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CardName: Supply Raids Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: *Raid* — At the beginning of your end step, if you attacked with a creature this turn, exile the top card of your library. You may play that card until you exile another card with Supply Raids. Flavour Text: Set/Rarity: Code Geass Uncommon

Supply Raids
{2}{r}
 
 U 
Enchantment
Raid — At the beginning of your end step, if you attacked with a creature this turn, exile the top card of your library. You may play that card until you exile another card with Supply Raids.
Updated on 23 Jan 2021 by Alex

Code: UR11

Active?: true

History: [-]

2020-11-08 19:01:55: Alex created and commented on the card Supply Raids

I was trying to design a rare Raid card, but missed and ended up with an uncommon. Which is fine as I have more uncommon slots than rare/mythic in the skeleton anyway. This is a variant of Furious Rise with Raid. Should this cost 3 or 4? Is the condition "attack" easier to meet than "have a creature with power 4"? They seem fairly comparable to me.

2020-11-08 19:02:24: Alex edited Supply Raids
2021-01-23 23:43:39: Alex edited Supply Raids:

activate

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