Jyhelm Flourishing
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Showing 20 of 20 Black cards
Go to section: White (22) Blue (19) Black (20) Red (22) Green (19) Multicolour (32) Hybrid (18) Artifact (11) Land (10)
Show rarities: C U R M
In addition to Bedevilment's mana cost, pay X life. Put X -1/-1 counters on target creature.
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Wither
Pay 3 life: Regenerate Black Exo.
Pay 3 life: Regenerate Black Exo.
2/2
Flying
Pay 4 life: Prevent all damage that would be dealt to Bloodbats until the end of the turn.
Pay 4 life: Prevent all damage that would be dealt to Bloodbats until the end of the turn.
1/2
- sacrifice a creature you control,: Return target creature from a graveyard to play that shares a creature type with the sacrificed creature.
2/2
Trample, Reach
When Broadleaf Specter deals combat damage to a player that player discards 2 cards.
When Broadleaf Specter deals combat damage to a player that player discards 2 cards.
4/4
Creatures and artifacts your opponents control can't regenerate.
Wither, lifelink
The war has filled his heart with hatred. He now seeks to live in his opponent's blood.
3/3
: Put a -1/-1 counter on Doomed Philosopher and target other creature.
2/2
Dreamless, Reality God cannot enter the battlefield unless it was cast from your hand (if this was on the stack, then put it into its owner's graveyard).
During each opponent's endstep he or she loses 8 life unless he or she sacrifices all creatures that he or she controls.
During each opponent's endstep he or she loses 8 life unless he or she sacrifices all creatures that he or she controls.
2/2
During each player's upkeep he or she loses life equal to the number of creatures he or she controls.
Put X -1/-1 counters on target creature where X is the number of -1/-1 counters on all creatures you control.
Defender
: Loses defender until the end of the turn.
Whenever a creature enters your graveyard from the battlefield put a +1/+1 counter on Fleshmass.
: Loses defender until the end of the turn.
Whenever a creature enters your graveyard from the battlefield put a +1/+1 counter on Fleshmass.
1/3
When Foulflesh Soldiers attacks all non-zombie creatures gain -1/-1 until the end of the turn.
Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.)
Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.)
1/1
Cast Harmony of Horror only if and after a creature your opponent controls was sent from the battlefield to the graveyard this turn. Destroy target creature with a converted mana cost less than that of the previously destroyed creature.
Underlie-
If Harmony of Horror's underly cost was paid return Harmony of Horror to the battlefield as a swamp with : add to your mana pool.
Underlie-
If Harmony of Horror's underly cost was paid return Harmony of Horror to the battlefield as a swamp with : add to your mana pool.
Sacrifice a permanent you control. All opponents must sacrifice a permanent with the same converted mana cost or lose life equal to the converted mana cost of the permanent you sacrificed.
Underlie (Cards with underlie return to the battlefield with entirely different abilities once they enter the graveyard if their underlie cost was paid.)- Return Malicious Scheme as a black artifact with the following ability , sacrifice a creature you control: draw a card.
Underlie (Cards with underlie return to the battlefield with entirely different abilities once they enter the graveyard if their underlie cost was paid.)- Return Malicious Scheme as a black artifact with the following ability , sacrifice a creature you control: draw a card.
Strife (If a creature has been put into a graveyard from the battlefield this turn, you may destroy target permanent with a converted mana cost equal to the converted mana cost of this spell.)
Whenever a permanent you don't control is destroyed you may gain 1 life.
Whenever a permanent you don't control is destroyed you may gain 1 life.
2/3
For every 2 damage dealt to Millennia Undead put 1 2/2 black zombie token into play.
7/6
Return each creature destroyed this turn to the battlefield as a zombie in addition to its other types under your control.
Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.)
Strife (When a spell with strife is played you may destroy a permanent with the same converted mana cost as the spell with strife if a creature was sent from the battlefield to the graveyard the turn it was cast.)
-put a -1/-1 counter on Roottrapper: Target creature deals damage to itself equal to its power as if it had wither.
4/4
Shambling Fodder can't attack unless you discard a card from your hand.
The Embark priests that failed in the forests before were resurrected to fight on the front lines of Onal, a second death as punishment for their failure.
3/3
Go to section: White (22) Blue (19) Black (20) Red (22) Green (19) Multicolour (32) Hybrid (18) Artifact (11) Land (10)
Show rarities: C U R M
Jyhelm Flourishing : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |