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Mechanics | Skeleton

CardName: Seashell Village Hoarder Cost: {1}{W/U} Type: Creature - Human Citizen Pow/Tgh: 1/3 Rules Text: Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.) As long as Seashell Village Hoarder has an artifact Stockpiled, Seashell Village Hoarder has Ward {2}. Flavour Text: Set/Rarity: Envertol: Life's a Gamble Common

Seashell Village Hoarder
{1}{w/u}
 
 C 
Creature – Human Citizen
Stockpile (When this creature enters the battlefield, you may exile a card from your hand, face-up, underneath this card. When this creature exits the battlefield, you may pay that cards costs to cast it.)
As long as Seashell Village Hoarder has an artifact Stockpiled, Seashell Village Hoarder has Ward {2}.
1/3
Updated on 19 Jan 2024 by Sorrow

History:

2023-12-12 23:25:05: Sorrow created the card Seashell Village Hoarder

Stockpile creates an unfortunate incentive to keep your mana open. I feel if you got a chance to play it "until the end of your next turn", the mechanic would play better.

I did take for granted that the expectation that the player will at least consider keeping their mana open to cast the stockpiled card.

There are two issues with your suggestion.
1.That is a very red ability, and stockpile is supposed to be exclusively a WU mechanic.
2.The general hope was that the stockpiled cards are not cards one would want to cast immediately. "Until end of next turn" would go in the opposite direction of the feel the mechanic is going for.

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What is this card's power? Kindercatch
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