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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Fruit Aura
Enchanted creature has {x}: Put X 1/1 colorless limb tokens onto the battlefield. This ability can't be used if the enchanted creature is tapped.

If enchanted creature taps or exits the battlefield exile all limb tokens.
 U 
Creature – Human Rogue
{2}{u}: Untap target artifact and proliferate artifacts.
2/2
 U 
Enchantment – Aura
Enchant creature with a power of three or greater.
Enchanted creature gets +6/+6 and "at the beginning of your upkeep sacrifice two creatures"
 U 
Creature – Lizard
Whenever Blizzard Lizard deals damage to a creature, tap that creature. Creatures tapped this way don't untap during their controller's next untap step.
3/3
 C 
Creature – Bird
Flying
Other blue creatures you control get +0/+1.
When Albatross dies put a -1/-1 counter on all blue creatures you control.
2/3
 C 
Artifact Creature – Human
New Person gains +1/+1 during the combat step.
If New Person taps during the combat phase, New Person does not untap during its controller's next untap step.
4/4
 C 
Sorcery
Look at the top three cards of your library. You may put the other cards at the top or bottom of your library in any order.
Yellowjackets
 C 
Sorcery
Destroy target creature and choose 1-
•Target creature gains indestructible until end of turn.
• Gain 3 life.
 C 
Instant
All combat damage that would be dealt to you this turn is randomly dealt to another player.
 C 
Legendary Enchantment – Fruit Aura
Creatures may only have one fruit aura attached to them at a time.
Enchanted creature has reach.
{g}{g}: Enchanted creature gets +2/+2 until end of turn. Use this ability no more than three times per turn.
{2}{b}
 
 C 
Creature – Demon
At the beginning of your upkeep, put a -1/-1 counter on Demon unless you sacrifice a creature. If you sacrificed a human this way, draw a card.
3/3
 C 
Land
{t}: Add {1} to your mana pool.
{x}, {t}: X target spirits gain hexproof until end of turn.
 C 
Enchantment – Aura
At the beginning of each combat phase, before attackers are declared, tap enchanted creature.

If enchanted creature would deal damage through any means its controller sacrifices it instead.
{u}
 
 C 
Creature – Hypello
If you control a blue creature with a toughness of 4 or greater Hypello has islandwalk.
"Ride ze shoopuff?"
1/1
Island
 
 B 
Basic Land – Island

Hana Hana no Mi (rare)
Harry McDougal (uncommon)
Abyssal Awakening (uncommon)
Blizzard Lizard (uncommon)
Albatross (common)
New Person (common)
Foretelling Vision (common)
Shed Blood my Beautiful Friends (common)
The Word (common)
Gomu Gomu no Mi (common)
Demon (common)
The Graveyard (common)
Ludovico Technique (common)
Hypello (common)
Island (basic)