Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
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![]() : Algol, the Daemon-Star deals 1 damage to each other creature. Creatures dealt damage this way can't be regenerated this turn.How little does the earth-self know of life and its extent! How little, indeed, ought it to know for its own tranquillity!
5/5
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Swampwalk
Swamps you control are indestructible and have hexproof. On the ghastly red-litten plain was moving a procession of beings in such a manner as none ever saw before save in nightmares.
2/2
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At the beginning of each player's upkeep, that player sacrifices a nonland permanent unless they pay
.These beings were like the waters of the river Than, not to be understood. Their deeds I recall not, for they were but of the moment. These beings of yesterday were called Man.
4/3
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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, : Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. When enchanted creature dies, return Unconsciousness to your hand. Chaos supervened, and I knew the peace of oblivion.
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Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
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When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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Certainty
(common, foil)
Algol, the Daemon-Star
(rare)
Bog Protector
(uncommon)
Daemon of the Valley
(uncommon)
Ooth-Nargai, Land of Dreams
(uncommon)
Certainty
(common)
Victim of Decapitation
(common)
Frantic Magician
(common)
Deface
(common)
Treacherous Moonlight
(common)
Unconsciousness
(common)
Mountain Squatters
(common)
Plague-Daemon
(common)
Dissolve
(common)
Island
(basic)



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: Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.
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