
(common)
Prayers to Below
(common)
Plains
(basic)





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, Remove 5 charge counters from Hindoo Ring: Counter target spell.
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