Various Fandoms: Virtual Booster
Various Fandoms: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() ![]() ![]() |
Players may have any number of A in their deck.
+1: Look at the top two cards of target player's library. You may exile one of them. -5: Target player discards their hand. Cards discarded this way are exiled. -12: Restart the game. Your opponents' life totals don't change. At the beginning of your turn you may cast any card exiled by A without paying its mana cost. 8
|
Whenever Blizzard Lizard deals damage to a creature, tap that creature. Creatures tapped this way don't untap during their controller's next untap step.
3/3
|
Ward
![]() Hunting Party can't be blocked by creatures with a power of 2 or less. Yellowjackets
3/5
Put a land from your hand onto the battlefield. Until end of turn, lands you control may tap for any color.
|
![]() ![]() 1/2
|
All combat damage that would be dealt to you this turn is randomly dealt to another player.
|
Protection from humans.
Whenever a human dies untap Carl. 1/1
|
Target creature you control and target creature you don't control get +X/+X until end of turn, where X is the number of Explosion counters their controller has. Then, those creatures fight.
|
When Pit Girl dies, creatures you control gain "until end of turn, spells and abilities can't cause you to sacrifice this creature."
Exile Pit Girl from your graveyard: Creatures you control gain indestructible until end of turn. We all think Pit Girl is Mari, right?
0/3
|
![]() ![]() ![]() ![]() |
If you control a blue creature with a toughness of 4 or greater Hypello has islandwalk.
"Ride ze shoopuff?"
1/1
|
Destroy target creature and choose 1-
•Target creature gains indestructible until end of turn. • Gain 3 life. |
When Vic Rattlehead enter the battlefield other red creatures you control gain first strike and haste until end of turn.
2/1
|
Look at the top three cards of your library. You may put the other cards at the top or bottom of your library in any order.
Yellowjackets
|
|
The Graveyard
(common, foil)
A
(mythic)
Blizzard Lizard
(uncommon)
Hunting Party
(uncommon)
Salem
(uncommon)
The Word
(common)
Carl
(common)
Telekinetic Tackle
(common)
Pit Girl
(common)
The Graveyard
(common)
Hypello
(common)
Shed Blood my Beautiful Friends
(common)
Vic Rattlehead
(common)
Foretelling Vision
(common)
Mountain
(basic)