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CardName: Fiendfyre Cost: {4}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Artifacts lose indestructible until end of turn. Deal 3 damage to all creatures then destroy target artifact. Flavour Text: Set/Rarity: Various Fandoms Rare |
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Aww, I can see why it's more useful this way; but it really feels like this should be something like "destroy target indestructible artifact, it deals damage equal to its casting cost to all creatures".
(Said wording doesn't even work; though it should)
"Exile target artifact. If it was indestructible, deal damage equal to its CMC to all creatures"?
Mechanically exile would be the simplest answer, but I'm not liking the flavorvibe for that choice in accomplishing the task. Also I don't want the damage to be optional; Fiendfyre (my error on previously having the name wrong) is a pretty scary spell. As for the amount of damage, Fiendfyre seemed to be dangerous and destructive on its own, so I don't like the damage dealt being based on the artifact that was destroyed. If you think the damage should be more or less suggest how much and if the cost should be altered. I can't see Fiendfyre doing less than 2 damage though.