Jyhelm Flourishing

Printable
Jyhelm Flourishing : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

Showing 22 of 22 Red cards

Go to section: White (22) Blue (19) Black (20) Red (22) Green (19) Multicolour (32) Hybrid (18) Artifact (11) Land (10)

Show rarities: C U R

 C 
Creature – Goat Nomad
Plainswalk
{2}{t}: destroy target untapped artifact.
They like to eat grass, roots, leaves, tin, my sword, my trousers...
2/2
 C 
Creature – Human Nomad
First strike, mountainwalk
Sacrifice Alomi Sunscarred if you are dealt damage by a non-red creature.
3/3
5 comments
last 2012-02-02 13:06:49 by jmgariepy
 U 
Instant
Deal 1 damage to target creature for each tapped land.
4 comments
last 2011-08-21 18:52:32 by Shiny_Umbreon
 C 
Creature – Viashino Shaman
{r}{t}: Target creature you control gains +2/+1 for each land destroyed this turn until the end of the turn.
2/2
 R 
Creature – Viashino Shaman
{r}{r}{r}-destroy one land you control: Gain control of target creature until the end of the turn.
Slaughter is not the greatest joy of battle. The sweetest of war's fruits is the subjugation and enslavement of the losers.
6/6
 C 
Sorcery
Deal 1 damage to all creatures for each untapped mountain in play.
 R 
Sorcery
Shuffle X lands you control into their owner's libraries. For each land shuffled into your library this way reveal one card from the top of your library. If a permanent is revealed this way put it onto the battlefield, otherwise place it in your graveyard.
4 comments
last 2012-05-07 03:05:41 by dude1818
 C 
Creature – Human Wizard Berserker
Combat damage dealt by Earthfist to creatures cannot be prevented.

Strife (if this spell was cast the turn in which a creature entered the graveyard from the battlefield you may destroy target permanent with a converted mana cost equal to the converted mana cost of this spell.)
1/1
 U 
Sorcery
Choose two target creatures an opponent controls. You opponent chooses one. You gain control of that creature until the end of the turn. It gains haste and untaps. During your end step sacrifice that creature.
3 comments
last 2011-04-05 11:05:19 by Alex
 R 
Creature – Viashino Warrior Shaman
Trample

{r}{r}: All players sacrifice a creature when Eor-Clan Massacremind deals combat damage to a player.
4/4
1 comment
2011-03-18 21:10:00 by Sorrow
 C 
Creature – Goat Nomad
{r}: Target creature cannot block Goat Nomad. If target creature is red, choose a second creature. Use this ability only once per turn.
1/1
 U 
Tribal Sorcery – Viashino
All creatures you control gain +2/+1 until the end of the turn.

If you control a viashino all creatures you control gain first strike until end of turn.
 C 
Enchantment
{r}: Target creature with flying gains double strike until end of turn. Any player may activate this ability.
3 comments
last 2011-04-08 19:38:15 by Sorrow
 C 
Instant
Destroy target land. If that land entered the battlefield this turn deal 3 damage to its controller.
 C 
Creature – Minotaur Minion
Minotaur Slave must block each turn if able.
3/3
 U 
Creature – Human Berserker
Trample, Haste
Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.)
They used blood to sign Embark's symbol onto their bare chests. They were the first to enter the battle at Onal.
8/3
 C 
Creature – Efreet Nomad
When Sandsummon Efreet enters the battlefield it deals two damage to target creature you control.
5/2
1 comment
2011-05-04 05:14:17 by jmgariepy
 R 
Instant
Target creature's power becomes 0. That creature's controller is dealt damage equal to that creature's original power.
 U 
Creature – Viashino Scout
Whenever another creature is destroyed during the attack step exile Slaughterguide until the end of the turn.
Put a +1/+1 counter on Slaughterguide if it enters the battlefield while you control no other creatures.
4/3
 R 
Legendary Creature – Elephant Nomad
{2}{r}{r}{r}{t}: Return an instant or sorcery from your graveyard to your hand. Deal damage equal to its converted mana cost to target creature or player.
3/3
1 comment
2011-02-06 18:42:24 by Alex
 U 
Creature – Spirit
{3}: Traveled Soul gains either mountainwalk, forestwalk, plainswalk, islandwalk, or swampwalk until the end of the turn. Use this ability only once per turn.
2/2
 C 
Instant
Deal 1 damage to target creature for every creature on the battlefield.
Jyhelm's landscape is as fickle as its inhabitants.

Go to section: White (22) Blue (19) Black (20) Red (22) Green (19) Multicolour (32) Hybrid (18) Artifact (11) Land (10)

Show rarities: C U R


Jyhelm Flourishing : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics