Necronomicon: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Victim of Decapitation can't block.
The headless thing threw out its arms in a gesture which was unmistakably one of desperation.
2/2
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Terrible Old Man is indestructible.
Whenever a creature deals damage to Terrible Old Man, exile that creature. His colleagues were not there at all, but only the Terrible Old Man leaning quietly on his knotted cane and smiling hideously.
1/1
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As an additional cost to cast Self-Sacrifice, sacrifice a creature.
Choose one or both — • Destroy target black permanent. • Destroy target Swamp. As the pusher collapsed to a muddy blotch of corruption the pedestal he had pushed tottered, tipped, and finally careened from its onyx base.
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Equipped creature gets +1/+1.
When equipped creature dies, you may return Key to the Tomb to your hand. If you do, draw a card. Equip ![]() My key to the vault I kept suspended from a cord about my neck, its presence known only to me.
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Whenever a creature deals damage to Water-Lizard of Ib, that creature's controller sacrifices it at the beginning of the next end step.
Where once had dwelt fifty millions of men now crawled only the detestable green water-lizard.
2/3
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Exile target tapped creature.
Disintegration is quite painless, I assure you.
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Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn.
My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor.
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When Plague-Daemon dies, it deals damage equal to its power to you.
For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery.
4/3
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As Treacherous Moonlight enters the battlefield, choose a color.
All nonland permanents are the chosen color. When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous.
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Destroy target non-Lizard creature.
Put a +1/+1 counter on each Lizard creature you control. In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage.
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Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body.
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Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature.
Nor did anything that had been alive come alive from the ruins.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. When enchanted creature dies, return Unconsciousness to your hand. Chaos supervened, and I knew the peace of oblivion.
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Intimidate
Whenever Stranger Among Men attacks or blocks, discard a card. I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass.
3/2
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Victim of Decapitation
(common, foil)
Terrible Old Man
(rare)
Self-Sacrifice
(uncommon)
Key to the Tomb
(uncommon)
Water-Lizard of Ib
(uncommon)
Dissolve
(common)
Six Shots by Midnight
(common)
Plague-Daemon
(common)
Treacherous Moonlight
(common)
Furious Gale
(common)
Water Torture
(common)
Purify the Street
(common)
Unconsciousness
(common)
Stranger Among Men
(common)
Mountain
(basic)




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