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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{6}
 
 M 
Artifact
At the beginning your upkeep you may exile an instant from your hand. If you do put a shell counter on Caster.

Remove a shell counter from Caster, {t}: Copy the effect of target instant exiled by Caster.
 U 
Artifact – Equipment
Equipped creatures loses all abilities gained from fruit auras attached to it.

Equip: {2}
You may equip Seastone Shackles to creatures you don't control.
 U 
Creature – Human Rogue
{2}{u}: Untap target artifact and proliferate artifacts.
2/2
{1}{b}
 
 U 
Creature – Cat Wizard
{b}{b}: Target creature gets -1/-1 until end of turn. Return Salem to your hand.
1/2
 C 
Land
{t}: Add {1} to your mana pool.
{x}, {t}: X target spirits gain hexproof until end of turn.
 C 
Sorcery
Destroy target creature and choose 1-
•Target creature gains indestructible until end of turn.
• Gain 3 life.
 C 
Creature – Bird
Flying
Other blue creatures you control get +0/+1.
When Albatross dies put a -1/-1 counter on all blue creatures you control.
2/3
 C 
Sorcery
Target creature you control and target creature you don't control get +X/+X until end of turn, where X is the number of Explosion counters their controller has. Then, those creatures fight.
 C 
Sorcery
Look at the top three cards of your library. You may put the other cards at the top or bottom of your library in any order.
Yellowjackets
{b}
 
 C 
Creature – Llama Sociopath
Protection from humans.
Whenever a human dies untap Carl.
1/1
 C 
Legendary Enchantment – Fruit Aura
Creatures may only have one fruit aura attached to them at a time.
Enchanted creature has reach.
{g}{g}: Enchanted creature gets +2/+2 until end of turn. Use this ability no more than three times per turn.
 C 
Instant
All combat damage that would be dealt to you this turn is randomly dealt to another player.
{2}{b}
 
 C 
Creature – Demon
At the beginning of your upkeep, put a -1/-1 counter on Demon unless you sacrifice a creature. If you sacrificed a human this way, draw a card.
3/3
 C 
Enchantment – Aura
At the beginning of each combat phase, before attackers are declared, tap enchanted creature.

If enchanted creature would deal damage through any means its controller sacrifices it instead.
Mountain
 
 B 
Basic Land – Mountain

Caster (mythic)
Seastone Shackles (uncommon)
Harry McDougal (uncommon)
Salem (uncommon)
The Graveyard (common)
Shed Blood my Beautiful Friends (common)
Albatross (common)
Telekinetic Tackle (common)
Foretelling Vision (common)
Carl (common)
Gomu Gomu no Mi (common)
The Word (common)
Demon (common)
Ludovico Technique (common)
Mountain (basic)