Necronomicon: Virtual Booster
| Necronomicon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
Celestial Bird attacks each turn if able. And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
|
First strike
![]() : Primordial Reptiles deals damage equal to its power to target creature, then that creature deals damage equal to its power to Primordial Reptiles if that creature doesn't have lethal damage marked on it.2/2
|
Certainty can't be countered.
Spells and abilities can't be countered by spells or abilities. He was almost sure that nothing can be really "unnamable".
|
For each creature that died this turn, create a 2/2 green Cat creature token.
He had at twilight seen all the cats of Ulthar in that accursed yard under the trees, pacing very slowly and solemnly in a circle around the cottage.
|
When Sleeplessness enters the battlefield, tap all creatures you control.
Whenever a creature becomes tapped, put a -1/-1 counter on it at end of turn. After each short and inevitable sleep I seemed older, whilst my friend aged with a rapidity almost shocking.
|
|
Intimidate
Whenever Stranger Among Men attacks or blocks, discard a card. I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass.
3/2
|
When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
|
Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
|
Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
|
, : Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
|
|
Any number of target players each mill X cards, where X is the number of colors among permanents you control.
Noiseless infinity eddied around the dreamer and wafted him away.
|
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. When enchanted creature dies, return Unconsciousness to your hand. Chaos supervened, and I knew the peace of oblivion.
|
Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
|
Exile target tapped creature.
Disintegration is quite painless, I assure you.
|
|
Celestial Bird
(common, foil)
Primordial Reptiles
(rare)
Certainty
(uncommon)
Rite of Beasts
(uncommon)
Sleeplessness
(uncommon)
Stranger Among Men
(common)
Plague-Daemon
(common)
Six Shots by Midnight
(common)
Mountain Squatters
(common)
Frantic Magician
(common)
Escape to Dreams
(common)
Unconsciousness
(common)
Furious Gale
(common)
Dissolve
(common)
Plains
(basic)






: Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.
)