Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a creature deals damage to Water-Lizard of Ib, that creature's controller sacrifices it at the beginning of the next end step.
Where once had dwelt fifty millions of men now crawled only the detestable green water-lizard.
2/3
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Lands you control are 1/2 Spirit creatures that are still lands.
When a land you control dies, sacrifice Living Street. There be those who say that things and places have souls, and there be those who say they have not; I dare not say, myself, but I have told you of The Street.
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Swampwalk
Swamps you control are indestructible and have hexproof. On the ghastly red-litten plain was moving a procession of beings in such a manner as none ever saw before save in nightmares.
2/2
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Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
In the supreme horror of that second I forgot what had horrified me.
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Unblockable
Immaterial Jellyfish can block only creatures with unblockable, and can block them as though they didn't have that ability. They were semi-fluid and capable of passing through one another and through what we know as solids.
1/1
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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Flying
Celestial Bird attacks each turn if able. And the bird of heaven flew before, and led us toward the basalt pillars of the West.
2/1
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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, : Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value.
Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled.
1/1
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Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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Counter target spell that targets a spell or permanent you control.
I have no fear, not even from the prophecies of the madman.
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Water-Lizard of Ib
(uncommon, foil)
Living Street
(rare)
Bog Protector
(uncommon)
Nepenthe
(uncommon)
Immaterial Jellyfish
(uncommon)
Dissolve
(common)
Purify the Street
(common)
Treacherous Moonlight
(common)
Celestial Bird
(common)
Victim of Decapitation
(common)
Frantic Magician
(common)
Prayers to Below
(common)
Deface
(common)
Certainty
(common)
Mountain
(basic)