Names Matter 1

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Mechanics | Skeleton

Showing 14 of 14 Green cards

Go to section: Colourless (1) White (30) Blue (19) Black (19) Red (13) Green (14) Multicolour (3) Hybrid (4) Artifact (9) Land (2)

Show rarities: C U R M

 M 
Legendary Creature – Human Rogue
Deathtouch
Each creature that share a name with this permanent gain reach and "{t}: This creature fights another target creature."
{1}{g}: Regenerate target creature.
Avaria, Gevinas' alleged daughter and his greatest legacy.
2/1
3 comments
last 2015-02-13 11:18:08 by Alex
 U 
Enchantment
Whenever a creature that shares a name with Bop Leveler deals combat damage to a player, put a +1/+1 counter on that creature.

{g}: Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
 C 
Artifact Creature – Golem Elephant
Defender, Reach
When Bulwark of Resilience enters the battlefield, Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
"It ever searches for a face of true perseverance worthy to defend."
5/5
 U 
Artifact
{t}: This permanent Imitates another target permanent (It gains a name another target permanent has until the end of turn.)

Grandeur
The arrows shot fast and true, right into the hearts of the ones whose names he muttered.
 C 
Creature – Beast
When Grandeur Enabler A enters the battlefield, return another creature you control to its owner's hand.

{1}{g}: Target creature Imitates another target permanent (It gains a name another target permanent has until the end of turn.)
4/4
 C 
Creature – Beast
{1}{g}, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)
3/3
 C 
Creature – Beast Warrior
Descendant (As this permanent enters the battlefield, you may exile a card from your graveyard. If you do, it is a descendant and is descended from that card.)
As long as this permanent is descended from a green card, it has +1/+1 and reach.
3/3
 R 
Sorcery
Put a +1/+1 counter on each creature you control named Legend of Gevinas.
Legacy (Then you may put a 1/1 colorless creature named Legend of Gevinas onto the battlefield and exile this card encoded on it. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)
Nobody knows if the legendary bandit Gevinas truly exists.
2 comments
last 2015-03-02 12:15:40 by Alex
 U 
Instant
Reveal your hand. Target creature you control gain trample and +2/+2 for each permanent you control and each card in your hand that shares a name with it.
 R 
Creature – Beast Shaman
Whenever this permanent gains a different name, put a +1/+1 counter on it.

{2}{g}{g}, Remove X counter from this permanent: Draw X card and gain X life.
0/1
 C 
Creature – Beast
Vigilance, Trample

Grandeur – Discard a card that shares the same name as this permanent: Put a +1/+1 counter on it.
4/4
 C 
Sorcery
{g}{g}, Reveal this card from your hand: Target permanent Imitates this card (That permanent gains the name of this card until the end of turn.)

Search your library for a basic land card and another land card that shares a name with this card, put them both onto the battlefield tapped, then shuffle your library.
 C 
Creature – Human Shaman
Grandeur – {1}{g}, {t}, discard a card with the same name as Titanic Growth Man: Target creature gains +4/+4 until the end of turn.
2/2
 U 
Creature – Elemental
Descendant (As this permanent enters the battlefield, you may exile a card from your graveyard. If you do, it is a descendant and is descended from that card.)

This creature's power and toughness is equal to the number of descendants on the battlefield.
*/*
2 comments
last 2015-03-04 13:04:50 by Link

Go to section: Colourless (1) White (30) Blue (19) Black (19) Red (13) Green (14) Multicolour (3) Hybrid (4) Artifact (9) Land (2)

Show rarities: C U R M


Names Matter 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton