Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature dealt damage by Exotic Emanation this turn dies, put X +1/+1 counters on Exotic Emanation, where X is that creature's power.
Out of the fungus-ridden earth steamed up a vaporous corpse-light, yellow and diseased, which bubbled and lapped to a gigantic height.
2/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
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, Sacrifice a creature: Put a +1/+1 counter on Insane Butcher and regenerate it."They say meat makes blood an’ flesh, an’ gives ye new life, so I wondered ef ’twudn’t make a man live longer an’ longer ef ’twas more the same."
2/2
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Equipped creature gets +1/+1.
When equipped creature dies, you may return Key to the Tomb to your hand. If you do, draw a card. Equip ![]() My key to the vault I kept suspended from a cord about my neck, its presence known only to me.
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Flying
Celestial Bird attacks each turn if able. And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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, : Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
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Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
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Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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Exotic Emanation
(rare)
Ooth-Nargai, Land of Dreams
(uncommon)
Insane Butcher
(uncommon)
Key to the Tomb
(uncommon)
Celestial Bird
(common)
Treacherous Moonlight
(common)
Frantic Magician
(common)
Deface
(common)
Six Shots by Midnight
(common)
Purify the Street
(common)
Dissolve
(common)
Plague-Daemon
(common)
Prayers to Below
(common)
Victim of Decapitation
(common)
Island
(basic)


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, Sacrifice a creature: Put a +1/+1 counter on Insane Butcher and regenerate it.
: Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.
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