Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Dream Knights enters the battlefield, another target permanent is indestructible for as long as you control Dream Knights.
First strike As the riders went on they seemed to gallop back through Time.
4/3
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Until end of turn, whenever a player draws a card, that player discards a card and loses life equal to the discarded card's mana value.
My scream could not be heard above that hideous viol.
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Whenever a creature deals damage to Water-Lizard of Ib, that creature's controller sacrifices it at the beginning of the next end step.
Where once had dwelt fifty millions of men now crawled only the detestable green water-lizard.
2/3
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Deathtouch, first strike
Ulthar Cats can't block. Nith remarked that no one had seen the old man or his wife since the night the cats were away.
1/1
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Target player discards two cards unless they sacrifice a creature.
His prayers were neither uttered at the proper time nor directed toward the proper object.
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Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
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Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn.
They feared outsiders, but slowly grew accustomed to us.
3/3
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Whenever a player casts a spell, put a charge counter on Hindoo Ring.
, , Remove 5 charge counters from Hindoo Ring: Counter target spell.The ancient ring on my finger was glowing with eerie radiance, diffusing a pallid lustre through the damp, heavy air around.
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Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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Destroy target nonblack creature that entered the battlefield this turn.
On what remained of his chewed and gouged head there was no longer a face.
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Dream Knights
(rare)
Music of the Night
(uncommon)
Water-Lizard of Ib
(uncommon)
Ulthar Cats
(uncommon)
Prayers to Below
(common)
Purify the Street
(common)
Dissolve
(common)
Victim of Decapitation
(common)
Six Shots by Midnight
(common)
Mountain Squatters
(common)
Hindoo Ring
(common)
Furious Gale
(common)
Treacherous Moonlight
(common)
Deface
(common)
Forest
(basic)




) 
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, Remove 5 charge counters from Hindoo Ring: Counter target spell.