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CardName: Dissolution of Justice Cost: {U}{B}{R}{G} Type: Sorcery Pow/Tgh: / Rules Text: Each player chooses Swords, Cups, Wands or Coins. • Up to one creature you control fights up to one creature you don't control for each Swords choice. • Scry 5 for each Cups choice. • Each player discards a card, then draws a card for each Wands choice. • Return a creature card from your graveyard to the battlefield for each Coins choice. Flavour Text: Set/Rarity: Guild Accomplices Rare

Dissolution of Justice
{u}{b}{r}{g}
 
 R 
Sorcery
Each player chooses Swords, Cups, Wands or Coins.

• Up to one creature you control fights up to one creature you don't control for each Swords choice.
• Scry 5 for each Cups choice.
• Each player discards a card, then draws a card for each Wands choice.
• Return a creature card from your graveyard to the battlefield for each Coins choice.
Updated on 19 Jan 2022 by Moraff

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History: [-]

2019-03-04 12:00:08: Moraff created the card Dissolution of Justice
2019-03-06 05:04:14: Moraff edited Dissolution of Justice
2019-09-11 09:29:17: Moraff edited Dissolution of Justice
2019-10-03 08:20:04: Moraff edited Dissolution of Justice
2021-02-25 12:41:02: Moraff edited Dissolution of Justice
2021-02-25 12:50:39: Moraff moved the card Dissolution of Justice from Flashpoints into Guild Accomplices
2022-01-17 12:21:02: Moraff edited Dissolution of Justice
2022-01-19 07:29:26: Moraff edited Dissolution of Justice

Scry 5 option is silly. Im not just talking about the power level (though that, too), but it won't lead to good gameplay to let a player stack their deck that much.

I agree that if more than one player chooses Cups, that scry 10+ is a lot, but just scry five, with the caster having to forego one of the other 3 choices (The reanimate and fight choices are arguably better, depending on the situation)

Originally had this at 3, but players in testing would choose Cups a high portion of the time.

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