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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever an opponent casts a spell, you may cast a spell of the same name from your hand as if it had flash. If you do, that spell gains "Counter target spell that shares a name with this spell."
 
 R 
Legendary Encantment – Fruit Aura
Enchanted creature becomes a human in addition to its other types and gains +8/+8 and trample.
{2}{g}
 
 U 
Legendary Creature – Human Hero
Reach

{3}{g}: Prevent all combat damage that would be dealt to Froppy.
Illus. Zaphk
2/3
 U 
Artifact – Equipment
Creatures you don't control can't fight the equipped creature.
Equipped creature gets +0/+1.

Equip {1}
Yellowjackets
 U 
Creature – Lizard
Whenever Blizzard Lizard deals damage to a creature, tap that creature. Creatures tapped this way don't untap during their controller's next untap step.
3/3
{u}
 
 C 
Creature – Hypello
If you control a blue creature with a toughness of 4 or greater Hypello has islandwalk.
"Ride ze shoopuff?"
1/1
 C 
Instant
All combat damage that would be dealt to you this turn is randomly dealt to another player.
 C 
Legendary Enchantment – Fruit Aura
Creatures may only have one fruit aura attached to them at a time.
Enchanted creature has reach.
{g}{g}: Enchanted creature gets +2/+2 until end of turn. Use this ability no more than three times per turn.
 C 
Artifact Creature – Human
New Person gains +1/+1 during the combat step.
If New Person taps during the combat phase, New Person does not untap during its controller's next untap step.
4/4
 C 
Creature – Bird
Flying
Other blue creatures you control get +0/+1.
When Albatross dies put a -1/-1 counter on all blue creatures you control.
2/3
 C 
Creature – Skeleton
When Vic Rattlehead enter the battlefield other red creatures you control gain first strike and haste until end of turn.
2/1
 C 
Creature – Human
When Pit Girl dies, creatures you control gain "until end of turn, spells and abilities can't cause you to sacrifice this creature."

Exile Pit Girl from your graveyard: Creatures you control gain indestructible until end of turn.
We all think Pit Girl is Mari, right?
0/3
 C 
Sorcery
Target creature you control and target creature you don't control get +X/+X until end of turn, where X is the number of Explosion counters their controller has. Then, those creatures fight.
{b}
 
 C 
Creature – Llama Sociopath
Protection from humans.
Whenever a human dies untap Carl.
1/1
Forest
 
 B 
Basic Land – Forest

Your Next Line Is (rare, foil)
Hito Hito no Mi: Model Diabutsu (rare)
Froppy (uncommon)
Warding Talisman (uncommon)
Blizzard Lizard (uncommon)
Hypello (common)
The Word (common)
Gomu Gomu no Mi (common)
New Person (common)
Albatross (common)
Vic Rattlehead (common)
Pit Girl (common)
Telekinetic Tackle (common)
Carl (common)
Forest (basic)