Multiverse Feedback: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Upcoming releases | Skeleton

CardName: Full card images too large Cost: {W} Type: Pow/Tgh: / Rules Text: They don't seem to be space constrained, and happily overlap the comments, links, and everything else. It seems like they should be scaled to fit in the provided space and maybe zoom to full when clicked on instead. Flavour Text: Set/Rarity: Multiverse Feedback None

Full card images too large
{w}
 
 
They don't seem to be space constrained, and happily overlap the comments, links, and everything else. It seems like they should be scaled to fit in the provided space and maybe zoom to full when clicked on instead.
Updated on 17 Feb 2020 by Vitenka

History: [-]

2020-02-11 11:10:38: Vitenka created the card Full card images too large

In which view?

The site is somewhat inconsistent. Hover links like Skullcruncher Disciple have the tooltip image scaled down. In the Visual Spoiler the image is at its supplied original size.

And bizarrely, inline embeds using double-parens like this use the Multiverse render even when a full image is available:

 U 
Creature – Human Cleric
Whenever Skullcruncher Disciple or another creature dies, each opponent loses 1 life and you gain 1 life.
“Their lyrics really speak to me. Especially the part about ripping out souls.”
Illus. Road Less Scheduled
2/2

I can come up with at least one example: The default view for Nexus of the Multiverse is one that comes to mind. The image is much wider than the mockup and its height is so much that the textbox is off-screen (in the sense that vertical scrolling doesn't even register that anything of the image is off-screen - there would need to be more comments before the scrolling feels the need to catch up).

When you have a full-card image on the left; where this has a mockup. And yeah; that'sa very good example of it going very wrong.

­Icy Moon is another one.

Um. Hm. Well. OK, amuseum could get the tooltip previews to look nicer if they made those cards use a card frame that Multiverse knows is landscape, such as Plane cards.

And the flow issue is a separate thing. Yes, I should definitely refactor individual card pages to use flexbox or some such so that you can definitely scroll to all the content.

Card image size specifically, though... I'm not sure that's my call to make. How big should they go? If the set designer supplies huge high-res images for their cards, aren't they wanting me to display them in full res?

If I put CSS on Icy Moon of

max-width: 300px;
max-height: 400px;

then the text is unreadable - again, because amuseum has told Multiverse that the card frame is portrait but supplied a landscape card image.

I think the main thing to fix here is the flow issue on individual card pages. If I addressed that, while letting the image still be as big as it wants to, would that meet everyone's needs?

Well, when flicking through multiple different cards it's disruptive to have things move around. But yes, as long as things aren't actually covered up by it, it would be functional.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
What is this card's power? Hollowhenge Beast
(Signed-in users don't get captchas and can edit their comments)