Necronomicon: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player skips their next turn unless they pay half their life, rounded up.
That night something of youth and beauty died in the elder world.
 U 
Artifact – Equipment
Equipped creature has first strike and "{r}: This creature gets +1/+0 until end of turn."
Equip {2}
For like the superstitious Exeter rustics, we were prepared to burn the thing's heart out if heart existed to burn.
 U 
Instant
Until end of turn, whenever a player draws a card, that player discards a card and loses life equal to the discarded card's mana value.
My scream could not be heard above that hideous viol.
 U 
Sorcery
Target player discards two cards. Then that player may sacrifice a permanent. If they do, they may copy this spell and may choose a new target for the copy.
Taran-Ish had scrawled upon the altar of chrysolite with coarse shaky strokes the sign of DOOM.
 C 
Kindred Instant – Lizard
Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control.
In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
 C 
Instant
Any number of target players each mill X cards, where X is the number of colors among permanents you control.
Noiseless infinity eddied around the dreamer and wafted him away.
 C 
Instant
Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
 C 
Enchantment
As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color.
When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature dies, return Unconsciousness to your hand.
Chaos supervened, and I knew the peace of oblivion.
 C 
Instant
Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
 C 
Creature – Bird
Flying
Celestial Bird attacks each turn if able.
And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body.
 C 
Artifact
Whenever a player casts a spell, put a charge counter on Hindoo Ring.
{u}, {t}, Remove 5 charge counters from Hindoo Ring: Counter target spell.
The ancient ring on my finger was glowing with eerie radiance, diffusing a pallid lustre through the damp, heavy air around.
 C 
Sorcery
Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
Plains
 
 B 
Basic Land – Plains

Crush Dreams (rare)
Flamethrower (uncommon)
Music of the Night (uncommon)
Doom of Sarnath (uncommon)
Furious Gale (common)
Escape to Dreams (common)
Certainty (common)
Treacherous Moonlight (common)
Unconsciousness (common)
Purify the Street (common)
Celestial Bird (common)
Water Torture (common)
Hindoo Ring (common)
Prayers to Below (common)
Plains (basic)