Jyhelm Flourishing : Virtual Booster

Jyhelm Flourishing : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Destroy all monocolored creatures with a converted mana cost less than or equal to X, and exile all multicolored creatures with a converted mana cost less than or equal to X.
 U 
Instant
Unless a player puts a -1/-1 counter on all creatures he or she controls attacking creatures you control gain +3/+1 until end of turn.
 U 
Creature – Cephalid Rogue
{b}{u}: Target creature blocking or being blocked by Courteous Cephalid doesn't untap during its controller's next untap step and gains a -1/-1 counter.
1/3
 U 
Artifact
{t}, sacrifice a land you control: Add 2 mana of any color to your mana pool.
 C 
Creature – Zombie Cleric
{0}: Regenerate Blessed Dead. All opponents gain 2 life.
Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.)
2/2
 C 
Instant
Cast Drop-Off only if 2 or more creatures are on the battlefield. Return target permanent an opponent controls to owner's hand. That player then chooses a creature and returns it to its owner's hand.
 C 
Enchantment – Aura
When enchanted creature enters a graveyard draw a number of cards equal to its toughness.
 C 
Creature – Human Cleric
Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.)
{w}{t}: Prevent the next 4 damage that would be dealt to you or target creature you control this turn.
3/3
 C 
Creature – Efreet Nomad
When Sandsummon Efreet enters the battlefield it deals two damage to target creature you control.
5/2
 C 
Creature – Insect Warrior
Whenever an enchantment is destroyed, Enduring Nantuko gets +1/+2 until end of turn
2/2
 C 
Artifact Creature – Wall
Defender

Relic Pit's toughness is equal to the number of artifacts in all graveyards.
0/*
 C 
Enchantment – Aura
Whenever enchanted creature is tapped discard two cards from the top of its controller's library. Enchanted creature gains a +1/+1 counter.
There's no point in two mages of equal standing fighting with spells, only brawn can answer such a dispute.
 C 
Creature – Zombie Cleric
{b}{t}: Put a -1/-1 counter on Doomed Philosopher and target other creature.
2/2
 C 
Creature – Insect Druid
Wither
Nantuko Elder comes into play with 4 -1/-1 counters on it.
{b/w}{b/w}: Remove a -1/-1 counter from Nantuko Elder.
He has allowed the years to wear him down. Should the time arise, he will become a hero once more.
5/5
Plains
 
 B 
Basic Land – Plains

Starborn Judgement (mythic)
Fecal Bath (uncommon)
Courteous Cephalid (uncommon)
Buried Monolith (uncommon)
Blessed Dead (common)
Drop-Off (common)
Leacheves (common)
Suffering Savant (common)
Sandsummon Efreet (common)
Enduring Nantuko (common)
Relic Pit (common)
Primal Intellect (common)
Doomed Philosopher (common)
Nantuko Elder (common)
Plains (basic)