Names Matter 1
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| Mechanics | Skeleton |
Showing 19 of 19 Blue cards
Go to section: Colourless (1) White (30) Blue (19) Black (19) Red (13) Green (14) Multicolour (3) Hybrid (4) Artifact (9) Land (2)
Show rarities: C U R M

, Reveal a card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
Return target creature and another target creature that shares a name with this card to their owners' hand.

, Reveal this card from your hand: Target permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
Each permanent that shares a name with this card gains hexproof until the end of turn.

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: Exile up to two target cards from a graveyard, then put a 1/1 blue Golem artifact creature token onto the battlefield with all activated abilities of each card exiled this way.2/2

, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
When Deceiver of Might enters the battlefield, put another target permanent that shares a name with this card on top of its owner's library.
2/2
Untap target creature and each creature that shares the same name as that creature.
Draw a card.
Draw a card.
Draw a card.
Legacy (Then you may put a 1/1 colorless creature named Engineer Brilliance onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
Legacy (Then you may put a 1/1 colorless creature named Engineer Brilliance onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
"Calvolt's famed lost blueprints intrigued and inspired generations of Metamechanics to come."
Grandeur –
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, Discard a card that shares the same name as this permanent: Return target permanent to its owner's hand.
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, Discard a card that shares the same name as this permanent: Return target permanent to its owner's hand.1/3

, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
You may have Envious Doppleganger enter as a copy of a creature that shares the same name as this permanent.
He envies your achievement and acknowledgement, so he becomes – at least in flesh – you.
1/1
Enchant creature
When Infinite Reflection enters the battlefield attached to a creature, each other non-token creature you control becomes a copy of that creature.
Non-token creatures you control enter the battlefield as a copy of enchanted creature.
When Infinite Reflection enters the battlefield attached to a creature, each other non-token creature you control becomes a copy of that creature.
Non-token creatures you control enter the battlefield as a copy of enchanted creature.
Untap each creature you control. They Imitate another target permanent (They gain a name another target permanent has until the end of turn.)
Flying
Grandeur –
, Discard a card that shares the same name as this permanent: Another target creature gains flying until the end of turn.
Grandeur –

, Discard a card that shares the same name as this permanent: Another target creature gains flying until the end of turn.3/3


: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
: Gain control of target non-land permanent that shares a name with this permanentHis act was sloppy at best, but you still gave him a roaring applause.
1/4
Flying
When Masterpiece of Wonder enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
When Masterpiece of Wonder enters the battlefield, it Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
"It ever searches for a face of true ingenuity worthy to imitate."
2/1

, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
When this card enters the battlefield or is discarded, you may return any number of target permanents that shares a name with this card to its owner's hand.
1/1
Reveal your hand. Counter target spell if it shares a name with a permanent on the battlefield or a card in your hand.
This permanent gains all activated abilities of each other permanent that shares a name with it.
0/2
+2 Sakashima the PW gains the name of another target permanent. (This effect is permanent)
0 Sakashima the PW gains all activated abilities of another target permanent that shares a name with it until the end of turn.
-7 You get an emblem that says "Each permanent gains all activated abilities of each other permanent that share a name with it."
0 Sakashima the PW gains all activated abilities of another target permanent that shares a name with it until the end of turn.
-7 You get an emblem that says "Each permanent gains all activated abilities of each other permanent that share a name with it."
3
Defender
: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)2/5
Go to section: Colourless (1) White (30) Blue (19) Black (19) Red (13) Green (14) Multicolour (3) Hybrid (4) Artifact (9) Land (2)
Show rarities: C U R M
| Names Matter 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |


2015-01-26 12:53:11 by Alex